Player Matchup

Yemoja
Yemoja
AlejoSusiio
Yemoja
Level 127
God Stats
13W - 10L
1,636 SR
Queue Stats
616W - 467L
1,613 Elo+
Party 1
Eset
Eset
CodyZPanda1
Eset
Level 99
God Stats
18W - 7L
1,615 SR
Queue Stats
461W - 410L
1,524 Elo+
Party 1
Fenrir
Fenrir
Mariia11407
Fenrir
Level 145
God Stats
6W - 5L
1,629 SR
Queue Stats
787W - 684L
1,575 Elo+
Party 1
Team Averages
Level 124
1,627 SR
1,570 Elo+

VS

Team Averages
Level 79
1,476 SR
1,459 Elo+
Olorun
Olorun
Boyka2jz
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,520 Elo+
Solo
King Arthur
King Arthur
Ziakov-
King Arthur
Level 104
God Stats
42W - 52L
1,470 SR
Queue Stats
210W - 249L
1,474 Elo+
Solo
Neith
Neith
mombata777
Neith
Level 125
God Stats
85W - 121L
1,458 SR
Queue Stats
93W - 140L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
3 / 0 / 14
9,149
832
6,553
9,024
8,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 3 / 11
8,615
783
7,035
4,908
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
9 / 3 / 8
9,013
819
10,654
12,955
10,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Boyka2jz
Olorun
9
1 / 7 / 2
6,570
597
5,747
8,809
3,109
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Ziakov-
King Arthur
11
4 / 5 / 2
7,756
705
6,468
11,184
6,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
11
1 / 6 / 4
7,246
659
4,862
8,793
3,026
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
18
Kills
6
6
Deaths
18
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
0
14
10
L
Olorun
Boyka2jz
Olorun
1
7
2
0.29
W
6
3
11
3.83
W
Fenrir
9
3
8
4.33
L
King Arthur
Ziakov-
King Arthur
4
5
2
1
L
Neith
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,242
Damage
17,077
26,887
Taken
28,786
19,885
Mitigated
12,654
9,091
Healing
5,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
6,553
865
1,743
2,672
9,024
8,070
725
1,691
7,333
24,921
0
L
Olorun
Boyka2jz
Olorun
5,747
2,871
279
1,646
8,809
3,109
0
4,583
3,859
17,007
0
W
7,035
385
554
688
4,908
1,455
784
898
4,010
20,395
0
W
Fenrir
10,654
1,719
0
3,434
12,955
10,360
718
4,131
8,824
238
24,350
L
King Arthur
Ziakov-
King Arthur
6,468
798
0
2,040
11,184
6,519
0
6,096
4,504
2,492
17,390
L
Neith
4,862
1,837
0
1,440
8,793
3,026
0
2,885
5,451
0
18,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,777
Gold Earned
21,572
109
Minions Killed
91
7
Camps Cleared
2
569,481
Distance Traveled
482,829
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,149
832
41
4
2
180,549
3
L
Olorun
6,570
597
24
2
2
153,428
2
W
Eset
8,615
783
37
3
3
192,880
1
W
Fenrir
9,013
819
31
3
2
196,052
3
L
King Arthur
7,756
705
21
2
0
177,037
0
L
Neith
7,246
659
46
4
0
152,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role