Player Matchup

Heimdallr
Heimdallr
DynaIsAnnoying
Heimdallr
Level 66
God Stats
26W - 22L
1,597 SR
Queue Stats
264W - 191L
1,609 Elo+
Party 2
Zeus
Zeus
ForleytheWeakest
Zeus
Level 125
God Stats
7W - 9L
1,426 SR
Queue Stats
199W - 196L
1,586 Elo+
Solo
Sun Wukong
Sun Wukong
GelJoe2594
Sun Wukong
Level 157
God Stats
15W - 4L
1,826 SR
Queue Stats
588W - 565L
1,569 Elo+
Solo
Thanatos
Thanatos
Mikeucus
Thanatos
Level 108
God Stats
15W - 12L
1,617 SR
Queue Stats
313W - 256L
1,599 Elo+
Party 2
Hel
Hel
Xysmor
Hel
Level 83
God Stats
3W - 5L
1,500 SR
Queue Stats
301W - 259L
1,588 Elo+
Party 2
Team Averages
Level 108
1,593 SR
1,590 Elo+

VS

Team Averages
Level 125
1,606 SR
1,578 Elo+
Geb
Geb
BryceIsRight
Geb
Level 159
God Stats
0W - 1L
1,757 SR
Queue Stats
39W - 34L
1,608 Elo+
Party 1
Hou Yi
Hou Yi
Dallas69
Hou Yi
Level 59
God Stats
42W - 36L
1,597 SR
Queue Stats
57W - 44L
1,570 Elo+
Party 1
Mulan
Mulan
JMacTucker
Mulan
Level 157
God Stats
2W - 4L
1,598 SR
Queue Stats
88W - 91L
1,616 Elo+
Party 1
Set
Set
peterbanjo
Set
Level 107
God Stats
19W - 18L
1,576 SR
Queue Stats
686W - 671L
1,561 Elo+
Solo
Scylla
Scylla
xXxKaijuSlayer
Scylla
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 54L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DynaIsAnnoying
Heimdallr
10
2 / 2 / 5
5,882
588
5,314
7,024
2,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 1
6,792
679
2,601
3,199
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
GelJoe2594
Sun Wukong
12
1 / 0 / 4
6,407
641
6,550
8,853
6,280
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Mikeucus
Thanatos
12
8 / 2 / 4
6,990
699
9,358
10,698
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
Xysmor
Hel
8
3 / 1 / 3
5,581
558
3,236
4,722
3,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,606
561
4,380
9,025
4,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Dallas69
Hou Yi
8
1 / 4 / 2
5,048
505
5,945
6,363
1,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
10
0 / 3 / 0
5,387
539
5,023
8,397
4,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 4 / 1
5,609
561
3,808
7,329
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 2 / 1
6,020
602
2,015
4,843
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
16
Kills
6
6
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Hou Yi
Dallas69
Hou Yi
1
4
2
0.5
W
Heimdallr
DynaIsAnnoying
Heimdallr
2
2
5
2.25
W
2
1
1
2.5
W
Sun Wukong
GelJoe2594
Sun Wukong
1
0
4
3
L
Mulan
0
3
0
0
W
Thanatos
Mikeucus
Thanatos
8
2
4
5
W
Hel
Xysmor
Hel
3
1
3
4.5
L
1
4
1
0.38
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,059
Damage
21,171
34,496
Taken
35,957
16,071
Mitigated
15,412
20,336
Healing
10,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,380
1,651
1,049
1,776
9,025
4,117
0
2,156
6,869
16,439
0
L
Hou Yi
Dallas69
Hou Yi
5,945
3,028
0
760
6,363
1,631
0
1,037
5,326
0
25,139
W
Heimdallr
DynaIsAnnoying
Heimdallr
5,314
3,411
0
2,049
7,024
2,140
0
1,917
5,107
0
33,911
W
2,601
414
0
704
3,199
957
51
1,237
1,886
47,731
0
W
Sun Wukong
GelJoe2594
Sun Wukong
6,550
1,427
0
3,282
8,853
6,280
336
200
8,633
0
38,989
L
Mulan
5,023
1,365
0
2,692
8,397
4,659
0
0
8,397
0
33,134
W
Thanatos
Mikeucus
Thanatos
9,358
2,466
0
10,321
10,698
3,569
93
1,390
9,268
0
33,325
W
Hel
Xysmor
Hel
3,236
1,007
1,066
2,914
4,722
3,125
0
1,515
3,207
12,890
0
L
3,808
1,554
0
2,960
7,329
1,816
0
603
6,646
0
24,656
L
2,015
538
0
1,230
4,843
3,189
0
1,841
2,882
31,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,652
Gold Earned
27,670
356
Minions Killed
264
0
Camps Cleared
0
1,017,699
Distance Traveled
1,034,160
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,606
561
18
2
0
248,698
0
L
Hou Yi
5,048
505
50
5
0
172,747
1
W
Heimdallr
5,882
588
63
6
0
184,516
3
W
Zeus
6,792
679
116
12
0
209,546
4
W
Sun Wukong
6,407
641
97
10
0
217,016
0
L
Mulan
5,387
539
69
7
0
204,041
2
W
Thanatos
6,990
699
56
6
0
237,216
4
W
Hel
5,581
558
24
2
0
169,405
5
L
Set
5,609
561
58
6
0
223,145
1
L
Scylla
6,020
602
69
7
0
185,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role