Player Matchup

Zeus
Zeus
A1_Sauce_GoD-
Zeus
Level 139
God Stats
22W - 17L
1,581 SR
Queue Stats
734W - 793L
1,516 Elo+
Solo
Chaac
Chaac
MikeOxstif
Chaac
Level 47
God Stats
30W - 26L
1,542 SR
Queue Stats
262W - 276L
1,511 Elo+
Solo
Loki
Loki
Presssurre
Loki
Level 128
God Stats
69W - 47L
1,623 SR
Queue Stats
215W - 218L
1,469 Elo+
Solo
Team Averages
Level 105
1,582 SR
1,498 Elo+

VS

Team Averages
Level 109
1,461 SR
1,449 Elo+
Artemis
Artemis
Nicky_Daddy_UwU
Artemis
Level 160
God Stats
11W - 14L
1,588 SR
Queue Stats
192W - 222L
1,501 Elo+
Solo
Achilles
Achilles
esquivel482535
Achilles
Level 106
God Stats
28W - 20L
1,471 SR
Queue Stats
473W - 448L
1,552 Elo+
Solo
Ra
Ra
xVITALx_________
Ra
Level 62
God Stats
0W - 2L
1,325 SR
Queue Stats
25W - 40L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 6
7,810
651
10,191
8,350
3,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
13
1 / 4 / 8
8,690
724
7,986
14,165
14,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
8 / 0 / 2
9,131
761
6,454
9,649
8,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 6
7,491
624
6,555
9,605
3,014
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
12
5 / 2 / 2
8,434
703
14,884
11,027
9,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
2 / 5 / 3
7,760
647
3,800
8,484
3,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
10
Kills
8
8
Deaths
10
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
4
6
1
W
Chaac
1
4
8
1.25
L
1
3
6
1.33
W
8
0
2
9
L
Achilles
5
2
2
3
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,631
Damage
25,239
32,164
Taken
29,116
26,265
Mitigated
15,442
8,340
Healing
6,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,191
1,104
0
1,940
8,350
3,567
333
616
7,521
34,930
0
W
Chaac
7,986
1,597
294
5,246
14,165
14,512
0
2,117
11,253
0
27,937
L
6,555
3,013
0
1,119
9,605
3,014
0
4,168
5,437
0
17,709
W
6,454
1,844
81
779
9,649
8,186
0
1,538
7,772
0
21,078
L
Achilles
14,884
3,893
0
2,992
11,027
9,279
0
4,546
6,481
0
30,307
L
3,800
194
942
1,019
8,484
3,149
0
1,934
6,550
26,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,631
Gold Earned
23,685
128
Minions Killed
119
8
Camps Cleared
4
707,211
Distance Traveled
685,721
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,810
651
56
5
4
204,403
4
W
Chaac
8,690
724
33
3
1
241,562
0
L
Artemis
7,491
624
23
2
1
215,057
3
W
Loki
9,131
761
39
3
3
261,246
0
L
Achilles
8,434
703
30
3
2
254,377
5
L
Ra
7,760
647
66
6
1
216,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role