Player Matchup

Sobek
Sobek
Gargamesh
Sobek
Level 65
God Stats
4W - 3L
1,598 SR
Queue Stats
56W - 44L
1,597 Elo+
Party 1
Sol
Sol
LeRalfred
Sol
Level 129
God Stats
11W - 10L
1,709 SR
Queue Stats
344W - 265L
1,629 Elo+
Party 1
Nemesis
Nemesis
WeirdSoup
Nemesis
Level 27
God Stats
5W - 4L
1,786 SR
Queue Stats
102W - 63L
1,657 Elo+
Party 1
Team Averages
Level 74
1,698 SR
1,628 Elo+

VS

Team Averages
Level 29
1,432 SR
1,442 Elo+
Anubis
Anubis
Curbstompu
Anubis
Level 10
God Stats
19W - 9L
1,410 SR
Queue Stats
23W - 24L
1,406 Elo+
Solo
Jing Wei
Jing Wei
Rougeroux
Jing Wei
Level 49
God Stats
0W - 4L
1,272 SR
Queue Stats
243W - 227L
1,447 Elo+
Party 2
Geb
Geb
XYNATUREXY
Geb
Level 28
God Stats
5W - 5L
1,613 SR
Queue Stats
105W - 119L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gargamesh
Sobek
16
2 / 5 / 12
14,193
676
9,965
29,590
41,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 1 / 8
14,178
675
23,485
17,583
6,463
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
WeirdSoup
Nemesis
17
6 / 4 / 8
14,092
671
11,955
19,961
9,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Curbstompu
Anubis
15
4 / 7 / 4
12,413
591
15,261
15,443
7,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
Rougeroux
Jing Wei
17
6 / 4 / 4
13,499
643
23,788
17,483
5,912
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 4 / 8
11,739
559
10,173
20,447
25,134
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
15
Kills
10
10
Deaths
15
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
Curbstompu
Anubis
4
7
4
0.86
W
Sobek
Gargamesh
Sobek
2
5
12
1.6
W
7
1
8
11
L
Jing Wei
Rougeroux
Jing Wei
6
4
4
2
W
Nemesis
WeirdSoup
Nemesis
6
4
8
2.5
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,405
Damage
49,222
67,134
Taken
53,373
57,477
Mitigated
38,262
21,076
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Curbstompu
Anubis
15,261
722
0
3,217
15,443
7,216
395
8,796
6,647
51,204
0
W
Sobek
Gargamesh
Sobek
9,965
596
0
7,380
29,590
41,597
276
11,041
18,549
24,326
0
W
23,485
9,123
0
8,626
17,583
6,463
2,457
6,541
11,042
110,372
0
L
Jing Wei
Rougeroux
Jing Wei
23,788
15,555
0
5,373
17,483
5,912
1,983
10,832
6,651
0
79,871
W
Nemesis
WeirdSoup
Nemesis
11,955
4,999
0
5,070
19,961
9,417
898
8,608
11,353
0
40,948
L
10,173
660
80
148
20,447
25,134
136
14,243
6,204
20,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,463
Gold Earned
37,651
205
Minions Killed
216
10
Camps Cleared
7
1,230,380
Distance Traveled
1,167,986
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,413
591
81
4
3
342,620
3
W
Sobek
14,193
676
17
1
0
422,799
3
W
Sol
14,178
675
126
6
6
404,704
1
L
Jing Wei
13,499
643
107
5
3
391,861
4
W
Nemesis
14,092
671
62
3
4
402,877
2
L
Geb
11,739
559
28
1
1
433,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role