Player Matchup

Da Ji
Da Ji
DankuDanku
Da Ji
Level 49
God Stats
0W - 1L
1,541 SR
Queue Stats
9W - 13L
1,096 Elo+
Solo
Cthulhu
Cthulhu
IIOdinSamaII
Cthulhu
Level 113
God Stats
3W - 11L
1,317 SR
Queue Stats
173W - 235L
1,344 Elo+
Party 2
Cliodhna
Cliodhna
Just-_-Loo
Cliodhna
Level 29
God Stats
1W - 6L
1,368 SR
Queue Stats
95W - 100L
1,495 Elo+
Party 3
Khepri
Khepri
Kingpanda5368
Khepri
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 90L
1,263 Elo+
Party 2
Izanami
Izanami
LoneBalthum
Izanami
Level 62
God Stats
9W - 9L
1,641 SR
Queue Stats
85W - 76L
1,536 Elo+
Party 3
Team Averages
Level 53
1,474 SR
1,347 Elo+

VS

Team Averages
Level 85
1,555 SR
1,575 Elo+
Ah Muzen Cab
Ah Muzen Cab
Garieda
Ah Muzen Cab
Level 67
God Stats
19W - 7L
1,530 SR
Queue Stats
86W - 55L
1,668 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KrypticHart
Morgan Le Fay
Level 100
God Stats
1W - 1L
1,099 SR
Queue Stats
69W - 78L
1,420 Elo+
Solo
Kali
Kali
LegendairyRoast
Kali
Level 124
God Stats
2W - 0L
1,840 SR
Queue Stats
25W - 11L
1,628 Elo+
Party 1
Khepri
Khepri
MoonLightVoid
Khepri
Level 8
God Stats
29W - 12L
1,621 SR
Queue Stats
55W - 21L
1,558 Elo+
Party 1
Artio
Artio
Rekignition
Artio
Level 126
God Stats
21W - 13L
1,685 SR
Queue Stats
295W - 188L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
4 / 12 / 4
11,732
978
12,615
23,386
9,744
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
IIOdinSamaII
Cthulhu
17
3 / 10 / 5
11,579
965
19,182
27,881
12,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cliodhna
Just-_-Loo
Cliodhna
17
6 / 4 / 5
12,093
1,008
21,972
23,481
8,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 7 / 4
10,163
847
1,853
20,273
10,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
LoneBalthum
Izanami
18
0 / 5 / 9
11,332
944
17,960
17,446
6,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

21

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Garieda
Ah Muzen Cab
20
11 / 0 / 21
14,580
1,215
28,806
8,597
3,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
KrypticHart
Morgan Le Fay
19
5 / 3 / 22
11,840
987
17,797
13,683
6,117
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
14 / 6 / 13
13,642
1,137
27,646
19,356
11,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
1 / 2 / 28
11,664
972
6,108
10,373
16,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 2 / 28
14,074
1,173
26,196
25,833
30,930
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
150
13
Kills
38
38
Deaths
13
27
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Da Ji
4
12
4
0.5
W
Ah Muzen Cab
Garieda
Ah Muzen Cab
11
0
21
21.5
L
Cthulhu
IIOdinSamaII
Cthulhu
3
10
5
0.55
L
Cliodhna
Just-_-Loo
Cliodhna
6
4
5
2.13
L
0
7
4
0.29
W
Morgan Le Fay
KrypticHart
Morgan Le Fay
5
3
22
5.33
W
14
6
13
3.42
L
Izanami
LoneBalthum
Izanami
0
5
9
0.9
W
1
2
28
7.5
W
7
2
28
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,582
Damage
106,553
112,467
Taken
77,842
47,317
Mitigated
68,128
7,379
Healing
22,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
12,615
3,649
0
1,197
23,386
9,744
0
9,985
13,401
0
23,846
W
Ah Muzen Cab
Garieda
Ah Muzen Cab
28,806
16,415
0
2,786
8,597
3,701
0
2,877
5,720
0
71,674
L
Cthulhu
IIOdinSamaII
Cthulhu
19,182
157
1,042
984
27,881
12,354
0
11,797
16,084
36,387
0
L
Cliodhna
Just-_-Loo
Cliodhna
21,972
2,646
0
735
23,481
8,387
0
9,569
13,912
0
46,009
L
1,853
574
0
556
20,273
10,540
0
8,601
11,672
3,917
0
W
Morgan Le Fay
KrypticHart
Morgan Le Fay
17,797
5,351
376
1,815
13,683
6,117
0
4,369
9,314
32,247
0
W
27,646
14,685
0
4,865
19,356
11,292
0
5,804
13,552
0
37,520
L
Izanami
LoneBalthum
Izanami
17,960
13,728
0
2,865
17,446
6,292
0
10,149
7,297
0
56,572
W
6,108
1,164
0
10
10,373
16,088
0
3,528
6,845
10,882
0
W
26,196
2,934
5,683
7,456
25,833
30,930
0
4,457
21,376
45,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,899
Gold Earned
65,800
205
Minions Killed
219
10
Camps Cleared
6
1,089,003
Distance Traveled
1,189,988
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,732
978
17
1
3
209,681
1
W
Ah Muzen Cab
14,580
1,215
108
9
3
237,480
0
L
Cthulhu
11,579
965
51
4
1
240,265
0
L
Cliodhna
12,093
1,008
37
3
3
254,375
0
L
Khepri
10,163
847
3
0
0
175,237
1
W
Morgan Le Fay
11,840
987
37
3
1
207,911
0
W
Kali
13,642
1,137
23
2
2
233,263
0
L
Izanami
11,332
944
97
8
3
209,445
0
W
Khepri
11,664
972
8
1
0
224,632
0
W
Artio
14,074
1,173
43
4
0
286,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role