Player Matchup

Nemesis
Nemesis
Catcow
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,144 Elo+
Party 1
Neith
Neith
CloudMan88
Neith
Level 20
God Stats
4W - 3L
1,531 SR
Queue Stats
37W - 42L
1,358 Elo+
Party 1
Guan Yu
Guan Yu
GodOfRock121
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,086 Elo+
Party 2
Poseidon
Poseidon
IKinGSebas
Poseidon
Level 17
God Stats
9W - 15L
1,387 SR
Queue Stats
72W - 80L
1,414 Elo+
Solo
King Arthur
King Arthur
godofshock121
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,117 Elo+
Party 2
Team Averages
Level 12
1,483 SR
1,224 Elo+

VS

Team Averages
Level 22
1,509 SR
1,455 Elo+
Charybdis
Charybdis
 
Charybdis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Arrowchi
Baron Samedi
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 31L
1,542 Elo+
Solo
Hun Batz
Hun Batz
Jharkdus
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,483 Elo+
Solo
Kukulkan
Kukulkan
Prenentious
Kukulkan
Level 18
God Stats
23W - 13L
1,624 SR
Queue Stats
32W - 21L
1,491 Elo+
Solo
Izanami
Izanami
Spacebunz217
Izanami
Level 17
God Stats
8W - 7L
1,420 SR
Queue Stats
11W - 18L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Catcow
Nemesis
20
1 / 10 / 7
12,581
899
3,864
28,278
13,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
20
7 / 7 / 12
16,031
1,145
26,951
24,605
11,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
GodOfRock121
Guan Yu
20
1 / 14 / 12
13,641
974
10,075
32,766
40,257
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Poseidon
IKinGSebas
Poseidon
20
12 / 2 / 4
17,164
1,226
27,154
18,058
7,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
godofshock121
King Arthur
19
0 / 8 / 2
11,353
811
775
18,093
8,603
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
1 / 1 / 18
13,076
934
5,775
9,655
2,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Arrowchi
Baron Samedi
20
2 / 4 / 23
14,664
1,047
25,893
18,647
7,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Jharkdus
Hun Batz
19
5 / 2 / 1
12,650
904
6,468
4,367
1,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Prenentious
Kukulkan
20
24 / 4 / 9
17,946
1,282
43,841
20,852
7,367
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Spacebunz217
Izanami
20
9 / 10 / 19
15,333
1,095
32,625
20,863
6,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
111
21
Kills
41
41
Deaths
21
37
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
18
10
W
Baron Samedi
Arrowchi
Baron Samedi
2
4
23
3.38
L
Nemesis
Catcow
Nemesis
1
10
7
0.45
L
Neith
7
7
12
1.86
L
Guan Yu
GodOfRock121
Guan Yu
1
14
12
0.5
L
Poseidon
IKinGSebas
Poseidon
12
2
4
7
W
Hun Batz
Jharkdus
Hun Batz
5
2
1
2.75
W
Kukulkan
Prenentious
Kukulkan
24
4
9
7.13
W
Izanami
Spacebunz217
Izanami
9
10
19
1.85
L
King Arthur
godofshock121
King Arthur
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,819
Damage
114,602
121,800
Taken
74,384
82,023
Mitigated
25,725
13,719
Healing
8,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,775
3,290
0
421
9,655
2,823
0
3,223
6,384
0
20,992
W
Baron Samedi
Arrowchi
Baron Samedi
25,893
2,704
2,119
5,452
18,647
7,609
0
5,849
12,593
44,762
0
L
Nemesis
Catcow
Nemesis
3,864
828
0
192
28,278
13,859
0
15,791
12,487
0
22,567
L
Neith
26,951
18,107
0
6,623
24,605
11,438
0
16,173
8,432
0
54,342
L
Guan Yu
GodOfRock121
Guan Yu
10,075
1,669
1,028
2,613
32,766
40,257
0
17,887
14,879
0
32,034
L
Poseidon
IKinGSebas
Poseidon
27,154
2,994
164
3,099
18,058
7,866
0
9,792
8,266
83,500
0
W
Hun Batz
Jharkdus
Hun Batz
6,468
2,125
0
36
4,367
1,595
0
2,758
1,609
0
15,288
W
Kukulkan
Prenentious
Kukulkan
43,841
2,131
0
892
20,852
7,367
0
7,825
12,709
92,698
0
W
Izanami
Spacebunz217
Izanami
32,625
21,299
0
10
20,863
6,331
0
7,499
13,107
0
67,068
L
King Arthur
godofshock121
King Arthur
775
216
0
0
18,093
8,603
0
10,091
8,002
0
7,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,770
Gold Earned
73,669
289
Minions Killed
289
5
Camps Cleared
8
1,265,566
Distance Traveled
1,062,409
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,076
934
31
2
1
223,745
0
W
Baron Samedi
14,664
1,047
43
3
2
267,207
0
L
Nemesis
12,581
899
42
3
0
279,826
0
L
Neith
16,031
1,145
49
4
2
247,845
0
L
Guan Yu
13,641
974
44
3
2
258,593
5
L
Poseidon
17,164
1,226
141
10
0
301,965
0
W
Hun Batz
12,650
904
20
1
1
63,433
0
W
Kukulkan
17,946
1,282
107
8
3
289,711
3
W
Izanami
15,333
1,095
88
6
1
218,313
0
L
King Arthur
11,353
811
13
1
1
177,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role