Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BrothaFreaknik
Anhur
Level 86
God Stats
7W - 2L
1,500 SR
Queue Stats
225W - 205L
1,488 Elo+
Solo
Heimdallr
Heimdallr
EasyE88
Heimdallr
Level 127
God Stats
29W - 23L
1,642 SR
Queue Stats
535W - 504L
1,594 Elo+
Party 1
Geb
Geb
Kaefer233
Geb
Level 146
God Stats
4W - 1L
1,758 SR
Queue Stats
412W - 363L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
Shantavious
Baron Samedi
Level 88
God Stats
5W - 4L
1,429 SR
Queue Stats
383W - 362L
1,559 Elo+
Party 1
Team Averages
Level 106
1,566 SR
1,540 Elo+

VS

Team Averages
Level 100
1,572 SR
1,545 Elo+
Arachne
Arachne
PaulaSurfistinha
Arachne
Level 144
God Stats
35W - 32L
1,514 SR
Queue Stats
325W - 322L
1,487 Elo+
Solo
Zeus
Zeus
StockThePrism1
Zeus
Level 35
God Stats
6W - 2L
1,851 SR
Queue Stats
117W - 92L
1,556 Elo+
Solo
Neith
Neith
Thunderdog115
Neith
Level 126
God Stats
42W - 45L
1,532 SR
Queue Stats
1,111W - 1,123L
1,584 Elo+
Solo
Hades
Hades
VsNEclipse
Hades
Level 94
God Stats
6W - 5L
1,569 SR
Queue Stats
520W - 496L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
loboloco6467
Sun Wukong
Level 103
God Stats
9W - 13L
1,395 SR
Queue Stats
95W - 82L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
5 / 0 / 5
7,478
534
7,394
7,447
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 3 / 10
7,523
537
9,526
9,270
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
EasyE88
Heimdallr
14
7 / 0 / 2
8,433
602
4,855
5,561
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 0 / 5
7,023
502
4,476
8,575
7,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Shantavious
Baron Samedi
14
1 / 1 / 0
7,476
534
6,870
9,147
6,780
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
7,017
501
5,299
11,216
3,497
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 7 / 0
6,149
439
4,094
6,071
1,372
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 5 / 1
6,275
448
6,308
7,975
1,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hades
9
0 / 7 / 2
5,824
416
2,483
13,097
5,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
loboloco6467
Sun Wukong
12
0 / 0 / 0
6,899
493
4,972
9,860
4,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
23
Kills
4
4
Deaths
23
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
0
5
7.5
W
4
3
10
3
W
Heimdallr
EasyE88
Heimdallr
7
0
2
8
W
6
0
5
8.5
L
3
4
1
0.88
W
Baron Samedi
Shantavious
Baron Samedi
1
1
0
1
L
0
7
0
0
L
1
5
1
0.3
L
Hades
0
7
2
0.14
L
Sun Wukong
loboloco6467
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,121
Damage
23,156
40,000
Taken
48,219
21,845
Mitigated
15,472
15,841
Healing
14,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,394
2,136
0
3,657
7,447
2,422
0
1,124
6,323
0
45,673
W
9,526
5,174
0
2,798
9,270
3,027
0
833
8,437
0
45,433
W
Heimdallr
EasyE88
Heimdallr
4,855
775
0
2,119
5,561
1,988
0
3,038
2,523
0
47,510
W
4,476
1,133
0
1,956
8,575
7,628
0
1,998
6,577
26,713
0
L
5,299
2,948
0
3,223
11,216
3,497
10
1,940
9,276
0
38,545
W
Baron Samedi
Shantavious
Baron Samedi
6,870
1,642
160
5,151
9,147
6,780
0
0
9,147
51,550
0
L
4,094
318
0
0
6,071
1,372
259
0
6,071
32,517
0
L
6,308
1,356
0
1,423
7,975
1,517
59
1,520
6,455
0
35,420
L
Hades
2,483
834
139
3,734
13,097
5,026
0
2,087
11,010
14,124
0
L
Sun Wukong
loboloco6467
Sun Wukong
4,972
1,007
0
5,797
9,860
4,060
0
5,799
4,061
0
48,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,933
Gold Earned
32,164
393
Minions Killed
327
0
Camps Cleared
0
1,334,163
Distance Traveled
1,366,990
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,478
534
74
5
0
324,493
1
W
Anhur
7,523
537
74
5
0
240,537
2
W
Heimdallr
8,433
602
101
7
0
265,491
3
W
Geb
7,023
502
36
3
0
275,696
1
L
Arachne
7,017
501
70
5
0
325,755
3
W
Baron Samedi
7,476
534
108
8
0
227,946
5
L
Zeus
6,149
439
69
5
0
318,106
5
L
Neith
6,275
448
77
6
0
267,899
1
L
Hades
5,824
416
22
2
0
228,143
2
L
Sun Wukong
6,899
493
89
6
0
227,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role