Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Lmao Rain
Merlin
Level 43
God Stats
3W - 1L
1,617 SR
Queue Stats
114W - 50L
1,692 Elo+
Party 2
Mulan
Mulan
Magicwordd
Mulan
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
394W - 370L
1,644 Elo+
Party 2
Thor
Thor
ThanIsTheMan
Thor
Level 146
God Stats
10W - 17L
1,496 SR
Queue Stats
715W - 728L
1,640 Elo+
Party 2
Sobek
Sobek
Woodcoky
Sobek
Level 128
God Stats
3W - 1L
1,601 SR
Queue Stats
94W - 104L
1,517 Elo+
Party 2
Team Averages
Level 115
1,543 SR
1,598 Elo+

VS

Team Averages
Level 88
1,529 SR
1,515 Elo+
Ra
Ra
DRAGON GUNDAM
Ra
Level 42
God Stats
1W - 8L
1,333 SR
Queue Stats
183W - 205L
1,450 Elo+
Solo
Skadi
Skadi
DarkAster666
Skadi
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Mercury
Mercury
HaveFunInTeLobby
Mercury
Level 129
God Stats
6W - 9L
1,694 SR
Queue Stats
268W - 285L
1,548 Elo+
Party 1
Kukulkan
Kukulkan
Ms7DeadlySins
Kukulkan
Level 126
God Stats
6W - 6L
1,496 SR
Queue Stats
310W - 306L
1,525 Elo+
Party 1
Geb
Geb
buckinghammer79
Geb
Level 109
God Stats
18W - 12L
1,623 SR
Queue Stats
289W - 301L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 2 / 4
8,263
590
7,205
5,769
2,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Lmao Rain
Merlin
15
5 / 1 / 4
8,834
631
7,353
6,066
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
16
5 / 0 / 3
9,320
666
8,429
9,786
7,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

14
7 / 2 / 5
8,825
630
7,797
8,789
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Woodcoky
Sobek
10
1 / 1 / 11
7,055
504
3,731
9,119
7,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,922
494
2,953
9,821
4,057
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 6 / 2
6,491
464
5,705
9,289
2,112
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 5 / 1
7,714
551
4,757
10,410
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Ms7DeadlySins
Kukulkan
12
1 / 4 / 1
7,024
502
2,464
7,498
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 4 / 2
6,107
436
3,312
12,941
6,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
24
Kills
6
6
Deaths
24
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
4
4
L
0
5
0
0
L
1
6
2
0.33
L
4
5
1
0.9
W
Merlin
Lmao Rain
Merlin
5
1
4
7
W
Mulan
5
0
3
6.5
L
Kukulkan
Ms7DeadlySins
Kukulkan
1
4
1
0.38
W
7
2
5
4.75
W
Sobek
Woodcoky
Sobek
1
1
11
6.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,515
Damage
19,191
39,529
Taken
49,959
23,527
Mitigated
18,863
16,846
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,205
1,895
0
1,776
5,769
2,324
398
1,798
3,931
0
46,178
L
2,953
401
0
4,506
9,821
4,057
0
1,171
8,017
43,833
0
L
5,705
2,799
150
1,193
9,289
2,112
160
2,134
7,105
0
25,994
L
4,757
1,747
0
1,699
10,410
4,503
0
3,160
7,070
0
40,221
W
Merlin
Lmao Rain
Merlin
7,353
360
27
1,986
6,066
2,582
213
1,548
4,396
57,841
0
W
Mulan
8,429
1,474
0
6,070
9,786
7,425
350
2,443
7,343
3,321
59,381
L
Kukulkan
Ms7DeadlySins
Kukulkan
2,464
181
0
1,371
7,498
2,055
486
1,920
5,408
37,922
0
W
7,797
1,810
0
3,176
8,789
3,453
0
511
8,272
0
56,397
W
Sobek
Woodcoky
Sobek
3,731
279
370
3,441
9,119
7,743
0
2,213
6,858
11,065
0
L
3,312
292
1,090
2,863
12,941
6,136
0
3,307
9,472
16,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,297
Gold Earned
34,258
477
Minions Killed
369
0
Camps Cleared
0
1,403,466
Distance Traveled
1,297,854
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,263
590
83
6
0
260,213
0
L
Ra
6,922
494
114
8
0
247,517
3
L
Skadi
6,491
464
63
5
0
230,885
2
L
Mercury
7,714
551
87
6
0
299,822
0
W
Merlin
8,834
631
113
8
0
253,734
1
W
Mulan
9,320
666
153
11
0
290,779
2
L
Kukulkan
7,024
502
88
6
0
251,791
5
W
Thor
8,825
630
104
7
0
304,098
5
W
Sobek
7,055
504
24
2
0
294,642
4
L
Geb
6,107
436
17
1
0
267,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role