Player Matchup

Fenrir
Fenrir
CalicoSnipez
Fenrir
Level 9
God Stats
4W - 6L
1,431 SR
Queue Stats
4W - 9L
1,216 Elo+
Party 1
Sol
Sol
DareKiller2735
Sol
Level 65
God Stats
3W - 0L
1,458 SR
Queue Stats
39W - 39L
1,276 Elo+
Party 1
Gilgamesh
Gilgamesh
itzthiccboi
Gilgamesh
Level 29
God Stats
9W - 5L
1,924 SR
Queue Stats
145W - 249L
1,426 Elo+
Solo
Team Averages
Level 34
1,604 SR
1,306 Elo+

VS

Team Averages
Level 9
1,359 SR
1,398 Elo+
Jing Wei
Jing Wei
CheetahGirl173
Jing Wei
Level 18
God Stats
9W - 14L
1,278 SR
Queue Stats
23W - 57L
1,195 Elo+
Solo
Tiamat
Tiamat
bongoç
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
tocbetoc
Yemoja
Level 4
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
5 / 2 / 9
7,370
819
5,091
6,546
2,690
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
7 / 0 / 8
7,978
886
8,092
3,421
1,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
itzthiccboi
Gilgamesh
11
8 / 1 / 10
8,147
905
6,027
6,017
2,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
7
0 / 7 / 2
5,359
595
805
7,750
2,244
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
bongoç
Tiamat
7
0 / 9 / 1
5,103
567
2,168
8,863
3,702
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Yemoja
tocbetoc
Yemoja
9
2 / 4 / 1
6,705
745
2,418
8,368
6,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
20
Kills
2
3
Deaths
20
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
2
9
4.75
L
Jing Wei
0
7
2
0.14
W
7
0
8
11
L
Tiamat
bongoç
Tiamat
0
9
1
0.06
W
Gilgamesh
itzthiccboi
Gilgamesh
8
1
10
13
L
Yemoja
tocbetoc
Yemoja
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,210
Damage
5,391
15,984
Taken
24,981
6,554
Mitigated
12,049
5,033
Healing
3,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,091
1,528
0
656
6,546
2,690
0
2,071
3,163
0
10,656
L
Jing Wei
805
796
12
473
7,750
2,244
26
2,445
5,305
0
4,195
W
8,092
3,152
58
1,822
3,421
1,119
1,905
1,661
1,760
31,107
0
L
Tiamat
bongoç
Tiamat
2,168
462
71
817
8,863
3,702
0
3,576
5,287
5,005
0
W
Gilgamesh
itzthiccboi
Gilgamesh
6,027
1,217
0
2,497
6,017
2,745
926
2,162
2,548
420
14,759
L
Yemoja
tocbetoc
Yemoja
2,418
1,047
280
1,634
8,368
6,103
0
2,742
5,626
10,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,495
Gold Earned
17,167
69
Minions Killed
21
4
Camps Cleared
1
534,838
Distance Traveled
407,321
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,370
819
4
0
0
187,175
0
L
Jing Wei
5,359
595
4
0
1
143,684
1
W
Sol
7,978
886
49
5
4
165,557
1
L
Tiamat
5,103
567
5
1
0
123,876
0
W
Gilgamesh
8,147
905
16
2
0
182,106
2
L
Yemoja
6,705
745
12
1
0
139,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role