Player Matchup

Chiron
Chiron
 
Chiron
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ProStepbro
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,856 Elo+
Party 1
Fenrir
Fenrir
Synergy SA
Fenrir
Level 159
God Stats
10W - 4L
1,691 SR
Queue Stats
150W - 141L
1,646 Elo+
Party 1
Thanatos
Thanatos
TomuraToga
Thanatos
Level 160
God Stats
18W - 10L
1,621 SR
Queue Stats
66W - 51L
1,659 Elo+
Party 1
Ra
Ra
Zailea
Ra
Level 160
God Stats
1W - 2L
1,111 SR
Queue Stats
173W - 155L
1,631 Elo+
Party 1
Team Averages
Level 121
1,484 SR
1,659 Elo+

VS

Team Averages
Level 62
1,472 SR
1,521 Elo+
Zeus
Zeus
PrimordIal0
Zeus
Level 37
God Stats
18W - 8L
1,666 SR
Queue Stats
362W - 334L
1,586 Elo+
Solo
Cupid
Cupid
TarHeelNationCH
Cupid
Level 67
God Stats
0W - 3L
1,188 SR
Queue Stats
112W - 97L
1,579 Elo+
Party 2
Bakasura
Bakasura
YouRocKancelThat
Bakasura
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 191L
1,460 Elo+
Solo
Ymir
Ymir
aManNowDead
Ymir
Level 96
God Stats
86W - 91L
1,550 SR
Queue Stats
808W - 755L
1,502 Elo+
Party 2
Ganesha
Ganesha
thiccallipygian
Ganesha
Level 69
God Stats
31W - 34L
1,457 SR
Queue Stats
151W - 133L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 1 / 1
8,111
624
3,897
6,089
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
ProStepbro
Bellona
15
5 / 1 / 4
9,161
705
7,967
12,012
7,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Synergy SA
Fenrir
11
3 / 1 / 7
7,235
557
4,187
8,940
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Thanatos
TomuraToga
Thanatos
14
8 / 3 / 2
8,470
652
6,597
8,674
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
13
2 / 2 / 5
7,811
601
6,551
7,599
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,968
459
5,189
6,996
2,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 2 / 1
7,062
543
3,006
5,355
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 2 / 2
7,672
590
3,988
9,667
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 7 / 1
7,205
554
5,049
10,464
8,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 4 / 4
6,177
475
1,957
8,607
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
19
Kills
8
8
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
1
1
1.5
L
0
4
1
0.13
W
Bellona
ProStepbro
Bellona
5
1
4
7
W
Fenrir
Synergy SA
Fenrir
3
1
7
6.5
L
1
2
1
0.75
W
Thanatos
TomuraToga
Thanatos
8
3
2
3
L
5
2
2
3
W
Ra
2
2
5
2.25
L
2
7
1
0.36
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,199
Damage
19,189
43,314
Taken
41,089
21,536
Mitigated
20,913
25,817
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,897
1,499
393
3,910
6,089
1,483
660
492
5,597
0
64,742
L
5,189
527
0
2,105
6,996
2,210
0
1,901
5,001
40,610
0
W
Bellona
ProStepbro
Bellona
7,967
4,197
0
6,496
12,012
7,354
84
3,534
8,398
0
55,480
W
Fenrir
Synergy SA
Fenrir
4,187
991
0
2,601
8,940
6,912
0
2,426
6,484
94
10,428
L
3,006
1,641
0
2,108
5,355
1,109
0
0
5,355
0
49,488
W
Thanatos
TomuraToga
Thanatos
6,597
1,623
0
7,852
8,674
2,857
222
2,117
6,312
0
41,545
L
3,988
2,503
0
4,935
9,667
2,907
0
1,295
8,230
0
35,616
W
Ra
6,551
524
1,129
3,436
7,599
2,930
886
3,626
3,679
57,861
0
L
5,049
2,201
0
445
10,464
8,489
0
573
9,863
34,047
0
L
1,957
126
0
1,174
8,607
6,198
0
2,486
5,995
15,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,788
Gold Earned
34,084
480
Minions Killed
371
0
Camps Cleared
0
1,335,427
Distance Traveled
1,260,122
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,111
624
136
10
0
249,496
2
L
Zeus
5,968
459
88
7
0
224,932
2
W
Bellona
9,161
705
123
9
0
289,126
1
W
Fenrir
7,235
557
8
1
0
266,811
3
L
Cupid
7,062
543
119
9
0
234,269
4
W
Thanatos
8,470
652
83
6
0
274,600
4
L
Bakasura
7,672
590
84
6
0
317,529
3
W
Ra
7,811
601
130
10
0
255,394
2
L
Ymir
7,205
554
73
6
0
225,417
8
L
Ganesha
6,177
475
7
1
0
257,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role