Player Matchup

Heimdallr
Heimdallr
GIMMIEAHELLYEH
Heimdallr
Level 95
God Stats
19W - 19L
1,545 SR
Queue Stats
356W - 352L
1,407 Elo+
Party 1
Ganesha
Ganesha
o_o-Intelligence
Ganesha
Level 108
God Stats
3W - 4L
1,536 SR
Queue Stats
626W - 612L
1,438 Elo+
Party 1
Hun Batz
Hun Batz
prepairthycheeks
Hun Batz
Level 156
God Stats
1W - 2L
1,618 SR
Queue Stats
206W - 208L
1,579 Elo+
Party 1
Athena
Athena
theWOWfactor15
Athena
Level 124
God Stats
25W - 15L
1,714 SR
Queue Stats
567W - 527L
1,420 Elo+
Party 1
Zeus
Zeus
zachie97
Zeus
Level 89
God Stats
1W - 2L
1,627 SR
Queue Stats
99W - 91L
1,479 Elo+
Party 1
Team Averages
Level 114
1,608 SR
1,465 Elo+

VS

Team Averages
Level 135
1,550 SR
1,512 Elo+
Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
C3M3NTH3AD
Discordia
Level 155
God Stats
85W - 58L
1,594 SR
Queue Stats
531W - 495L
1,464 Elo+
Solo
Sylvanus
Sylvanus
HeroFallX
Sylvanus
Level 149
God Stats
18W - 16L
1,551 SR
Queue Stats
127W - 130L
1,516 Elo+
Solo
Fenrir
Fenrir
Votivedoom70
Fenrir
Level 69
God Stats
18W - 10L
1,629 SR
Queue Stats
159W - 124L
1,540 Elo+
Solo
Charybdis
Charybdis
itsZekeTheFreak
Charybdis
Level 146
God Stats
2W - 2L
1,479 SR
Queue Stats
93W - 83L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GIMMIEAHELLYEH
Heimdallr
6
0 / 5 / 0
4,122
412
3,004
6,290
966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

10
0 / 4 / 1
5,168
517
3,335
8,378
4,927
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
0 / 2 / 1
4,854
485
2,913
5,472
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 1
5,067
507
3,194
7,847
4,455
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
8
2 / 5 / 0
5,213
521
2,817
4,868
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 0 / 2
6,545
655
5,354
7,013
3,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
C3M3NTH3AD
Discordia
11
4 / 0 / 2
6,484
648
3,185
1,875
622
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
HeroFallX
Sylvanus
10
6 / 1 / 4
6,626
663
5,116
9,113
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
10
3 / 2 / 7
6,296
630
4,408
4,696
1,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
itsZekeTheFreak
Charybdis
11
3 / 0 / 3
6,429
643
5,363
4,462
1,416
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
18
18
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
2
3
W
Discordia
C3M3NTH3AD
Discordia
4
0
2
5
L
Heimdallr
GIMMIEAHELLYEH
Heimdallr
0
5
0
0
W
Sylvanus
HeroFallX
Sylvanus
6
1
4
8
W
Fenrir
3
2
7
3.25
W
Charybdis
itsZekeTheFreak
Charybdis
3
0
3
4.5
L
0
4
1
0.13
L
0
2
1
0.25
L
1
2
1
0.75
L
Zeus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,263
Damage
23,426
32,855
Taken
27,159
13,048
Mitigated
12,625
6,682
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,354
1,623
0
4,615
7,013
3,649
0
2,360
4,653
0
40,401
W
Discordia
C3M3NTH3AD
Discordia
3,185
442
0
110
1,875
622
768
698
1,127
33,559
0
L
Heimdallr
GIMMIEAHELLYEH
Heimdallr
3,004
1,623
0
0
6,290
966
0
1,793
4,497
0
14,402
W
Sylvanus
HeroFallX
Sylvanus
5,116
2,085
1,274
3,840
9,113
5,146
26
3,961
5,106
15,768
0
W
Fenrir
4,408
1,567
0
881
4,696
1,792
440
1,824
2,786
0
24,605
W
Charybdis
itsZekeTheFreak
Charybdis
5,363
2,626
0
2,222
4,462
1,416
2,129
597
3,865
0
47,541
L
3,335
620
0
940
8,378
4,927
0
1,172
6,713
26,563
0
L
2,913
885
0
1,948
5,472
1,525
0
1,060
4,329
0
23,488
L
3,194
672
699
2,845
7,847
4,455
0
2,415
5,432
21,106
0
L
Zeus
2,817
762
0
250
4,868
1,175
0
1,861
3,007
18,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,424
Gold Earned
32,380
227
Minions Killed
331
0
Camps Cleared
0
897,288
Distance Traveled
933,185
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,545
655
86
9
0
201,561
2
W
Discordia
6,484
648
66
7
0
177,490
4
L
Heimdallr
4,122
412
32
3
0
169,250
0
W
Sylvanus
6,626
663
27
3
0
170,813
1
W
Fenrir
6,296
630
52
5
0
206,998
2
W
Charybdis
6,429
643
100
10
0
176,323
3
L
Ganesha
5,168
517
48
5
0
179,320
1
L
Hun Batz
4,854
485
62
6
0
200,993
4
L
Athena
5,067
507
41
4
0
190,971
0
L
Zeus
5,213
521
44
4
0
156,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role