Player Matchup

Medusa
Medusa
ALL WILL PRAISE
Medusa
Level 69
God Stats
20W - 18L
1,561 SR
Queue Stats
337W - 321L
1,506 Elo+
Party 1
Loki
Loki
Babylon La
Loki
Level 62
God Stats
2W - 2L
1,415 SR
Queue Stats
248W - 254L
1,491 Elo+
Party 1
Scylla
Scylla
IMaMANDALORIAN7
Scylla
Level 67
God Stats
11W - 12L
1,486 SR
Queue Stats
315W - 379L
1,392 Elo+
Party 3
Hades
Hades
TWxDerf
Hades
Level 96
God Stats
27W - 26L
1,587 SR
Queue Stats
741W - 705L
1,488 Elo+
Party 1
Fenrir
Fenrir
iiiHAVEYOUNOW
Fenrir
Level 145
God Stats
13W - 11L
1,599 SR
Queue Stats
890W - 861L
1,465 Elo+
Party 3
Team Averages
Level 88
1,530 SR
1,468 Elo+

VS

Team Averages
Level 109
1,490 SR
1,513 Elo+
Artemis
Artemis
JLWKING
Artemis
Level 113
God Stats
0W - 2L
1,274 SR
Queue Stats
97W - 95L
1,499 Elo+
Solo
Bastet
Bastet
Noc Dom
Bastet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 147L
1,523 Elo+
Party 2
Athena
Athena
Noc Enkai
Athena
Level 108
God Stats
1W - 1L
1,624 SR
Queue Stats
18W - 14L
1,520 Elo+
Party 2
Chaac
Chaac
TrippyMolly
Chaac
Level 97
God Stats
9W - 6L
1,543 SR
Queue Stats
284W - 293L
1,492 Elo+
Solo
Zeus
Zeus
WiloBeast99
Zeus
Level 117
God Stats
51W - 48L
1,508 SR
Queue Stats
320W - 306L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
6,814
568
4,593
7,158
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 1 / 8
7,451
621
4,348
5,964
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 4
6,022
502
1,884
6,714
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
TWxDerf
Hades
14
8 / 0 / 1
8,571
714
8,311
7,725
3,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 5
6,739
562
4,400
7,875
5,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JLWKING
Artemis
9
0 / 4 / 1
5,384
449
2,873
7,605
2,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Noc Dom
Bastet
11
1 / 3 / 2
6,149
512
3,929
7,989
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
Noc Enkai
Athena
9
2 / 3 / 1
5,804
484
2,471
5,796
3,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 4 / 0
5,737
478
4,105
10,464
7,282
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 5 / 3
7,011
584
8,939
5,689
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
18
Kills
8
8
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
4
1
8
8
W
0
5
4
0.4
L
Artemis
JLWKING
Artemis
0
4
1
0.13
L
Bastet
Noc Dom
Bastet
1
3
2
0.67
L
Athena
Noc Enkai
Athena
2
3
1
0.83
W
Hades
TWxDerf
Hades
8
0
1
8.5
L
0
4
0
0
L
5
5
3
1.3
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,536
Damage
22,317
35,436
Taken
37,543
15,115
Mitigated
16,902
14,305
Healing
8,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,593
1,927
0
1,855
7,158
2,187
1,468
1,530
5,582
0
35,476
W
4,348
1,713
0
3,430
5,964
1,693
0
1,510
4,282
0
32,695
W
1,884
51
0
1,311
6,714
1,994
184
3,951
2,451
28,390
0
L
Artemis
JLWKING
Artemis
2,873
1,140
0
1,417
7,605
2,161
850
0
7,605
0
31,318
L
Bastet
Noc Dom
Bastet
3,929
1,163
0
3,158
7,989
2,331
0
1,141
6,794
0
34,105
L
Athena
Noc Enkai
Athena
2,471
628
0
796
5,796
3,478
0
977
4,779
11,561
0
W
Hades
TWxDerf
Hades
8,311
1,612
161
5,959
7,725
3,550
494
1,063
6,616
54,772
0
L
4,105
613
0
3,046
10,464
7,282
0
6,423
4,021
0
35,802
L
8,939
627
0
330
5,689
1,650
176
1,749
3,828
35,758
0
W
4,400
522
0
1,589
7,875
5,691
180
2,724
4,933
1,380
16,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,597
Gold Earned
30,085
346
Minions Killed
287
0
Camps Cleared
0
1,197,850
Distance Traveled
1,122,940
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,814
568
67
6
0
203,088
2
W
Loki
7,451
621
69
6
0
294,304
0
W
Scylla
6,022
502
60
5
0
216,361
4
L
Artemis
5,384
449
53
4
0
209,530
4
L
Bastet
6,149
512
69
6
0
251,166
2
L
Athena
5,804
484
23
2
0
207,522
0
W
Hades
8,571
714
120
10
0
213,318
0
L
Chaac
5,737
478
66
6
0
239,977
4
L
Zeus
7,011
584
76
6
0
214,745
6
W
Fenrir
6,739
562
30
3
0
270,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role