Player Matchup

Athena
Athena
Ananthe
Athena
Level 43
God Stats
2W - 3L
1,381 SR
Queue Stats
8W - 17L
1,298 Elo+
Party 2
Yemoja
Yemoja
Cheewiie
Yemoja
Level 17
God Stats
8W - 11L
1,440 SR
Queue Stats
8W - 15L
1,330 Elo+
Party 2
Apollo
Apollo
Mightynandui
Apollo
Level 17
God Stats
8W - 12L
1,442 SR
Queue Stats
8W - 15L
1,330 Elo+
Party 2
Ratatoskr
Ratatoskr
SerWeebsALot
Ratatoskr
Level 35
God Stats
17W - 8L
1,496 SR
Queue Stats
32W - 30L
1,446 Elo+
Party 2
Merlin
Merlin
Zaedriel
Merlin
Level 49
God Stats
6W - 11L
1,409 SR
Queue Stats
8W - 17L
1,298 Elo+
Party 2
Team Averages
Level 32
1,434 SR
1,340 Elo+

VS

Team Averages
Level 86
1,692 SR
1,624 Elo+
Khepri
Khepri
COMMANDO55
Khepri
Level 75
God Stats
13W - 1L
1,632 SR
Queue Stats
165W - 71L
1,773 Elo+
Party 1
Bastet
Bastet
Darko41
Bastet
Level 149
God Stats
15W - 2L
1,692 SR
Queue Stats
332W - 145L
1,714 Elo+
Party 1
Baron Samedi
Baron Samedi
Marktds
Baron Samedi
Level 147
God Stats
24W - 6L
1,960 SR
Queue Stats
821W - 319L
1,866 Elo+
Party 1
Izanami
Izanami
Muteboyo
Izanami
Level 18
God Stats
6W - 3L
1,846 SR
Queue Stats
24W - 14L
1,387 Elo+
Party 1
Da Ji
Da Ji
TheBatman02
Da Ji
Level 42
God Stats
2W - 1L
1,333 SR
Queue Stats
47W - 52L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ananthe
Athena
10
1 / 8 / 3
6,801
358
3,919
19,247
16,275
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Yemoja
Cheewiie
Yemoja
10
0 / 8 / 5
6,833
360
4,516
16,790
15,471
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
15
2 / 9 / 3
9,120
480
7,091
15,756
4,644
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
SerWeebsALot
Ratatoskr
14
5 / 12 / 2
9,663
509
13,434
21,640
8,968
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Zaedriel
Merlin
12
2 / 6 / 2
8,113
427
6,305
8,819
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
COMMANDO55
Khepri
13
2 / 3 / 21
10,055
529
8,612
18,006
16,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Darko41
Bastet
16
17 / 3 / 11
11,588
610
21,810
17,043
7,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Marktds
Baron Samedi
18
10 / 1 / 9
11,774
620
18,231
10,390
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Muteboyo
Izanami
16
5 / 1 / 6
10,456
550
8,931
9,014
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
9 / 2 / 10
10,790
568
11,145
12,038
5,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
100
10
Kills
43
43
Deaths
10
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Athena
Ananthe
Athena
1
8
3
0.31
W
Khepri
COMMANDO55
Khepri
2
3
21
4.17
L
Yemoja
Cheewiie
Yemoja
0
8
5
0.31
W
Bastet
Darko41
Bastet
17
3
11
7.5
W
Baron Samedi
Marktds
Baron Samedi
10
1
9
14.5
L
Apollo
2
9
3
0.39
W
Izanami
Muteboyo
Izanami
5
1
6
8
L
Ratatoskr
SerWeebsALot
Ratatoskr
5
12
2
0.5
W
9
2
10
7
L
Merlin
Zaedriel
Merlin
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,265
Damage
68,729
82,252
Taken
66,491
50,239
Mitigated
37,209
4,095
Healing
29,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Ananthe
Athena
3,919
1,296
0
810
19,247
16,275
0
5,667
13,430
22,942
0
W
Khepri
COMMANDO55
Khepri
8,612
1,123
3,235
4,150
18,006
16,066
132
3,430
14,533
26,900
0
L
Yemoja
Cheewiie
Yemoja
4,516
1,158
1,269
190
16,790
15,471
0
3,757
12,933
19,867
0
W
Bastet
Darko41
Bastet
21,810
6,989
0
6,938
17,043
7,076
2,755
3,920
12,975
0
66,648
W
Baron Samedi
Marktds
Baron Samedi
18,231
2,177
4,670
6,761
10,390
5,008
1,771
2,567
7,823
80,499
0
L
Apollo
7,091
3,329
0
811
15,756
4,644
1,293
5,180
10,408
0
48,810
W
Izanami
Muteboyo
Izanami
8,931
6,334
0
1,656
9,014
3,395
4,992
1,834
7,180
0
70,834
L
Ratatoskr
SerWeebsALot
Ratatoskr
13,434
1,110
0
1,015
21,640
8,968
0
7,650
13,722
0
53,947
W
11,145
2,779
0
2,189
12,038
5,664
3,128
2,989
9,049
0
49,720
L
Merlin
Zaedriel
Merlin
6,305
241
0
0
8,819
4,881
0
3,676
4,916
32,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,530
Gold Earned
54,663
286
Minions Killed
471
0
Camps Cleared
0
1,660,839
Distance Traveled
1,854,831
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,801
358
32
2
0
326,041
7
W
Khepri
10,055
529
17
1
0
350,190
3
L
Yemoja
6,833
360
18
1
0
284,881
0
W
Bastet
11,588
610
97
5
0
417,364
0
W
Baron Samedi
11,774
620
131
7
0
348,850
2
L
Apollo
9,120
480
100
5
0
344,812
6
W
Izanami
10,456
550
140
7
0
376,207
5
L
Ratatoskr
9,663
509
82
4
0
358,755
0
W
Da Ji
10,790
568
86
5
0
362,220
2
L
Merlin
8,113
427
54
3
0
346,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role