Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
L0rd 2Tap
Tiamat
Level 153
God Stats
50W - 37L
1,515 SR
Queue Stats
441W - 599L
1,368 Elo+
Solo
Danzaburou
Danzaburou
Pyscho_con
Danzaburou
Level 66
God Stats
3W - 2L
1,685 SR
Queue Stats
7W - 11L
1,698 Elo+
Solo
Team Averages
Level 94
1,566 SR
1,522 Elo+

VS

Team Averages
Level 62
1,476 SR
1,373 Elo+
Geb
Geb
Dios Worldx
Geb
Level 62
God Stats
41W - 32L
1,532 SR
Queue Stats
439W - 496L
1,372 Elo+
Party 1
Danzaburou
Danzaburou
Giovanne39
Danzaburou
Level 61
God Stats
2W - 2L
1,395 SR
Queue Stats
16W - 18L
1,338 Elo+
Solo
Baron Samedi
Baron Samedi
ItsMarcBih
Baron Samedi
Level 63
God Stats
4W - 5L
1,500 SR
Queue Stats
463W - 495L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 4 / 5
10,548
659
8,584
23,415
33,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tiamat
L0rd 2Tap
Tiamat
11
2 / 6 / 2
9,851
616
5,405
12,411
7,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Pyscho_con
Danzaburou
14
3 / 4 / 2
10,115
632
13,016
13,585
5,751
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 12
10,363
648
8,837
21,471
24,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Giovanne39
Danzaburou
15
4 / 1 / 9
11,103
694
13,381
12,063
5,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
ItsMarcBih
Baron Samedi
14
8 / 3 / 6
11,348
709
16,823
11,882
6,406
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
14
14
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
4
5
0.88
W
2
2
12
4
W
Danzaburou
Giovanne39
Danzaburou
4
1
9
8.5
W
Baron Samedi
ItsMarcBih
Baron Samedi
8
3
6
3.67
L
Tiamat
L0rd 2Tap
Tiamat
2
6
2
0.5
L
Danzaburou
Pyscho_con
Danzaburou
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,005
Damage
39,041
49,411
Taken
45,416
46,060
Mitigated
36,289
7,423
Healing
14,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,584
492
0
3,714
23,415
33,158
114
7,641
15,774
25,101
0
W
8,837
880
34
4,479
21,471
24,257
195
5,881
15,590
23,326
0
W
Danzaburou
Giovanne39
Danzaburou
13,381
6,067
0
2,569
12,063
5,626
2,329
4,485
7,578
0
52,362
W
Baron Samedi
ItsMarcBih
Baron Samedi
16,823
2,378
3,933
3,926
11,882
6,406
561
4,242
7,640
34,791
0
L
Tiamat
L0rd 2Tap
Tiamat
5,405
229
372
1,505
12,411
7,151
185
8,283
4,128
20,122
0
L
Danzaburou
Pyscho_con
Danzaburou
13,016
4,627
371
1,461
13,585
5,751
160
9,965
3,620
0
42,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,514
Gold Earned
32,814
129
Minions Killed
156
4
Camps Cleared
3
685,393
Distance Traveled
786,044
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,548
659
22
1
0
292,610
2
W
Geb
10,363
648
30
2
1
284,508
1
W
Danzaburou
11,103
694
78
5
1
262,164
0
W
Baron Samedi
11,348
709
48
3
1
239,372
0
L
Tiamat
9,851
616
33
2
3
138,947
0
L
Danzaburou
10,115
632
74
5
1
253,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role