Player Matchup

Cthulhu
Cthulhu
DodgeyKEBABMAN
Cthulhu
Level 107
God Stats
2W - 0L
1,724 SR
Queue Stats
179W - 204L
1,445 Elo+
Solo
Vulcan
Vulcan
MonotonP
Vulcan
Level 100
God Stats
2W - 0L
1,721 SR
Queue Stats
59W - 52L
1,491 Elo+
Party 1
Fafnir
Fafnir
SonyaRay
Fafnir
Level 129
God Stats
15W - 11L
1,692 SR
Queue Stats
379W - 375L
1,474 Elo+
Solo
Merlin
Merlin
besat88
Merlin
Level 146
God Stats
5W - 2L
1,907 SR
Queue Stats
274W - 250L
1,524 Elo+
Party 1
Hachiman
Hachiman
tSk_HaMmEr
Hachiman
Level 98
God Stats
2W - 2L
1,191 SR
Queue Stats
92W - 80L
1,525 Elo+
Solo
Team Averages
Level 116
1,647 SR
1,492 Elo+

VS

Team Averages
Level 94
1,458 SR
1,466 Elo+
Tyr
Tyr
 
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
GumGumKing
Vamana
Level 64
God Stats
1W - 2L
1,275 SR
Queue Stats
77W - 79L
1,462 Elo+
Solo
Merlin
Merlin
Masuljas
Merlin
Level 98
God Stats
5W - 5L
1,600 SR
Queue Stats
271W - 264L
1,477 Elo+
Solo
The Morrigan
The Morrigan
Sidnei
The Morrigan
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 99L
1,446 Elo+
Solo
Hou Yi
Hou Yi
l Nevada l
Hou Yi
Level 67
God Stats
0W - 2L
1,414 SR
Queue Stats
149W - 156L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 14
14,198
789
15,885
27,963
39,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
MonotonP
Vulcan
20
8 / 4 / 14
12,699
706
18,332
12,316
6,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
SonyaRay
Fafnir
20
5 / 2 / 19
12,442
691
11,280
17,239
24,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
besat88
Merlin
20
3 / 3 / 20
12,578
699
20,363
14,113
7,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
tSk_HaMmEr
Hachiman
19
6 / 5 / 12
12,260
681
16,194
14,176
6,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
2 / 7 / 7
10,410
578
6,512
18,937
24,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
GumGumKing
Vamana
19
7 / 7 / 8
12,687
705
22,076
26,407
31,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
Masuljas
Merlin
17
2 / 7 / 9
10,964
609
21,019
19,783
7,622
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Sidnei
The Morrigan
17
2 / 5 / 6
10,391
577
8,215
14,644
5,770
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
l Nevada l
Hou Yi
20
3 / 2 / 8
11,397
633
13,877
15,170
6,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
54
28
Kills
16
17
Deaths
28
79
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
7
7
0.79
W
6
3
14
4.33
L
Vamana
GumGumKing
Vamana
7
7
8
1.57
L
Merlin
Masuljas
Merlin
2
7
9
0.93
W
Vulcan
MonotonP
Vulcan
8
4
14
3.75
L
The Morrigan
Sidnei
The Morrigan
2
5
6
1
W
Fafnir
SonyaRay
Fafnir
5
2
19
7.25
W
Merlin
besat88
Merlin
3
3
20
4.33
L
Hou Yi
l Nevada l
Hou Yi
3
2
8
3.5
W
Hachiman
tSk_HaMmEr
Hachiman
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,054
Damage
71,699
85,807
Taken
94,941
83,611
Mitigated
75,420
34,414
Healing
32,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,512
1,096
1,902
3,295
18,937
24,073
52
12,919
6,018
0
10,210
W
15,885
342
3,994
6,535
27,963
39,424
412
11,633
16,330
41,444
0
L
Vamana
GumGumKing
Vamana
22,076
7,043
1,805
8,945
26,407
31,760
80
17,973
8,434
0
43,356
L
Merlin
Masuljas
Merlin
21,019
2,225
1,750
4,047
19,783
7,622
84
13,459
6,324
45,882
0
W
Vulcan
MonotonP
Vulcan
18,332
6,285
2,529
2,579
12,316
6,036
1,278
2,920
9,396
39,559
0
L
The Morrigan
Sidnei
The Morrigan
8,215
2,253
1,359
936
14,644
5,770
164
10,107
4,537
29,547
0
W
Fafnir
SonyaRay
Fafnir
11,280
3,962
2,531
5,850
17,239
24,420
1,384
6,973
10,266
22,058
0
W
Merlin
besat88
Merlin
20,363
1,188
2,626
2,364
14,113
7,506
1,416
3,589
10,524
56,698
0
L
Hou Yi
l Nevada l
Hou Yi
13,877
6,322
1,684
6,785
15,170
6,195
0
11,402
3,768
0
37,735
W
Hachiman
tSk_HaMmEr
Hachiman
16,194
9,013
1,660
3,746
14,176
6,225
2,072
4,580
9,596
0
30,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,177
Gold Earned
55,849
208
Minions Killed
194
0
Camps Cleared
0
1,776,048
Distance Traveled
1,552,751
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,410
578
2
0
0
311,094
1
W
Cthulhu
14,198
789
50
3
0
379,177
0
L
Vamana
12,687
705
41
2
0
324,477
8
L
Merlin
10,964
609
60
3
0
275,133
1
W
Vulcan
12,699
706
38
2
0
377,558
1
L
The Morrigan
10,391
577
40
2
0
268,831
3
W
Fafnir
12,442
691
28
2
0
352,177
0
W
Merlin
12,578
699
61
3
0
353,106
1
L
Hou Yi
11,397
633
51
3
0
373,216
1
W
Hachiman
12,260
681
31
2
0
314,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role