Player Matchup

Hera
Hera
AbaTheObject
Hera
Level 68
God Stats
4W - 12L
1,538 SR
Queue Stats
46W - 62L
1,330 Elo+
Solo
Cliodhna
Cliodhna
AgitativeDustin
Cliodhna
Level 108
God Stats
7W - 5L
1,666 SR
Queue Stats
27W - 30L
1,372 Elo+
Solo
Geb
Geb
HayesTTG
Geb
Level 160
God Stats
1W - 0L
1,679 SR
Queue Stats
45W - 56L
1,347 Elo+
Party 1
Ah Puch
Ah Puch
Uncleshadow77
Ah Puch
Level 156
God Stats
97W - 96L
1,497 SR
Queue Stats
333W - 351L
1,369 Elo+
Solo
Bastet
Bastet
melaneyrose
Bastet
Level 157
God Stats
1W - 1L
1,547 SR
Queue Stats
52W - 55L
1,340 Elo+
Party 1
Team Averages
Level 130
1,585 SR
1,351 Elo+

VS

Team Averages
Level 85
1,379 SR
1,318 Elo+
Jing Wei
Jing Wei
Erasmus Hurt
Jing Wei
Level 77
God Stats
0W - 1L
1,162 SR
Queue Stats
172W - 172L
1,395 Elo+
Party 2
Sylvanus
Sylvanus
Kush_IsMyOxygen
Sylvanus
Level 80
God Stats
2W - 4L
1,500 SR
Queue Stats
54W - 94L
1,314 Elo+
Solo
Kali
Kali
LeFauve
Kali
Level 44
God Stats
2W - 2L
1,436 SR
Queue Stats
32W - 36L
1,397 Elo+
Solo
Zeus
Zeus
jilkhlidelu
Zeus
Level 158
God Stats
1W - 1L
1,317 SR
Queue Stats
391W - 438L
1,360 Elo+
Party 2
Bastet
Bastet
vtr029_TD
Bastet
Level 68
God Stats
0W - 2L
1,480 SR
Queue Stats
1W - 6L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 7
11,146
796
10,187
7,013
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cliodhna
18
10 / 6 / 6
12,350
882
14,534
15,216
4,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 2 / 11
12,023
859
14,856
13,207
10,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
19
5 / 1 / 12
11,979
856
18,146
10,989
3,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
15
7 / 4 / 7
10,594
757
11,301
11,689
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Erasmus Hurt
Jing Wei
15
2 / 7 / 2
8,995
643
7,839
16,882
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
16
2 / 4 / 9
10,804
772
5,113
17,114
11,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
LeFauve
Kali
17
3 / 6 / 4
10,704
765
10,351
18,678
9,697
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 10 / 3
9,004
643
9,929
13,350
4,384
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
vtr029_TD
Bastet
16
5 / 6 / 6
10,348
739
10,679
16,236
6,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
33
Kills
14
14
Deaths
33
43
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Cliodhna
10
6
6
2.17
L
Jing Wei
Erasmus Hurt
Jing Wei
2
7
2
0.43
W
6
2
11
5.75
L
Sylvanus
2
4
9
1.63
L
Kali
LeFauve
Kali
3
6
4
0.83
W
Ah Puch
5
1
12
11
L
2
10
3
0.35
W
Bastet
7
4
7
2.63
L
Bastet
vtr029_TD
Bastet
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,024
Damage
43,911
58,114
Taken
82,260
24,560
Mitigated
38,074
11,011
Healing
21,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,187
3,235
314
688
7,013
2,368
2,049
2,132
4,881
38,875
0
W
Cliodhna
14,534
1,002
319
925
15,216
4,756
1
5,673
9,543
0
30,837
L
Jing Wei
Erasmus Hurt
Jing Wei
7,839
6,842
394
3,385
16,882
6,241
25
8,248
8,604
0
37,315
W
14,856
1,068
177
911
13,207
10,605
747
2,481
10,726
30,662
0
L
Sylvanus
5,113
626
1,899
5,381
17,114
11,144
0
10,394
6,610
17,028
0
L
Kali
LeFauve
Kali
10,351
6,971
0
7,102
18,678
9,697
0
10,573
7,941
0
42,212
W
Ah Puch
18,146
227
413
5,363
10,989
3,320
448
3,558
7,431
52,726
0
L
9,929
1,349
0
667
13,350
4,384
0
4,809
8,507
23,333
0
W
Bastet
11,301
3,340
480
1,421
11,689
3,511
918
1,714
9,975
0
16,349
L
Bastet
vtr029_TD
Bastet
10,679
2,826
311
2,220
16,236
6,608
0
9,403
6,779
0
27,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,092
Gold Earned
49,855
279
Minions Killed
272
9
Camps Cleared
7
1,323,421
Distance Traveled
1,108,980
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,146
796
80
6
2
265,157
3
W
Cliodhna
12,350
882
42
3
3
267,185
1
L
Jing Wei
8,995
643
95
7
2
214,756
0
W
Geb
12,023
859
34
2
2
295,863
0
L
Sylvanus
10,804
772
30
2
0
231,628
0
L
Kali
10,704
765
82
6
5
213,394
2
W
Ah Puch
11,979
856
104
7
1
265,481
1
L
Zeus
9,004
643
23
2
0
186,343
0
W
Bastet
10,594
757
19
1
1
229,735
0
L
Bastet
10,348
739
42
3
0
262,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role