Player Matchup

King Arthur
King Arthur
F9Z AkirA
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 95L
1,524 Elo+
Party 2
Zeus
Zeus
Loulou632482
Zeus
Level 13
God Stats
3W - 1L
1,718 SR
Queue Stats
70W - 38L
1,912 Elo+
Party 2
Izanami
Izanami
Melounaky
Izanami
Level 109
God Stats
7W - 8L
1,532 SR
Queue Stats
121W - 106L
1,607 Elo+
Party 2
Team Averages
Level 50
1,583 SR
1,681 Elo+

VS

Team Averages
Level 62
1,476 SR
1,256 Elo+
Yemoja
Yemoja
Everty_Torex
Yemoja
Level 55
God Stats
3W - 2L
1,615 SR
Queue Stats
38W - 56L
1,350 Elo+
Party 1
Horus
Horus
LaMoulllllllla
Horus
Level 109
God Stats
0W - 2L
1,364 SR
Queue Stats
49W - 64L
1,422 Elo+
Party 1
Tyr
Tyr
RankeAli
Tyr
Level 22
God Stats
0W - 1L
1,449 SR
Queue Stats
5W - 21L
996 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
F9Z AkirA
King Arthur
13
2 / 2 / 12
9,196
657
7,985
10,716
8,578
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
10 / 2 / 4
10,680
763
25,299
8,467
3,622
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Melounaky
Izanami
14
2 / 2 / 10
9,355
668
10,474
10,386
4,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 4 / 3
8,712
622
6,663
15,821
12,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 4 / 1
9,592
685
10,811
16,660
9,212
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 4
8,005
572
4,190
18,482
11,548
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
14
Kills
6
6
Deaths
14
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
4
3
0.63
W
King Arthur
F9Z AkirA
King Arthur
2
2
12
4
L
5
4
1
1.38
W
10
2
4
6
W
Izanami
Melounaky
Izanami
2
2
10
3.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,758
Damage
21,664
29,569
Taken
50,963
17,107
Mitigated
33,654
5,645
Healing
9,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,663
687
1,469
2,497
15,821
12,894
0
9,725
6,096
26,424
0
W
King Arthur
F9Z AkirA
King Arthur
7,985
943
0
706
10,716
8,578
104
3,754
6,962
4,069
15,351
L
10,811
5,307
919
2,874
16,660
9,212
0
8,308
8,352
0
27,252
W
25,299
3,692
0
1,909
8,467
3,622
1,024
1,800
6,667
51,736
0
W
Izanami
Melounaky
Izanami
10,474
4,799
0
3,030
10,386
4,907
1,556
3,264
7,122
0
43,539
L
4,190
441
0
2,229
18,482
11,548
0
9,620
8,862
5,704
9,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,231
Gold Earned
26,309
161
Minions Killed
111
7
Camps Cleared
5
719,882
Distance Traveled
741,603
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,712
622
38
3
0
231,755
0
W
King Arthur
9,196
657
21
2
1
231,120
1
L
Horus
9,592
685
46
3
5
243,351
1
W
Zeus
10,680
763
59
4
1
251,473
5
W
Izanami
9,355
668
81
6
5
237,289
5
L
Tyr
8,005
572
27
2
0
266,497
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role