Player Matchup

Bastet
Bastet
FUGOBLEEF001
Bastet
Level 16
God Stats
9W - 2L
1,930 SR
Queue Stats
42W - 9L
1,763 Elo+
Party 1
Scylla
Scylla
Giorno_Giovaana
Scylla
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 8L
1,807 Elo+
Party 1
Izanami
Izanami
Joshcrosdil1
Izanami
Level 22
God Stats
2W - 2L
1,278 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Heimdallr
Heimdallr
PierrePolnareff6
Heimdallr
Level 8
God Stats
5W - 0L
1,944 SR
Queue Stats
33W - 15L
1,957 Elo+
Party 1
Fenrir
Fenrir
Poggi_08
Fenrir
Level 109
God Stats
23W - 8L
1,787 SR
Queue Stats
612W - 506L
1,646 Elo+
Party 1
Team Averages
Level 34
1,688 SR
1,735 Elo+

VS

Team Averages
Level 19
1,549 SR
1,533 Elo+
Olorun
Olorun
OcyxAao
Olorun
Level 10
God Stats
1W - 1L
1,480 SR
Queue Stats
10W - 14L
1,489 Elo+
Solo
Guan Yu
Guan Yu
PlaTiN_HunTeR__
Guan Yu
Level 18
God Stats
4W - 5L
1,517 SR
Queue Stats
79W - 66L
1,447 Elo+
Solo
Skadi
Skadi
TimoTimee
Skadi
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 29L
1,703 Elo+
Solo
Cthulhu
Cthulhu
Yxknhy
Cthulhu
Level 29
God Stats
17W - 12L
1,614 SR
Queue Stats
80W - 83L
1,464 Elo+
Party 2
Thor
Thor
xTBH-_-GxdAim
Thor
Level 29
God Stats
1W - 1L
1,633 SR
Queue Stats
91W - 61L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
9 / 2 / 7
10,673
593
13,585
12,713
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 1 / 7
9,737
541
8,319
7,545
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Joshcrosdil1
Izanami
7
0 / 6 / 3
6,002
333
549
5,320
1,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
14
3 / 7 / 8
8,874
493
8,449
13,306
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Poggi_08
Fenrir
15
4 / 0 / 15
9,257
514
8,111
15,830
15,231
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
OcyxAao
Olorun
12
1 / 5 / 2
7,969
443
4,851
7,805
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 3 / 3
8,646
480
6,852
10,449
6,061
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
TimoTimee
Skadi
17
8 / 6 / 0
10,934
607
13,460
11,735
3,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Yxknhy
Cthulhu
11
0 / 5 / 4
7,311
406
5,082
14,804
10,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 6 / 0
8,390
466
4,321
15,019
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
25
Kills
15
16
Deaths
25
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
9
2
7
6.25
W
9
1
7
12.5
W
Izanami
Joshcrosdil1
Izanami
0
6
3
0.25
L
Olorun
OcyxAao
Olorun
1
5
2
0.4
W
Heimdallr
3
7
8
1
L
2
3
3
1.17
W
Fenrir
Poggi_08
Fenrir
4
0
15
11.5
L
Skadi
TimoTimee
Skadi
8
6
0
1.33
L
Cthulhu
Yxknhy
Cthulhu
0
5
4
0.4
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,013
Damage
34,566
54,714
Taken
59,812
28,606
Mitigated
28,717
14,783
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
13,585
5,336
0
6,616
12,713
4,839
785
1,979
10,689
0
74,627
W
8,319
267
109
1,955
7,545
3,126
0
2,329
5,216
61,008
0
W
Izanami
Joshcrosdil1
Izanami
549
541
0
304
5,320
1,089
56
347
4,935
0
8,862
L
Olorun
OcyxAao
Olorun
4,851
2,413
0
806
7,805
3,504
0
2,186
5,449
33,892
2,287
W
Heimdallr
8,449
2,852
0
3,427
13,306
4,321
605
1,588
11,403
0
56,857
L
6,852
1,524
85
2,037
10,449
6,061
0
1,224
9,145
3,107
41,141
W
Fenrir
Poggi_08
Fenrir
8,111
2,163
210
2,162
15,830
15,231
0
3,033
12,514
0
28,896
L
Skadi
TimoTimee
Skadi
13,460
6,588
0
1,640
11,735
3,937
310
1,615
10,072
0
77,086
L
Cthulhu
Yxknhy
Cthulhu
5,082
519
0
1,645
14,804
10,370
0
959
13,771
31,008
0
L
4,321
809
0
4,028
15,019
4,845
0
1,861
12,984
0
54,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,543
Gold Earned
43,250
371
Minions Killed
431
0
Camps Cleared
0
1,661,741
Distance Traveled
1,509,540
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,673
593
116
6
0
387,198
0
W
Scylla
9,737
541
109
6
0
352,533
1
W
Izanami
6,002
333
18
1
0
265,614
0
L
Olorun
7,969
443
70
4
0
263,062
0
W
Heimdallr
8,874
493
89
5
0
307,358
0
L
Guan Yu
8,646
480
100
6
0
305,159
7
W
Fenrir
9,257
514
39
2
0
349,038
8
L
Skadi
10,934
607
127
7
0
317,062
5
L
Cthulhu
7,311
406
48
3
0
346,726
0
L
Thor
8,390
466
86
5
0
277,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role