Player Matchup

Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
 
Chang'e
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
CaptainWulf
Anhur
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
190W - 195L
1,558 Elo+
Party 2
Nu Wa
Nu Wa
MightyWalfisch
Nu Wa
Level 33
God Stats
2W - 4L
1,555 SR
Queue Stats
73W - 71L
1,463 Elo+
Party 2
Izanami
Izanami
THE_BRUJO--
Izanami
Level 32
God Stats
0W - 2L
1,247 SR
Queue Stats
43W - 50L
1,479 Elo+
Solo
Team Averages
Level 81
1,460 SR
1,500 Elo+

VS

Team Averages
Level 148
1,474 SR
1,540 Elo+
Khepri
Khepri
Almost_Bald8
Khepri
Level 159
God Stats
2W - 1L
1,530 SR
Queue Stats
127W - 115L
1,587 Elo+
Party 1
Camazotz
Camazotz
BaldM8
Camazotz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 65L
1,608 Elo+
Party 1
Horus
Horus
Duraliev
Horus
Level 141
God Stats
7W - 4L
1,600 SR
Queue Stats
944W - 946L
1,514 Elo+
Solo
Loki
Loki
MHMD93
Loki
Level 156
God Stats
7W - 7L
1,601 SR
Queue Stats
496W - 491L
1,484 Elo+
Solo
Ullr
Ullr
iishigo
Ullr
Level 153
God Stats
1W - 4L
1,139 SR
Queue Stats
225W - 186L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
8 / 2 / 7
11,809
787
19,714
24,287
36,708
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
 
Chang'e
17
2 / 5 / 13
9,832
655
12,310
15,796
20,554
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 6 / 11
10,420
695
18,157
19,287
8,993
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 16
9,594
640
27,217
13,202
5,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
THE_BRUJO--
Izanami
15
1 / 6 / 15
9,171
611
13,384
15,636
5,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
0 / 2 / 19
10,665
711
9,775
20,845
28,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
BaldM8
Camazotz
20
8 / 2 / 11
11,673
778
21,716
26,301
13,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Duraliev
Horus
18
7 / 6 / 15
12,434
829
14,179
22,946
31,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
MHMD93
Loki
17
6 / 6 / 9
11,328
755
17,281
15,440
6,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
iishigo
Ullr
19
3 / 3 / 15
11,045
736
16,008
18,376
9,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
93
19
Kills
24
24
Deaths
19
62
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
8
2
7
5.75
L
Chang'e
 
Chang'e
2
5
13
1.7
W
Khepri
0
2
19
4.75
W
Camazotz
BaldM8
Camazotz
8
2
11
6.75
L
6
6
11
1.92
W
Horus
Duraliev
Horus
7
6
15
2.42
W
Loki
MHMD93
Loki
6
6
9
1.75
L
2
5
16
2
L
Izanami
THE_BRUJO--
Izanami
1
6
15
1.42
W
Ullr
iishigo
Ullr
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,782
Damage
78,959
88,208
Taken
103,908
77,244
Mitigated
90,890
29,512
Healing
49,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
19,714
3,580
3,864
8,008
24,287
36,708
0
3,102
21,185
6,964
29,750
L
Chang'e
 
Chang'e
12,310
1,353
6,800
3,028
15,796
20,554
0
1,177
14,619
23,794
0
W
Khepri
9,775
358
3,804
4,969
20,845
28,921
84
6,785
13,521
20,995
0
W
Camazotz
BaldM8
Camazotz
21,716
4,537
783
11,340
26,301
13,868
2,318
10,095
15,872
0
37,830
L
18,157
11,369
740
1,446
19,287
8,993
1,126
2,415
16,872
0
29,665
W
Horus
Duraliev
Horus
14,179
5,010
9,541
7,426
22,946
31,845
420
8,856
13,574
448
24,803
W
Loki
MHMD93
Loki
17,281
3,337
2,676
2,606
15,440
6,715
1,250
8,069
7,056
0
33,359
L
27,217
4,666
928
546
13,202
5,006
86
1,616
11,586
32,467
0
L
Izanami
THE_BRUJO--
Izanami
13,384
9,397
1,275
2,877
15,636
5,983
1,320
1,901
13,735
0
26,251
W
Ullr
iishigo
Ullr
16,008
6,247
1,517
5,165
18,376
9,541
1,239
7,184
10,882
0
44,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,826
Gold Earned
57,145
133
Minions Killed
151
0
Camps Cleared
0
1,197,549
Distance Traveled
1,398,381
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,809
787
39
3
0
274,712
0
L
Chang'e
9,832
655
24
2
0
253,125
1
W
Khepri
10,665
711
16
1
0
294,785
0
W
Camazotz
11,673
778
27
2
0
322,004
1
L
Anhur
10,420
695
27
2
0
213,454
2
W
Horus
12,434
829
14
1
0
277,625
2
W
Loki
11,328
755
20
1
0
252,184
0
L
Nu Wa
9,594
640
17
1
0
238,105
4
L
Izanami
9,171
611
26
2
0
218,153
0
W
Ullr
11,045
736
74
5
0
251,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role