Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
CollinUser
Heimdallr
Level 47
God Stats
5W - 5L
1,432 SR
Queue Stats
45W - 55L
1,493 Elo+
Party 1
Ganesha
Ganesha
SimonSuperwolf
Ganesha
Level 43
God Stats
4W - 1L
1,630 SR
Queue Stats
30W - 34L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
chiqui2016
Danzaburou
Level 109
God Stats
1W - 1L
1,668 SR
Queue Stats
102W - 114L
1,395 Elo+
Solo
Team Averages
Level 81
1,546 SR
1,475 Elo+

VS

Team Averages
Level 99
1,605 SR
1,435 Elo+
Kukulkan
Kukulkan
BEDbMA4EJIJIO
Kukulkan
Level 27
God Stats
9W - 9L
1,500 SR
Queue Stats
33W - 35L
1,464 Elo+
Party 3
Guan Yu
Guan Yu
King_Curimson
Guan Yu
Level 126
God Stats
3W - 1L
1,527 SR
Queue Stats
153W - 184L
1,462 Elo+
Party 3
Jormungandr
Jormungandr
Vincent-RedRose
Jormungandr
Level 146
God Stats
1W - 0L
1,628 SR
Queue Stats
17W - 20L
1,442 Elo+
Solo
Merlin
Merlin
Vintik228150
Merlin
Level 77
God Stats
5W - 3L
1,801 SR
Queue Stats
67W - 99L
1,342 Elo+
Party 3
Ne Zha
Ne Zha
vikscheg
Ne Zha
Level 117
God Stats
6W - 11L
1,567 SR
Queue Stats
183W - 207L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 3 / 1
5,899
843
4,819
3,996
1,144
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
 
Tiamat
11
1 / 3 / 3
5,689
813
4,701
5,011
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
CollinUser
Heimdallr
10
1 / 2 / 1
5,454
779
3,501
5,959
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 2
5,294
756
2,093
7,802
4,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
chiqui2016
Danzaburou
8
1 / 3 / 0
4,955
708
1,365
4,076
988
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BEDbMA4EJIJIO
Kukulkan
11
0 / 1 / 5
5,358
765
2,618
1,673
576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
12
5 / 1 / 4
6,737
962
5,117
6,075
3,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
Vincent-RedRose
Jormungandr
12
1 / 0 / 7
6,072
867
3,025
3,679
2,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
12
3 / 1 / 6
6,096
871
5,550
3,321
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
vikscheg
Ne Zha
12
4 / 2 / 5
6,515
931
5,451
6,405
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
13
13
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
3
1
0.83
L
Tiamat
 
Tiamat
1
3
3
0.83
W
Kukulkan
BEDbMA4EJIJIO
Kukulkan
0
1
5
2.5
L
Heimdallr
CollinUser
Heimdallr
1
2
1
0.75
W
Guan Yu
5
1
4
7
L
0
2
2
0.5
W
Jormungandr
Vincent-RedRose
Jormungandr
1
0
7
4.5
W
Merlin
3
1
6
6
L
Danzaburou
chiqui2016
Danzaburou
1
3
0
0.33
W
Ne Zha
vikscheg
Ne Zha
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,479
Damage
21,761
26,844
Taken
21,153
11,328
Mitigated
10,108
4,788
Healing
7,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,819
445
0
62
3,996
1,144
37
1,617
2,216
19,435
0
L
Tiamat
 
Tiamat
4,701
515
0
1,296
5,011
2,475
1
1,997
2,810
16,396
0
W
Kukulkan
BEDbMA4EJIJIO
Kukulkan
2,618
63
0
0
1,673
576
0
1,085
536
15,025
0
L
Heimdallr
CollinUser
Heimdallr
3,501
1,130
0
1,137
5,959
2,149
333
2,537
3,258
0
15,267
W
Guan Yu
5,117
1,025
1,647
2,089
6,075
3,200
0
3,570
2,433
0
9,541
L
2,093
0
122
1,267
7,802
4,572
205
4,358
2,886
6,985
0
W
Jormungandr
Vincent-RedRose
Jormungandr
3,025
911
334
904
3,679
2,967
0
1,444
2,051
16,509
0
W
Merlin
5,550
394
0
510
3,321
1,166
0
1,978
1,263
14,009
0
L
Danzaburou
chiqui2016
Danzaburou
1,365
653
0
904
4,076
988
369
504
3,274
0
3,856
W
Ne Zha
vikscheg
Ne Zha
5,451
950
0
1,782
6,405
2,199
0
3,333
3,003
0
19,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,291
Gold Earned
30,778
128
Minions Killed
150
6
Camps Cleared
6
610,658
Distance Traveled
750,693
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,899
843
48
7
2
131,634
0
L
Tiamat
5,689
813
33
5
2
138,272
1
W
Kukulkan
5,358
765
33
5
0
132,666
0
L
Heimdallr
5,454
779
31
4
2
119,584
0
W
Guan Yu
6,737
962
17
2
0
148,948
2
L
Ganesha
5,294
756
1
0
0
139,420
1
W
Jormungandr
6,072
867
26
4
0
140,329
3
W
Merlin
6,096
871
39
6
3
136,353
0
L
Danzaburou
4,955
708
15
2
0
81,748
1
W
Ne Zha
6,515
931
35
5
3
192,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role