Player Matchup

Chiron
Chiron
DivineJumpman
Chiron
Level 27
God Stats
24W - 23L
1,558 SR
Queue Stats
43W - 49L
1,434 Elo+
Solo
Cliodhna
Cliodhna
Famine32
Cliodhna
Level 25
God Stats
1W - 0L
1,546 SR
Queue Stats
105W - 112L
1,408 Elo+
Solo
Kukulkan
Kukulkan
FilipMits
Kukulkan
Level 28
God Stats
3W - 4L
1,328 SR
Queue Stats
118W - 139L
1,406 Elo+
Solo
Guan Yu
Guan Yu
JEAR223
Guan Yu
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 39L
1,140 Elo+
Solo
Hel
Hel
TwitchysVirus
Hel
Level 16
God Stats
5W - 5L
1,520 SR
Queue Stats
18W - 20L
1,434 Elo+
Solo
Team Averages
Level 22
1,490 SR
1,364 Elo+

VS

Team Averages
Level 24
1,498 SR
1,481 Elo+
Cernunnos
Cernunnos
Absellom
Cernunnos
Level 54
God Stats
0W - 5L
1,372 SR
Queue Stats
11W - 27L
1,129 Elo+
Party 1
Cthulhu
Cthulhu
Depression11037
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Sol
Sol
Gallek
Sol
Level 25
God Stats
27W - 28L
1,472 SR
Queue Stats
33W - 44L
1,422 Elo+
Solo
Yemoja
Yemoja
H3yY0uGuys
Yemoja
Level 7
God Stats
2W - 1L
1,584 SR
Queue Stats
3W - 1L
1,819 Elo+
Party 1
Chaac
Chaac
darkaross28
Chaac
Level 29
God Stats
3W - 4L
1,561 SR
Queue Stats
91W - 77L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 3 / 9
17,739
612
41,242
29,332
11,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cliodhna
Famine32
Cliodhna
20
22 / 1 / 8
18,051
622
38,349
23,935
10,878
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
FilipMits
Kukulkan
20
6 / 5 / 9
14,851
512
27,290
16,767
6,841
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
JEAR223
Guan Yu
17
0 / 9 / 3
11,726
404
3,213
19,998
21,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 1 / 15
13,893
479
3,860
18,657
12,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Absellom
Cernunnos
19
2 / 13 / 2
13,536
467
9,548
28,640
7,818
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 8 / 1
13,142
453
15,159
25,543
24,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
Gallek
Sol
18
4 / 6 / 0
12,604
435
13,000
23,994
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
H3yY0uGuys
Yemoja
16
0 / 16 / 3
11,086
382
5,369
33,099
12,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 9 / 0
14,446
498
26,575
36,309
19,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
25
52
Kills
19
19
Deaths
52
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Absellom
Cernunnos
2
13
2
0.23
L
4
8
1
0.56
W
21
3
9
8.5
W
Cliodhna
Famine32
Cliodhna
22
1
8
26
W
Kukulkan
FilipMits
Kukulkan
6
5
9
2.1
L
Sol
Gallek
Sol
4
6
0
0.67
L
Yemoja
H3yY0uGuys
Yemoja
0
16
3
0.09
W
Guan Yu
JEAR223
Guan Yu
0
9
3
0.17
W
3
1
15
10.5
L
9
9
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,954
Damage
69,651
108,689
Taken
147,585
63,028
Mitigated
69,424
47,330
Healing
30,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Absellom
Cernunnos
9,548
4,578
0
5,092
28,640
7,818
1,414
6,728
21,912
0
111,838
L
15,159
2,745
292
5,055
25,543
24,169
615
2,255
23,288
63,442
0
W
41,242
25,245
704
10,426
29,332
11,890
11,879
8,685
20,572
0
175,305
W
Cliodhna
Famine32
Cliodhna
38,349
5,766
0
14,524
23,935
10,878
0
6,300
17,635
0
158,327
W
Kukulkan
FilipMits
Kukulkan
27,290
1,187
0
1,958
16,767
6,841
233
9,268
7,499
108,119
0
L
Sol
Gallek
Sol
13,000
2,766
0
4,382
23,994
5,156
0
15,331
8,663
72,233
0
L
Yemoja
H3yY0uGuys
Yemoja
5,369
1,785
377
539
33,099
12,696
138
4,009
29,090
39,101
0
W
Guan Yu
JEAR223
Guan Yu
3,213
876
35
1,117
19,998
21,175
1,191
5,386
14,612
0
43,129
W
3,860
1,830
9,192
9,374
18,657
12,244
2,033
3,889
14,768
41,907
0
L
26,575
8,108
0
14,770
36,309
19,585
0
3,229
33,080
0
116,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,260
Gold Earned
64,814
767
Minions Killed
576
0
Camps Cleared
0
2,587,100
Distance Traveled
2,146,549
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,536
467
152
5
0
393,278
2
L
Cthulhu
13,142
453
93
3
0
463,022
3
W
Chiron
17,739
612
245
8
0
479,002
7
W
Cliodhna
18,051
622
190
7
0
625,827
1
W
Kukulkan
14,851
512
183
6
0
518,972
5
L
Sol
12,604
435
124
4
0
468,303
1
L
Yemoja
11,086
382
58
2
0
332,859
1
W
Guan Yu
11,726
404
87
3
0
407,125
2
W
Hel
13,893
479
62
2
0
556,174
0
L
Chaac
14,446
498
149
5
0
489,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role