Player Matchup

Janus
Janus
LetDazza
Janus
Level 127
God Stats
22W - 28L
1,515 SR
Queue Stats
612W - 600L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
Not gayn8
Danzaburou
Level 78
God Stats
55W - 48L
1,663 SR
Queue Stats
493W - 506L
1,528 Elo+
Party 1
Serqet
Serqet
RNS x PREDZz
Serqet
Level 136
God Stats
3W - 2L
1,588 SR
Queue Stats
202W - 189L
1,493 Elo+
Party 1
Achilles
Achilles
SouthernSteel65
Achilles
Level 99
God Stats
48W - 47L
1,547 SR
Queue Stats
786W - 779L
1,475 Elo+
Party 1
Kumbhakarna
Kumbhakarna
thelonelyraven
Kumbhakarna
Level 124
God Stats
4W - 2L
1,938 SR
Queue Stats
470W - 444L
1,543 Elo+
Party 1
Team Averages
Level 113
1,650 SR
1,507 Elo+

VS

Team Averages
Level 108
1,537 SR
1,512 Elo+
Ravana
Ravana
Kohvor
Ravana
Level 82
God Stats
5W - 6L
1,581 SR
Queue Stats
151W - 150L
1,518 Elo+
Solo
Ares
Ares
L Shaped Man
Ares
Level 155
God Stats
3W - 3L
1,480 SR
Queue Stats
337W - 294L
1,534 Elo+
Party 2
Ra
Ra
Memphis-Elite-
Ra
Level 97
God Stats
1W - 3L
1,461 SR
Queue Stats
386W - 368L
1,513 Elo+
Solo
Artemis
Artemis
Stop Fishing
Artemis
Level 115
God Stats
5W - 7L
1,595 SR
Queue Stats
286W - 263L
1,457 Elo+
Party 2
Artio
Artio
thicccestaphro
Artio
Level 93
God Stats
6W - 6L
1,571 SR
Queue Stats
581W - 562L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LetDazza
Janus
11
2 / 0 / 6
6,260
626
5,782
3,193
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Not gayn8
Danzaburou
10
4 / 2 / 2
6,759
676
4,382
5,924
1,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
10
4 / 0 / 4
6,000
600
2,736
5,324
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
11
1 / 0 / 0
6,419
642
2,525
7,860
8,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
thelonelyraven
Kumbhakarna
8
2 / 1 / 5
5,857
586
3,145
8,068
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Kohvor
Ravana
8
0 / 3 / 1
4,901
490
650
4,732
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
2 / 3 / 0
5,516
552
3,955
8,375
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 4 / 1
4,996
500
2,091
5,553
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
Stop Fishing
Artemis
10
1 / 3 / 0
5,683
568
2,819
4,541
1,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
5,316
532
3,700
5,812
3,636
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
13
Kills
3
3
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
Kohvor
Ravana
0
3
1
0.17
L
2
3
0
0.67
W
Janus
LetDazza
Janus
2
0
6
5
L
0
4
1
0.13
W
Danzaburou
Not gayn8
Danzaburou
4
2
2
2.5
W
Serqet
4
0
4
6
W
Achilles
1
0
0
1
L
Artemis
Stop Fishing
Artemis
1
3
0
0.33
W
Kumbhakarna
thelonelyraven
Kumbhakarna
2
1
5
4.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,570
Damage
13,215
30,369
Taken
29,013
18,642
Mitigated
11,852
11,997
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Kohvor
Ravana
650
142
0
1,388
4,732
1,349
0
1,295
3,371
0
19,232
L
3,955
167
0
2,363
8,375
4,023
0
2,546
5,577
24,870
0
W
Janus
LetDazza
Janus
5,782
547
0
524
3,193
1,094
0
1,634
1,559
39,974
0
L
2,091
170
79
1,021
5,553
1,745
0
2,907
2,360
24,706
0
W
Danzaburou
Not gayn8
Danzaburou
4,382
1,616
0
2,408
5,924
1,790
344
1,799
4,125
0
35,160
W
Serqet
2,736
441
0
2,856
5,324
1,617
0
802
4,522
0
24,636
W
Achilles
2,525
1,406
0
3,430
7,860
8,293
0
3,435
4,425
0
33,607
L
Artemis
Stop Fishing
Artemis
2,819
1,653
0
445
4,541
1,099
0
1,343
3,168
0
28,092
W
Kumbhakarna
thelonelyraven
Kumbhakarna
3,145
144
259
2,520
8,068
5,848
225
2,076
5,992
11,281
0
L
3,700
406
0
3,281
5,812
3,636
0
438
5,128
26,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,295
Gold Earned
26,412
325
Minions Killed
271
0
Camps Cleared
0
1,051,661
Distance Traveled
951,422
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,901
490
51
5
0
183,437
2
L
Ares
5,516
552
45
5
0
177,187
2
W
Janus
6,260
626
85
9
0
208,231
6
L
Ra
4,996
500
44
4
0
211,744
6
W
Danzaburou
6,759
676
87
9
0
200,474
1
W
Serqet
6,000
600
50
5
0
240,512
2
W
Achilles
6,419
642
89
9
0
196,273
1
L
Artemis
5,683
568
67
7
0
179,434
1
W
Kumbhakarna
5,857
586
14
1
0
206,171
0
L
Artio
5,316
532
64
6
0
199,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role