Player Matchup

Geb
Geb
Ben stevens5470
Geb
Level 18
God Stats
10W - 11L
1,457 SR
Queue Stats
26W - 26L
1,395 Elo+
Party 1
Jing Wei
Jing Wei
FO5SA
Jing Wei
Level 109
God Stats
6W - 11L
1,259 SR
Queue Stats
261W - 280L
1,392 Elo+
Party 1
Gilgamesh
Gilgamesh
TheOnlyStamz
Gilgamesh
Level 85
God Stats
9W - 11L
1,446 SR
Queue Stats
171W - 196L
1,350 Elo+
Party 1
Agni
Agni
c6e is sad
Agni
Level 26
God Stats
4W - 3L
1,477 SR
Queue Stats
118W - 120L
1,403 Elo+
Party 1
Vamana
Vamana
tyx dgx
Vamana
Level 22
God Stats
26W - 19L
1,720 SR
Queue Stats
128W - 137L
1,429 Elo+
Party 1
Team Averages
Level 52
1,472 SR
1,394 Elo+

VS

Team Averages
Level 66
1,343 SR
1,303 Elo+
Achilles
Achilles
Achille_Chenko
Achilles
Level 43
God Stats
10W - 19L
1,426 SR
Queue Stats
41W - 61L
1,332 Elo+
Party 2
Nu Wa
Nu Wa
FEAR_AMOU
Nu Wa
Level 26
God Stats
2W - 6L
1,417 SR
Queue Stats
39W - 59L
1,347 Elo+
Party 2
Thanatos
Thanatos
NyyTo__
Thanatos
Level 121
God Stats
4W - 10L
1,326 SR
Queue Stats
178W - 213L
1,396 Elo+
Party 2
Bacchus
Bacchus
X_FROZEN_SOUL_X
Bacchus
Level 29
God Stats
3W - 6L
1,160 SR
Queue Stats
17W - 41L
1,077 Elo+
Party 2
Hachiman
Hachiman
Zaw82
Hachiman
Level 113
God Stats
6W - 14L
1,384 SR
Queue Stats
119W - 154L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,628
469
2,951
8,047
5,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
FO5SA
Jing Wei
8
1 / 4 / 0
5,133
428
1,879
6,151
1,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TheOnlyStamz
Gilgamesh
10
1 / 5 / 0
6,005
500
4,262
9,500
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 4 / 0
6,410
534
2,699
5,573
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
tyx dgx
Vamana
10
0 / 2 / 1
6,108
509
2,156
6,532
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
3 / 1 / 0
7,082
590
4,806
5,215
4,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
FEAR_AMOU
Nu Wa
13
4 / 0 / 3
7,907
659
6,901
4,650
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
NyyTo__
Thanatos
12
4 / 0 / 4
6,984
582
4,085
7,152
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 2
5,676
473
4,956
4,349
3,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
Zaw82
Hachiman
10
2 / 1 / 2
6,140
512
4,319
5,081
1,576
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
15
15
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
3
1
0
3
L
0
0
1
0.5
W
Nu Wa
FEAR_AMOU
Nu Wa
4
0
3
5.5
L
Jing Wei
FO5SA
Jing Wei
1
4
0
0.25
W
Thanatos
NyyTo__
Thanatos
4
0
4
6
L
Gilgamesh
TheOnlyStamz
Gilgamesh
1
5
0
0.2
W
2
0
2
3
W
Hachiman
Zaw82
Hachiman
2
1
2
3
L
0
4
0
0
L
Vamana
tyx dgx
Vamana
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,947
Damage
25,067
35,803
Taken
26,447
15,700
Mitigated
13,817
5,505
Healing
13,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
4,806
553
0
2,042
5,215
4,017
783
0
4,841
0
29,876
L
2,951
347
0
1,066
8,047
5,378
135
2,441
5,606
18,690
0
W
Nu Wa
FEAR_AMOU
Nu Wa
6,901
1,448
0
1,360
4,650
1,326
205
993
3,589
50,247
0
L
Jing Wei
FO5SA
Jing Wei
1,879
924
0
540
6,151
1,307
486
2,688
3,463
0
18,794
W
Thanatos
NyyTo__
Thanatos
4,085
845
0
8,292
7,152
2,934
0
1,666
5,323
0
40,580
L
Gilgamesh
TheOnlyStamz
Gilgamesh
4,262
1,471
0
1,545
9,500
3,691
0
3,264
6,109
0
37,549
W
4,956
345
197
925
4,349
3,964
0
1,510
2,839
14,974
0
W
Hachiman
Zaw82
Hachiman
4,319
1,103
308
660
5,081
1,576
620
1,287
3,794
0
31,674
L
2,699
378
0
1,214
5,573
1,459
0
3,011
2,562
40,120
0
L
Vamana
tyx dgx
Vamana
2,156
462
0
1,140
6,532
3,865
0
453
5,422
0
26,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,284
Gold Earned
33,789
287
Minions Killed
325
0
Camps Cleared
0
1,114,317
Distance Traveled
1,306,363
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,082
590
53
4
0
254,754
4
L
Geb
5,628
469
28
2
0
235,843
3
W
Nu Wa
7,907
659
105
9
0
249,937
2
L
Jing Wei
5,133
428
50
4
0
191,397
0
W
Thanatos
6,984
582
76
6
0
298,222
4
L
Gilgamesh
6,005
500
63
5
0
231,305
2
W
Bacchus
5,676
473
19
2
0
270,117
5
W
Hachiman
6,140
512
72
6
0
233,333
3
L
Agni
6,410
534
79
7
0
213,468
0
L
Vamana
6,108
509
67
6
0
242,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role