Player Matchup

Janus
Janus
IDarkRealmI
Janus
Level 92
God Stats
40W - 52L
1,636 SR
Queue Stats
201W - 171L
1,629 Elo+
Party 1
Geb
Geb
Mwinch
Geb
Level 140
God Stats
5W - 8L
1,340 SR
Queue Stats
282W - 254L
1,683 Elo+
Party 1
Cernunnos
Cernunnos
Transitionings
Cernunnos
Level 123
God Stats
4W - 6L
1,489 SR
Queue Stats
145W - 104L
1,676 Elo+
Party 1
Achilles
Achilles
deadgear50
Achilles
Level 112
God Stats
3W - 3L
1,668 SR
Queue Stats
59W - 33L
1,738 Elo+
Party 1
Bastet
Bastet
shadowgear2450
Bastet
Level 126
God Stats
2W - 1L
1,346 SR
Queue Stats
72W - 51L
1,686 Elo+
Party 1
Team Averages
Level 119
1,496 SR
1,682 Elo+

VS

Team Averages
Level 139
1,514 SR
1,568 Elo+
Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Corruptedjewel
Hercules
Level 140
God Stats
1W - 2L
1,391 SR
Queue Stats
313W - 283L
1,567 Elo+
Party 2
Chronos
Chronos
GearCruncher
Chronos
Level 149
God Stats
61W - 60L
1,614 SR
Queue Stats
90W - 105L
1,554 Elo+
Solo
Sylvanus
Sylvanus
HxrHazardous
Sylvanus
Level 124
God Stats
20W - 17L
1,657 SR
Queue Stats
158W - 165L
1,621 Elo+
Party 2
Bastet
Bastet
TheBarrell
Bastet
Level 127
God Stats
3W - 7L
1,408 SR
Queue Stats
382W - 375L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,553
546
3,300
5,117
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
Mwinch
Geb
10
0 / 0 / 8
6,588
549
4,989
7,108
5,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Transitionings
Cernunnos
13
5 / 1 / 1
7,928
661
7,780
7,245
2,592
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
deadgear50
Achilles
13
2 / 0 / 0
7,759
647
4,716
6,560
3,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 1 / 2
6,990
583
4,866
6,369
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 2 / 1
6,732
561
4,450
5,188
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
12
0 / 2 / 0
6,497
541
3,452
8,567
6,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
GearCruncher
Chronos
11
0 / 4 / 0
6,213
518
1,957
7,066
1,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
HxrHazardous
Sylvanus
10
0 / 3 / 1
5,626
469
2,615
7,471
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
TheBarrell
Bastet
13
2 / 1 / 1
6,938
578
4,269
8,310
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
12
Kills
4
4
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
2
1
1.25
L
Hercules
0
2
0
0
L
Chronos
GearCruncher
Chronos
0
4
0
0
L
Sylvanus
HxrHazardous
Sylvanus
0
3
1
0.17
W
1
2
3
1.25
W
Geb
Mwinch
Geb
0
0
8
4
L
Bastet
TheBarrell
Bastet
2
1
1
2.5
W
Cernunnos
Transitionings
Cernunnos
5
1
1
5.5
W
Achilles
deadgear50
Achilles
2
0
0
2
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,651
Damage
16,743
32,399
Taken
36,602
15,861
Mitigated
14,401
12,378
Healing
13,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,450
347
0
989
5,188
1,208
0
1,892
3,166
41,897
0
L
Hercules
3,452
866
0
3,496
8,567
6,593
144
497
8,070
6,113
34,239
L
Chronos
GearCruncher
Chronos
1,957
540
0
1,456
7,066
1,139
0
1,124
5,942
38,271
0
L
Sylvanus
HxrHazardous
Sylvanus
2,615
694
440
2,158
7,471
3,277
0
2,858
4,529
13,464
0
W
3,300
159
0
749
5,117
1,842
0
2,263
2,854
52,038
0
W
Geb
Mwinch
Geb
4,989
990
0
2,204
7,108
5,339
0
3,463
3,645
17,161
0
L
Bastet
TheBarrell
Bastet
4,269
1,206
0
5,194
8,310
2,184
0
2,141
6,109
0
46,842
W
Cernunnos
Transitionings
Cernunnos
7,780
4,851
0
3,454
7,245
2,592
1,064
2,260
4,985
0
59,970
W
Achilles
deadgear50
Achilles
4,716
1,724
0
2,071
6,560
3,919
0
836
5,324
2,901
39,443
W
4,866
1,405
0
3,900
6,369
2,169
45
1,156
5,213
0
37,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,818
Gold Earned
32,006
443
Minions Killed
405
0
Camps Cleared
0
1,225,418
Distance Traveled
1,217,665
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,732
561
81
7
0
238,563
3
L
Hercules
6,497
541
107
9
0
230,198
1
L
Chronos
6,213
518
91
8
0
228,503
3
L
Sylvanus
5,626
469
26
2
0
221,968
2
W
Janus
6,553
546
116
10
0
246,048
3
W
Geb
6,588
549
22
2
0
251,629
2
L
Bastet
6,938
578
100
8
0
298,433
3
W
Cernunnos
7,928
661
123
10
0
218,421
5
W
Achilles
7,759
647
111
9
0
239,675
3
W
Bastet
6,990
583
71
6
0
269,645
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role