Player Matchup

Eset
Eset
Aexzz
Eset
Level 88
God Stats
2W - 1L
1,677 SR
Queue Stats
149W - 141L
1,573 Elo+
Solo
Bellona
Bellona
DeDawg40
Bellona
Level 83
God Stats
8W - 11L
1,396 SR
Queue Stats
135W - 135L
1,535 Elo+
Party 2
Hercules
Hercules
HelenaKaminski
Hercules
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 86L
1,480 Elo+
Solo
Apollo
Apollo
Panduh4
Apollo
Level 127
God Stats
9W - 5L
1,702 SR
Queue Stats
332W - 328L
1,558 Elo+
Party 2
Geb
Geb
Walkthroughsax
Geb
Level 106
God Stats
23W - 24L
1,597 SR
Queue Stats
207W - 190L
1,596 Elo+
Party 2
Team Averages
Level 92
1,574 SR
1,548 Elo+

VS

Team Averages
Level 98
1,505 SR
1,519 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
D4NIEL1204
Sol
Level 73
God Stats
2W - 5L
1,254 SR
Queue Stats
192W - 214L
1,394 Elo+
Solo
Cthulhu
Cthulhu
Kayℓeg
Cthulhu
Level 149
God Stats
1W - 3L
1,590 SR
Queue Stats
570W - 528L
1,553 Elo+
Solo
Chiron
Chiron
Victordude101
Chiron
Level 69
God Stats
3W - 4L
1,451 SR
Queue Stats
280W - 250L
1,580 Elo+
Party 1
Bastet
Bastet
eDomZ
Bastet
Level 73
God Stats
13W - 4L
1,727 SR
Queue Stats
209W - 177L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Aexzz
Eset
2
0 / 1 / 0
2,657
531
368
721
143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
DeDawg40
Bellona
5
0 / 1 / 0
3,316
663
1,040
3,224
1,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
6
0 / 0 / 0
3,147
629
863
3,129
1,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Panduh4
Apollo
5
2 / 0 / 0
3,193
639
3,015
2,043
377
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 2
3,275
655
1,532
3,619
1,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
6
1 / 0 / 1
3,900
780
1,238
926
216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

6
0 / 0 / 0
3,433
687
1,019
1,504
375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Kayℓeg
Cthulhu
5
0 / 1 / 1
3,373
675
1,301
4,306
1,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 1 / 0
3,266
653
2,364
2,898
528
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bastet
eDomZ
Bastet
5
1 / 0 / 2
3,780
756
1,583
3,362
737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
3
3
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
0
1
1.5
L
Eset
Aexzz
Eset
0
1
0
0
W
0
0
0
0
L
Bellona
DeDawg40
Bellona
0
1
0
0
L
Hercules
0
0
0
0
W
Cthulhu
Kayℓeg
Cthulhu
0
1
1
0.5
L
Apollo
Panduh4
Apollo
2
0
0
2
W
1
1
0
1
L
0
1
2
1
W
Bastet
eDomZ
Bastet
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,818
Damage
7,505
12,736
Taken
12,996
4,127
Mitigated
3,525
6,401
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
1,238
276
0
281
926
216
405
141
785
14,323
0
L
Eset
Aexzz
Eset
368
0
0
130
721
143
0
227
486
3,530
0
W
1,019
447
0
770
1,504
375
0
0
1,351
9,353
1,330
L
Bellona
DeDawg40
Bellona
1,040
139
0
1,726
3,224
1,174
0
632
2,516
0
12,037
L
Hercules
863
114
0
2,141
3,129
1,343
0
1,116
1,965
0
8,558
W
Cthulhu
Kayℓeg
Cthulhu
1,301
270
0
1,600
4,306
1,669
0
711
3,595
6,192
0
L
Apollo
Panduh4
Apollo
3,015
2,138
0
859
2,043
377
0
445
1,598
0
10,198
W
2,364
1,286
677
1,360
2,898
528
0
723
2,175
0
13,838
L
1,532
98
0
1,545
3,619
1,090
0
856
2,763
4,498
0
W
Bastet
eDomZ
Bastet
1,583
489
0
2,121
3,362
737
0
325
3,037
0
11,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,588
Gold Earned
17,752
87
Minions Killed
121
0
Camps Cleared
0
413,631
Distance Traveled
448,363
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
3,900
780
31
6
0
88,913
1
L
Eset
2,657
531
7
1
0
36,325
1
W
Sol
3,433
687
27
5
0
87,104
0
L
Bellona
3,316
663
41
8
0
104,400
0
L
Hercules
3,147
629
15
3
0
96,044
0
W
Cthulhu
3,373
675
6
1
0
87,182
1
L
Apollo
3,193
639
18
4
0
90,958
0
W
Chiron
3,266
653
31
6
0
82,785
1
L
Geb
3,275
655
6
1
0
85,904
1
W
Bastet
3,780
756
26
5
0
102,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role