Player Matchup

Arachne
Arachne
Flapykarp
Arachne
Level 21
God Stats
0W - 2L
1,318 SR
Queue Stats
6W - 5L
1,270 Elo+
Solo
Serqet
Serqet
KingRhogar
Serqet
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 42L
1,639 Elo+
Party 2
Scylla
Scylla
TryScales
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,758 Elo+
Party 3
Bellona
Bellona
grawenVT
Bellona
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 39L
1,639 Elo+
Party 2
Kukulkan
Kukulkan
hellouiseeu
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,758 Elo+
Party 3
Team Averages
Level 20
1,464 SR
1,613 Elo+

VS

Team Averages
Level 28
1,551 SR
1,587 Elo+
Artemis
Artemis
Asuraxz
Artemis
Level 5
God Stats
3W - 1L
1,470 SR
Queue Stats
10W - 4L
1,686 Elo+
Party 1
Gilgamesh
Gilgamesh
ExpiredCan
Gilgamesh
Level 40
God Stats
1W - 1L
1,454 SR
Queue Stats
16W - 10L
1,636 Elo+
Party 1
Ah Puch
Ah Puch
FreedomBlaze
Ah Puch
Level 29
God Stats
2W - 2L
1,602 SR
Queue Stats
29W - 24L
1,572 Elo+
Party 1
Skadi
Skadi
Oathbreaker365
Skadi
Level 27
God Stats
2W - 0L
1,722 SR
Queue Stats
91W - 145L
1,428 Elo+
Solo
Merlin
Merlin
blubbermouth678
Merlin
Level 39
God Stats
9W - 6L
1,509 SR
Queue Stats
37W - 26L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Flapykarp
Arachne
20
3 / 7 / 11
13,249
1,019
18,574
24,437
25,558
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
KingRhogar
Serqet
20
5 / 5 / 8
13,383
1,029
9,773
18,117
13,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
TryScales
Scylla
19
4 / 3 / 6
13,244
1,019
20,384
14,195
5,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
grawenVT
Bellona
19
5 / 13 / 5
13,311
1,024
16,380
36,374
37,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
hellouiseeu
Kukulkan
19
2 / 8 / 8
12,429
956
7,066
12,030
5,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Asuraxz
Artemis
20
14 / 7 / 15
14,924
1,148
23,233
14,878
6,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
ExpiredCan
Gilgamesh
20
8 / 6 / 14
13,785
1,060
17,909
20,262
20,600
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
FreedomBlaze
Ah Puch
20
5 / 2 / 15
12,859
989
17,639
14,211
6,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 2 / 23
13,035
1,003
15,490
10,963
4,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
7 / 2 / 20
14,359
1,105
22,400
14,501
5,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
123
19
Kills
36
36
Deaths
19
38
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Artemis
Asuraxz
Artemis
14
7
15
3.07
W
Gilgamesh
ExpiredCan
Gilgamesh
8
6
14
2.5
L
Arachne
Flapykarp
Arachne
3
7
11
1.21
W
Ah Puch
FreedomBlaze
Ah Puch
5
2
15
6.25
L
Serqet
KingRhogar
Serqet
5
5
8
1.8
W
2
2
23
6.75
L
Scylla
TryScales
Scylla
4
3
6
2.33
W
7
2
20
8.5
L
Bellona
grawenVT
Bellona
5
13
5
0.58
L
Kukulkan
hellouiseeu
Kukulkan
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,177
Damage
96,671
105,153
Taken
74,815
87,700
Mitigated
43,728
7,909
Healing
12,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Asuraxz
Artemis
23,233
17,594
0
1,216
14,878
6,112
0
5,159
9,368
0
41,390
W
Gilgamesh
ExpiredCan
Gilgamesh
17,909
4,617
1,911
1,521
20,262
20,600
0
9,488
10,429
5,977
19,166
L
Arachne
Flapykarp
Arachne
18,574
14,223
0
3,309
24,437
25,558
0
11,125
13,312
0
27,630
W
Ah Puch
FreedomBlaze
Ah Puch
17,639
1,628
400
3,972
14,211
6,224
0
3,712
10,355
37,705
0
L
Serqet
KingRhogar
Serqet
9,773
1,143
0
0
18,117
13,623
0
6,956
11,161
353
19,931
W
15,490
6,569
0
647
10,963
4,979
0
3,682
7,281
0
43,827
L
Scylla
TryScales
Scylla
20,384
608
0
494
14,195
5,625
0
5,595
8,600
77,641
0
W
22,400
1,556
175
2,936
14,501
5,813
0
5,710
8,374
80,346
0
L
Bellona
grawenVT
Bellona
16,380
6,167
1,951
2,155
36,374
37,197
0
15,693
20,681
0
31,790
L
Kukulkan
hellouiseeu
Kukulkan
7,066
2,873
0
0
12,030
5,697
0
3,915
8,115
29,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,616
Gold Earned
68,962
260
Minions Killed
316
8
Camps Cleared
9
1,216,161
Distance Traveled
1,087,618
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,924
1,148
34
3
4
191,987
2
W
Gilgamesh
13,785
1,060
15
1
0
206,199
0
L
Arachne
13,249
1,019
21
2
4
257,085
1
W
Ah Puch
12,859
989
30
2
0
234,328
0
L
Serqet
13,383
1,029
28
2
1
277,059
0
W
Skadi
13,035
1,003
75
6
3
217,092
0
L
Scylla
13,244
1,019
144
11
2
236,790
0
W
Merlin
14,359
1,105
162
12
2
238,012
2
L
Bellona
13,311
1,024
24
2
1
244,580
1
L
Kukulkan
12,429
956
43
3
0
200,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role