Player Matchup

Sol
Sol
BIOTJenova
Sol
Level 128
God Stats
5W - 8L
1,383 SR
Queue Stats
324W - 307L
1,558 Elo+
Party 4
Ganesha
Ganesha
BiotAdadoum
Ganesha
Level 142
God Stats
1W - 1L
1,301 SR
Queue Stats
281W - 269L
1,552 Elo+
Party 4
Chaac
Chaac
Flame
Chaac
Level 119
God Stats
2W - 0L
1,660 SR
Queue Stats
66W - 60L
1,547 Elo+
Party 2
Nu Wa
Nu Wa
THE_BRUJO--
Nu Wa
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 50L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
vCZvChapaz
Ao Kuang
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,549 Elo+
Party 2
Team Averages
Level 107
1,469 SR
1,533 Elo+

VS

Team Averages
Level 118
1,525 SR
1,561 Elo+
Ratatoskr
Ratatoskr
Almost_Bald8
Ratatoskr
Level 159
God Stats
0W - 2L
1,457 SR
Queue Stats
127W - 115L
1,600 Elo+
Party 1
Hun Batz
Hun Batz
BaldM8
Hun Batz
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 65L
1,630 Elo+
Party 1
Neith
Neith
CaptainWulf
Neith
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 195L
1,570 Elo+
Party 3
Janus
Janus
Duraliev
Janus
Level 141
God Stats
10W - 17L
1,368 SR
Queue Stats
944W - 946L
1,524 Elo+
Solo
Nu Wa
Nu Wa
MightyWalfisch
Nu Wa
Level 33
God Stats
2W - 4L
1,799 SR
Queue Stats
73W - 71L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 20
11,771
785
15,295
14,010
5,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
BiotAdadoum
Ganesha
18
0 / 5 / 34
11,497
766
8,151
21,392
24,474
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Flame
Chaac
20
26 / 4 / 10
15,143
1,010
33,941
35,552
47,889
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 7 / 22
11,992
799
13,810
11,361
4,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
vCZvChapaz
Ao Kuang
19
7 / 8 / 13
11,747
783
10,714
22,798
15,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Almost_Bald8
Ratatoskr
18
6 / 11 / 9
11,096
740
14,471
25,429
27,765
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Hun Batz
BaldM8
Hun Batz
17
7 / 8 / 13
10,700
713
18,131
17,474
14,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

20
7 / 9 / 8
12,186
812
18,908
16,061
6,407
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Duraliev
Janus
19
8 / 7 / 14
11,630
775
18,269
15,619
6,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
1 / 9 / 15
10,454
697
13,321
16,632
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
88
43
Kills
29
29
Deaths
44
99
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Almost_Bald8
Ratatoskr
6
11
9
0.95
W
5
5
20
3
L
Hun Batz
BaldM8
Hun Batz
7
8
13
1.69
W
Ganesha
BiotAdadoum
Ganesha
0
5
34
3.4
L
7
9
8
1.22
L
Janus
Duraliev
Janus
8
7
14
2.14
W
Chaac
Flame
Chaac
26
4
10
7.75
L
1
9
15
0.94
W
5
7
22
2.29
W
Ao Kuang
vCZvChapaz
Ao Kuang
7
8
13
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,911
Damage
83,100
105,113
Taken
91,215
97,938
Mitigated
60,768
48,510
Healing
23,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Almost_Bald8
Ratatoskr
14,471
2,078
1,953
5,683
25,429
27,765
32
12,394
12,168
399
31,828
W
15,295
4,505
1,765
3,927
14,010
5,583
1,727
4,930
8,883
42,204
0
L
Hun Batz
BaldM8
Hun Batz
18,131
4,418
2,330
3,334
17,474
14,987
124
11,085
6,095
618
26,925
W
Ganesha
BiotAdadoum
Ganesha
8,151
701
2,563
4,624
21,392
24,474
91
7,781
12,950
20,760
0
L
18,908
10,161
34
3,095
16,061
6,407
792
8,250
7,620
0
36,128
L
Janus
Duraliev
Janus
18,269
894
1,585
3,793
15,619
6,361
124
8,614
6,519
45,415
0
W
Chaac
Flame
Chaac
33,941
4,682
2,015
20,703
35,552
47,889
2,040
10,171
24,632
0
59,966
L
13,321
2,697
106
1,358
16,632
5,248
234
7,627
8,518
24,132
0
W
13,810
2,488
1,585
1,217
11,361
4,213
1,554
2,613
8,336
28,184
0
W
Ao Kuang
vCZvChapaz
Ao Kuang
10,714
3,496
2,447
7,664
22,798
15,779
452
6,911
15,178
15,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,150
Gold Earned
56,066
167
Minions Killed
166
0
Camps Cleared
0
1,315,304
Distance Traveled
1,217,503
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
11,096
740
21
1
0
248,081
0
W
Sol
11,771
785
70
5
0
251,525
0
L
Hun Batz
10,700
713
16
1
0
238,938
1
W
Ganesha
11,497
766
6
0
0
264,312
0
L
Neith
12,186
812
38
3
0
220,985
1
L
Janus
11,630
775
68
5
0
264,048
1
W
Chaac
15,143
1,010
47
3
0
292,351
0
L
Nu Wa
10,454
697
23
2
0
245,451
3
W
Nu Wa
11,992
799
27
2
0
247,721
0
W
Ao Kuang
11,747
783
17
1
0
259,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role