Player Matchup

Gilgamesh
Gilgamesh
Garbaddon
Gilgamesh
Level 81
God Stats
11W - 8L
1,516 SR
Queue Stats
245W - 231L
1,535 Elo+
Party 1
Geb
Geb
OnlyDrack
Geb
Level 13
God Stats
13W - 11L
1,097 SR
Queue Stats
77W - 68L
1,558 Elo+
Party 1
Bellona
Bellona
OnlyEmpa
Bellona
Level 6
God Stats
9W - 13L
1,451 SR
Queue Stats
16W - 22L
1,414 Elo+
Party 1
Chang'e
Chang'e
Srayeur
Chang'e
Level 42
God Stats
12W - 12L
1,525 SR
Queue Stats
136W - 147L
1,511 Elo+
Party 1
Scylla
Scylla
lenkar205
Scylla
Level 88
God Stats
5W - 2L
1,634 SR
Queue Stats
40W - 48L
1,445 Elo+
Party 1
Team Averages
Level 46
1,445 SR
1,493 Elo+

VS

Team Averages
Level 39
1,517 SR
1,493 Elo+
Geb
Geb
Andre1230
Geb
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 29L
1,532 Elo+
Party 2
Fenrir
Fenrir
Gloooow
Fenrir
Level 26
God Stats
26W - 19L
1,576 SR
Queue Stats
35W - 30L
1,529 Elo+
Party 2
Cliodhna
Cliodhna
Trinity61665
Cliodhna
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,343 Elo+
Solo
Amaterasu
Amaterasu
iaurtul
Amaterasu
Level 22
God Stats
3W - 4L
1,505 SR
Queue Stats
22W - 17L
1,581 Elo+
Party 2
Medusa
Medusa
takumisan
Medusa
Level 38
God Stats
1W - 2L
1,504 SR
Queue Stats
1W - 2L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Garbaddon
Gilgamesh
20
12 / 4 / 27
17,361
1,085
41,752
42,167
60,483
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 3 / 33
15,487
968
19,239
28,399
38,517
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
OnlyEmpa
Bellona
20
0 / 8 / 20
13,310
832
11,940
32,486
29,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Srayeur
Chang'e
20
16 / 0 / 21
17,822
1,114
24,793
16,434
6,892
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Scylla
lenkar205
Scylla
20
12 / 4 / 28
17,185
1,074
46,171
16,197
6,676
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

66

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 14
15,933
996
22,712
32,744
49,410
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Gloooow
Fenrir
20
5 / 10 / 10
14,225
889
18,454
28,518
26,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Trinity61665
Cliodhna
20
3 / 15 / 10
13,880
868
27,659
27,528
12,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
iaurtul
Amaterasu
20
5 / 9 / 11
14,792
925
19,827
36,688
32,352
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
takumisan
Medusa
20
3 / 8 / 13
14,503
906
37,059
26,337
12,294
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
77
44
Kills
19
19
Deaths
44
129
Assists
58
Player
Kills
Deaths
Assists
KDA
L
3
2
14
5
W
Gilgamesh
Garbaddon
Gilgamesh
12
4
27
6.38
L
Fenrir
Gloooow
Fenrir
5
10
10
1
W
4
3
33
6.83
W
Bellona
OnlyEmpa
Bellona
0
8
20
1.25
W
Chang'e
Srayeur
Chang'e
16
0
21
26.5
L
Cliodhna
Trinity61665
Cliodhna
3
15
10
0.53
L
Amaterasu
iaurtul
Amaterasu
5
9
11
1.17
W
Scylla
lenkar205
Scylla
12
4
28
6.5
L
Medusa
takumisan
Medusa
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,895
Damage
125,711
135,683
Taken
151,815
142,493
Mitigated
132,749
25,872
Healing
11,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,712
2,367
0
3,368
32,744
49,410
0
21,527
10,035
40,197
0
W
Gilgamesh
Garbaddon
Gilgamesh
41,752
13,763
0
8,116
42,167
60,483
0
6,532
35,635
6,330
59,248
L
Fenrir
Gloooow
Fenrir
18,454
2,983
0
710
28,518
26,204
0
14,917
12,546
0
36,151
W
19,239
1,823
0
1,853
28,399
38,517
0
6,564
21,835
29,523
0
W
Bellona
OnlyEmpa
Bellona
11,940
2,414
0
663
32,486
29,925
0
5,187
27,299
644
35,509
W
Chang'e
Srayeur
Chang'e
24,793
2,399
6,756
5,666
16,434
6,892
0
5,077
11,357
48,325
0
L
Cliodhna
Trinity61665
Cliodhna
27,659
2,288
416
923
27,528
12,489
0
15,726
11,395
0
62,684
L
Amaterasu
iaurtul
Amaterasu
19,827
4,610
0
2,055
36,688
32,352
0
24,154
11,839
11,618
26,165
W
Scylla
lenkar205
Scylla
46,171
4,646
0
2,818
16,197
6,676
0
3,972
12,225
75,576
0
L
Medusa
takumisan
Medusa
37,059
18,962
865
2,876
26,337
12,294
0
14,601
11,313
0
97,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,165
Gold Earned
73,333
283
Minions Killed
313
6
Camps Cleared
9
1,595,258
Distance Traveled
1,584,155
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
15,933
996
28
2
2
350,850
0
W
Gilgamesh
17,361
1,085
46
3
0
333,890
0
L
Fenrir
14,225
889
25
2
1
345,781
0
W
Geb
15,487
968
30
2
0
316,265
1
W
Bellona
13,310
832
43
3
2
294,882
0
W
Chang'e
17,822
1,114
76
5
1
330,758
0
L
Cliodhna
13,880
868
104
7
1
274,020
1
L
Amaterasu
14,792
925
29
2
1
362,515
0
W
Scylla
17,185
1,074
88
6
3
319,463
0
L
Medusa
14,503
906
127
8
4
250,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role