Player Matchup

Artemis
Artemis
Advm
Artemis
Level 109
God Stats
2W - 0L
1,743 SR
Queue Stats
114W - 104L
1,561 Elo+
Party 2
Bacchus
Bacchus
D0NTAVIUS
Bacchus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 89L
1,631 Elo+
Party 2
Hera
Hera
pSock
Hera
Level 106
God Stats
3W - 2L
1,447 SR
Queue Stats
95W - 53L
1,658 Elo+
Party 2
Team Averages
Level 110
1,563 SR
1,617 Elo+

VS

Team Averages
Level 77
1,515 SR
1,359 Elo+
Zeus
Zeus
A YodelingYeti
Zeus
Level 157
God Stats
2W - 2L
1,480 SR
Queue Stats
226W - 264L
1,448 Elo+
Solo
Chernobog
Chernobog
Eripe Tenebris
Chernobog
Level 26
God Stats
2W - 4L
1,508 SR
Queue Stats
37W - 59L
1,271 Elo+
Party 1
Chaac
Chaac
xxxRUDTFxxx
Chaac
Level 47
God Stats
1W - 2L
1,558 SR
Queue Stats
16W - 18L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Advm
Artemis
13
7 / 1 / 7
9,234
839
14,929
9,147
4,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
D0NTAVIUS
Bacchus
12
3 / 0 / 9
9,023
820
7,629
10,320
14,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
pSock
Hera
12
4 / 0 / 6
8,633
785
5,041
3,085
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,023
638
7,648
7,781
2,496
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Eripe Tenebris
Chernobog
9
1 / 6 / 0
6,663
606
4,404
9,197
2,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 1
6,598
600
3,301
14,843
11,212
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
1
1
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Artemis
Advm
Artemis
7
1
7
10.5
W
Bacchus
D0NTAVIUS
Bacchus
3
0
9
7.5
L
Chernobog
Eripe Tenebris
Chernobog
1
6
0
0.17
W
Hera
pSock
Hera
4
0
6
7
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,599
Damage
15,353
22,552
Taken
31,821
19,686
Mitigated
16,180
2,455
Healing
5,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,648
640
30
2,096
7,781
2,496
0
4,085
3,696
39,955
0
W
Artemis
Advm
Artemis
14,929
8,184
0
116
9,147
4,265
1,599
4,208
4,939
0
34,566
W
Bacchus
D0NTAVIUS
Bacchus
7,629
1,372
0
1,457
10,320
14,355
310
2,823
7,497
17,886
0
L
Chernobog
Eripe Tenebris
Chernobog
4,404
2,265
0
226
9,197
2,472
0
3,206
5,991
0
15,369
W
Hera
pSock
Hera
5,041
1,365
0
882
3,085
1,066
1,111
1,161
1,924
17,396
0
L
3,301
249
230
2,515
14,843
11,212
0
5,830
9,013
331
11,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,890
Gold Earned
20,284
112
Minions Killed
118
4
Camps Cleared
6
637,240
Distance Traveled
546,409
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,023
638
76
7
6
184,933
5
W
Artemis
9,234
839
54
5
3
204,570
2
W
Bacchus
9,023
820
16
1
1
218,063
2
L
Chernobog
6,663
606
21
2
0
155,908
0
W
Hera
8,633
785
42
4
0
214,607
1
L
Chaac
6,598
600
21
2
0
205,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role