Player Matchup

Ah Puch
Ah Puch
MOISTwalnuts48
Ah Puch
Level 42
God Stats
0W - 1L
1,251 SR
Queue Stats
84W - 95L
1,407 Elo+
Party 2
Susano
Susano
Trey357
Susano
Level 15
God Stats
0W - 1L
1,222 SR
Queue Stats
3W - 6L
1,267 Elo+
Solo
Jormungandr
Jormungandr
TriniTy aR
Jormungandr
Level 16
God Stats
3W - 4L
1,474 SR
Queue Stats
38W - 47L
1,369 Elo+
Party 2
Team Averages
Level 24
1,316 SR
1,348 Elo+

VS

Team Averages
Level 98
1,538 SR
1,444 Elo+
Ne Zha
Ne Zha
ElPolloDiablo99
Ne Zha
Level 122
God Stats
5W - 2L
1,565 SR
Queue Stats
406W - 326L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
Elliotperso
Danzaburou
Level 28
God Stats
7W - 3L
1,575 SR
Queue Stats
92W - 167L
1,285 Elo+
Solo
Izanami
Izanami
Scary Brandon4
Izanami
Level 144
God Stats
20W - 25L
1,474 SR
Queue Stats
739W - 619L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
8,429
648
9,610
9,634
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
Trey357
Susano
11
1 / 7 / 4
8,167
628
3,192
10,945
3,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
TriniTy aR
Jormungandr
13
4 / 7 / 3
10,266
790
11,999
16,476
12,387
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 8
10,081
775
12,307
12,994
6,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Elliotperso
Danzaburou
14
6 / 3 / 11
10,163
782
7,487
8,743
3,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 2 / 10
10,129
779
10,238
10,523
3,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
20
21
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
W
Danzaburou
Elliotperso
Danzaburou
6
3
11
3.83
L
2
7
2
0.43
W
6
2
10
5.5
L
Susano
Trey357
Susano
1
7
4
0.43
L
Jormungandr
TriniTy aR
Jormungandr
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,801
Damage
30,032
37,055
Taken
32,260
18,594
Mitigated
12,962
2,283
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,307
3,319
0
1,475
12,994
6,559
567
7,546
5,170
0
35,909
W
Danzaburou
Elliotperso
Danzaburou
7,487
1,674
29
2,089
8,743
3,007
1,279
6,723
1,728
0
22,217
L
9,610
621
311
522
9,634
2,830
0
392
9,242
31,010
0
W
10,238
6,965
0
2,011
10,523
3,396
1,209
7,611
2,664
0
42,443
L
Susano
Trey357
Susano
3,192
735
0
252
10,945
3,377
0
0
10,945
0
12,832
L
Jormungandr
TriniTy aR
Jormungandr
11,999
1,773
345
853
16,476
12,387
0
84
16,392
30,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,862
Gold Earned
30,373
108
Minions Killed
176
2
Camps Cleared
10
563,135
Distance Traveled
735,934
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,081
775
43
3
4
272,511
1
W
Danzaburou
10,163
782
49
4
1
229,170
1
L
Ah Puch
8,429
648
48
4
1
182,222
3
W
Izanami
10,129
779
84
6
5
234,253
2
L
Susano
8,167
628
19
1
0
174,261
0
L
Jormungandr
10,266
790
41
3
1
206,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role