Player Matchup

Anhur
Anhur
CrackCoyote
Anhur
Level 129
God Stats
1W - 1L
1,227 SR
Queue Stats
169W - 128L
1,555 Elo+
Party 1
Ah Puch
Ah Puch
mimarhhh
Ah Puch
Level 25
God Stats
18W - 7L
1,632 SR
Queue Stats
66W - 30L
1,624 Elo+
Party 1
Susano
Susano
xTWERK4RUMHAMx
Susano
Level 125
God Stats
1W - 1L
1,210 SR
Queue Stats
294W - 256L
1,488 Elo+
Party 1
Team Averages
Level 93
1,356 SR
1,556 Elo+

VS

Team Averages
Level 49
1,612 SR
1,346 Elo+
Artio
Artio
EliGamer22
Artio
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,321 Elo+
Solo
Zhong Kui
Zhong Kui
Girages
Zhong Kui
Level 65
God Stats
2W - 1L
1,531 SR
Queue Stats
14W - 13L
1,359 Elo+
Party 2
Rama
Rama
Spearguner_TTV
Rama
Level 27
God Stats
4W - 5L
1,805 SR
Queue Stats
6W - 10L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 15
11,085
739
11,359
9,806
3,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ah Puch
mimarhhh
Ah Puch
15
4 / 1 / 20
10,543
703
11,754
7,732
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
15 / 1 / 12
12,343
823
20,862
19,171
8,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
0 / 7 / 3
8,743
583
6,253
17,895
16,983
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Girages
Zhong Kui
12
2 / 8 / 0
9,008
601
14,037
17,768
7,488
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 12 / 0
8,650
577
6,780
14,392
2,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
6
27
Kills
3
3
Deaths
27
47
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
1
15
15.5
L
Artio
0
7
3
0.21
L
Zhong Kui
Girages
Zhong Kui
2
8
0
0.25
L
1
12
0
0.08
W
Ah Puch
mimarhhh
Ah Puch
4
1
20
14
W
15
1
12
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,975
Damage
27,070
36,709
Taken
50,055
14,041
Mitigated
27,312
13,291
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,359
4,532
0
1,547
9,806
3,182
1,531
6,076
3,730
0
43,258
L
Artio
6,253
673
827
3,016
17,895
16,983
0
4,801
12,144
15,316
0
L
Zhong Kui
Girages
Zhong Kui
14,037
1,044
0
2,863
17,768
7,488
0
4,595
12,857
37,126
0
L
6,780
5,204
0
745
14,392
2,841
0
2,753
11,007
0
18,808
W
Ah Puch
mimarhhh
Ah Puch
11,754
913
695
3,576
7,732
2,624
762
5,038
2,694
35,265
0
W
20,862
5,086
371
7,102
19,171
8,235
509
9,590
9,581
0
42,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,971
Gold Earned
26,401
151
Minions Killed
130
7
Camps Cleared
4
835,377
Distance Traveled
698,542
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,085
739
40
3
3
247,724
1
L
Artio
8,743
583
22
1
0
276,121
4
L
Zhong Kui
9,008
601
61
4
3
222,546
6
L
Rama
8,650
577
47
3
1
199,875
3
W
Ah Puch
10,543
703
62
4
2
283,592
2
W
Susano
12,343
823
49
3
2
304,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role