Player Matchup

Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EvilErv
Ymir
Level 67
God Stats
18W - 15L
1,664 SR
Queue Stats
84W - 119L
1,489 Elo+
Party 2
Charybdis
Charybdis
Talickk
Charybdis
Level 63
God Stats
5W - 9L
1,459 SR
Queue Stats
106W - 104L
1,601 Elo+
Party 2
Team Averages
Level 95
1,541 SR
1,530 Elo+

VS

Team Averages
Level 79
1,754 SR
1,555 Elo+
Hun Batz
Hun Batz
BabySwaggerex
Hun Batz
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 150L
1,482 Elo+
Solo
Ares
Ares
CostcoWater
Ares
Level 50
God Stats
2W - 0L
2,022 SR
Queue Stats
29W - 35L
1,449 Elo+
Party 1
Chang'e
Chang'e
Kanavî
Chang'e
Level 107
God Stats
1W - 1L
1,740 SR
Queue Stats
70W - 48L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 3 / 3
9,498
594
19,069
8,707
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
EvilErv
Ymir
12
1 / 3 / 6
10,222
639
8,329
21,325
29,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Talickk
Charybdis
14
4 / 6 / 1
10,134
633
17,110
13,531
6,005
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BabySwaggerex
Hun Batz
14
3 / 3 / 8
10,828
677
13,676
19,137
8,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 3 / 8
11,764
735
10,502
25,471
23,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Kanavî
Chang'e
16
6 / 1 / 6
11,365
710
14,797
14,466
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
12
12
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
3
1.17
W
Hun Batz
BabySwaggerex
Hun Batz
3
3
8
2.33
W
3
3
8
2.33
L
Ymir
EvilErv
Ymir
1
3
6
1.33
W
Chang'e
Kanavî
Chang'e
6
1
6
9
L
Charybdis
Talickk
Charybdis
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,508
Damage
38,975
43,563
Taken
59,074
38,872
Mitigated
38,130
4,883
Healing
33,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
19,069
442
0
1,524
8,707
3,720
57
5,184
3,523
61,042
0
W
Hun Batz
BabySwaggerex
Hun Batz
13,676
3,128
0
5,132
19,137
8,441
1,735
9,832
9,305
0
57,308
W
10,502
1,210
0
4,982
25,471
23,455
874
10,792
14,679
24,090
0
L
Ymir
EvilErv
Ymir
8,329
1,293
0
919
21,325
29,147
0
13,168
8,157
15,514
0
W
Chang'e
Kanavî
Chang'e
14,797
1,311
12,736
10,397
14,466
6,234
757
8,060
6,406
48,605
0
L
Charybdis
Talickk
Charybdis
17,110
9,232
0
2,440
13,531
6,005
496
7,188
6,343
0
40,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,854
Gold Earned
33,957
166
Minions Killed
188
7
Camps Cleared
8
831,581
Distance Traveled
891,342
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,498
594
96
6
3
283,484
4
W
Hun Batz
10,828
677
84
5
3
309,101
3
W
Ares
11,764
735
27
2
3
277,490
2
L
Ymir
10,222
639
6
0
0
287,693
2
W
Chang'e
11,365
710
77
5
2
304,751
4
L
Charybdis
10,134
633
64
4
4
260,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role