Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
I Bari I
Heimdallr
Level 122
God Stats
4W - 5L
1,497 SR
Queue Stats
250W - 198L
1,637 Elo+
Party 1
Apollo
Apollo
StraightSweaty
Apollo
Level 121
God Stats
39W - 19L
1,705 SR
Queue Stats
733W - 485L
1,661 Elo+
Party 1
Guan Yu
Guan Yu
Yummy Yummies
Guan Yu
Level 83
God Stats
13W - 4L
1,586 SR
Queue Stats
180W - 148L
1,564 Elo+
Party 1
Kukulkan
Kukulkan
xDGFaded
Kukulkan
Level 28
God Stats
9W - 5L
1,304 SR
Queue Stats
209W - 143L
1,633 Elo+
Party 1
Team Averages
Level 77
1,519 SR
1,599 Elo+

VS

Team Averages
Level 84
1,570 SR
1,547 Elo+
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Alt-account-only
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,729 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mystical-Sun-Tzu
Ah Muzen Cab
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 123L
1,556 Elo+
Party 2
Fafnir
Fafnir
erenluck7
Fafnir
Level 43
God Stats
25W - 15L
1,872 SR
Queue Stats
309W - 336L
1,472 Elo+
Solo
Nemesis
Nemesis
galletita kawai
Nemesis
Level 41
God Stats
1W - 1L
1,476 SR
Queue Stats
109W - 137L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 2 / 7
8,126
508
3,765
11,959
12,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
I Bari I
Heimdallr
15
3 / 0 / 3
8,791
549
6,976
6,418
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
9 / 0 / 2
10,708
669
9,939
8,505
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
13
1 / 2 / 5
8,103
506
2,868
8,992
7,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
xDGFaded
Kukulkan
15
4 / 2 / 3
8,742
546
8,443
7,354
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
3 / 6 / 0
8,273
517
10,366
13,181
4,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 1
6,220
389
2,096
4,132
1,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Mystical-Sun-Tzu
Ah Muzen Cab
10
1 / 7 / 1
6,587
412
6,381
10,305
2,109
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
erenluck7
Fafnir
11
0 / 1 / 3
7,212
451
3,936
13,176
13,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 2 / 2
7,347
459
4,318
8,604
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
17
Kills
6
6
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
2
7
1.75
L
Hel
 
Hel
3
6
0
0.5
L
1
1
1
1.5
W
Heimdallr
I Bari I
Heimdallr
3
0
3
4.5
L
Ah Muzen Cab
Mystical-Sun-Tzu
Ah Muzen Cab
1
7
1
0.21
W
9
0
2
10
W
Guan Yu
1
2
5
1.75
L
Fafnir
erenluck7
Fafnir
0
1
3
1.5
L
1
2
2
1
W
Kukulkan
xDGFaded
Kukulkan
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,991
Damage
27,097
43,228
Taken
49,398
28,653
Mitigated
24,353
13,091
Healing
15,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,765
687
415
4,846
11,959
12,882
240
4,771
7,060
12,603
0
L
Hel
 
Hel
10,366
515
1,045
4,722
13,181
4,884
0
3,483
9,698
63,151
0
L
2,096
852
0
1,983
4,132
1,735
0
0
4,132
17,783
0
W
Heimdallr
I Bari I
Heimdallr
6,976
3,226
0
3,323
6,418
2,337
328
592
5,826
0
69,581
L
Ah Muzen Cab
Mystical-Sun-Tzu
Ah Muzen Cab
6,381
2,905
0
1,926
10,305
2,109
0
1,409
8,896
0
38,276
W
9,939
4,320
0
534
8,505
2,999
208
2,725
5,680
0
96,835
W
Guan Yu
2,868
477
358
2,548
8,992
7,708
0
2,706
6,258
0
36,274
L
Fafnir
erenluck7
Fafnir
3,936
1,227
0
2,854
13,176
13,231
0
6,288
6,888
19,846
0
L
4,318
1,549
0
3,282
8,604
2,394
44
1,028
7,576
196
41,494
W
Kukulkan
xDGFaded
Kukulkan
8,443
1,052
0
1,067
7,354
2,727
0
5,145
1,851
64,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,470
Gold Earned
35,639
519
Minions Killed
351
0
Camps Cleared
0
1,540,392
Distance Traveled
1,315,719
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,126
508
26
2
0
296,853
4
L
Hel
8,273
517
118
7
0
282,592
3
L
Ymir
6,220
389
46
3
0
121,179
1
W
Heimdallr
8,791
549
128
8
0
285,629
2
L
Ah Muzen Cab
6,587
412
82
5
0
286,785
0
W
Apollo
10,708
669
161
10
0
341,791
1
W
Guan Yu
8,103
506
80
5
0
321,450
5
L
Fafnir
7,212
451
18
1
0
321,803
4
L
Nemesis
7,347
459
87
5
0
303,360
1
W
Kukulkan
8,742
546
124
8
0
294,669
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role