Player Matchup

Mulan
Mulan
ItJustVibes
Mulan
Level 127
God Stats
10W - 5L
1,691 SR
Queue Stats
74W - 77L
1,434 Elo+
Party 1
Geb
Geb
Kojofu
Geb
Level 158
God Stats
5W - 1L
1,768 SR
Queue Stats
210W - 215L
1,518 Elo+
Party 1
Camazotz
Camazotz
MMijumaru
Camazotz
Level 124
God Stats
5W - 1L
1,622 SR
Queue Stats
119W - 109L
1,501 Elo+
Party 1
Achilles
Achilles
XDrunkxTurtleX
Achilles
Level 147
God Stats
20W - 13L
1,679 SR
Queue Stats
340W - 304L
1,513 Elo+
Solo
Vulcan
Vulcan
deadman0813
Vulcan
Level 160
God Stats
19W - 24L
1,494 SR
Queue Stats
773W - 775L
1,479 Elo+
Solo
Team Averages
Level 143
1,651 SR
1,489 Elo+

VS

Team Averages
Level 115
1,503 SR
1,523 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ninjafan69
Cthulhu
Level 84
God Stats
0W - 1L
1,697 SR
Queue Stats
4W - 3L
1,582 Elo+
Party 2
Merlin
Merlin
NyteKeller
Merlin
Level 124
God Stats
3W - 5L
1,317 SR
Queue Stats
24W - 17L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
8,480
848
7,452
8,978
7,649
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
Kojofu
Geb
14
1 / 1 / 14
8,564
856
8,658
10,520
10,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
MMijumaru
Camazotz
16
8 / 1 / 3
9,689
969
9,812
10,198
4,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
14
5 / 0 / 6
8,241
824
7,344
11,705
12,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
14
2 / 2 / 8
7,760
776
9,951
5,947
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 3 / 0
7,600
760
5,810
8,093
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
 
Ne Zha
13
1 / 5 / 0
7,052
705
6,154
10,936
8,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
 
Geb
12
0 / 4 / 2
6,870
687
7,234
11,811
9,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Ninjafan69
Cthulhu
12
0 / 6 / 2
6,400
640
7,764
13,917
9,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
NyteKeller
Merlin
13
1 / 2 / 0
6,940
694
6,872
4,928
1,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
20
Kills
4
4
Deaths
20
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
0
0.67
L
Ne Zha
 
Ne Zha
1
5
0
0.2
L
Geb
 
Geb
0
4
2
0.25
W
4
0
9
8.5
W
Geb
Kojofu
Geb
1
1
14
8
W
Camazotz
MMijumaru
Camazotz
8
1
3
9.5
L
Cthulhu
Ninjafan69
Cthulhu
0
6
2
0.17
L
Merlin
NyteKeller
Merlin
1
2
0
0.5
W
Achilles
5
0
6
8
W
Vulcan
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,217
Damage
33,834
47,348
Taken
49,685
36,719
Mitigated
32,520
12,946
Healing
6,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,810
1,965
0
1,127
8,093
3,500
53
2,746
5,269
0
27,151
L
Ne Zha
 
Ne Zha
6,154
1,511
0
1,493
10,936
8,459
0
4,020
6,703
0
22,260
L
Geb
 
Geb
7,234
741
0
480
11,811
9,024
1
5,299
6,333
18,395
0
W
7,452
675
0
1,487
8,978
7,649
58
3,622
5,091
0
24,013
W
Geb
Kojofu
Geb
8,658
902
0
1,746
10,520
10,250
0
5,535
4,505
20,450
0
W
Camazotz
MMijumaru
Camazotz
9,812
2,579
0
5,289
10,198
4,271
684
3,508
6,613
0
35,768
L
Cthulhu
Ninjafan69
Cthulhu
7,764
627
725
2,637
13,917
9,642
1
5,549
7,970
18,074
0
L
Merlin
NyteKeller
Merlin
6,872
35
0
0
4,928
1,895
0
1,217
3,671
30,934
0
W
Achilles
7,344
1,041
373
3,589
11,705
12,301
0
5,956
5,574
0
11,438
W
Vulcan
9,951
4,115
0
462
5,947
2,248
255
2,206
3,695
30,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,734
Gold Earned
34,862
227
Minions Killed
223
7
Camps Cleared
5
1,041,402
Distance Traveled
897,004
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,600
760
71
7
1
177,088
6
L
Ne Zha
7,052
705
27
3
3
174,909
0
L
Geb
6,870
687
25
3
0
183,955
0
W
Mulan
8,480
848
51
5
0
203,336
0
W
Geb
8,564
856
19
2
2
214,704
2
W
Camazotz
9,689
969
72
7
2
202,973
0
L
Cthulhu
6,400
640
33
3
1
170,414
0
L
Merlin
6,940
694
67
7
0
190,638
1
W
Achilles
8,241
824
14
1
2
218,486
5
W
Vulcan
7,760
776
71
7
1
201,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role