Player Matchup

Baron Samedi
Baron Samedi
MrSTBcuz
Baron Samedi
Level 31
God Stats
39W - 38L
1,553 SR
Queue Stats
118W - 146L
1,394 Elo+
Party 1
Bellona
Bellona
inGubWeTrustxiOE
Bellona
Level 4
God Stats
14W - 17L
1,500 SR
Queue Stats
22W - 35L
1,500 Elo+
Party 1
Charybdis
Charybdis
wofl0513
Charybdis
Level 58
God Stats
5W - 2L
1,381 SR
Queue Stats
26W - 36L
1,310 Elo+
Solo
Team Averages
Level 31
1,478 SR
1,401 Elo+

VS

Team Averages
Level 97
1,463 SR
1,360 Elo+
Nox
Nox
AWrathBornA
Nox
Level 91
God Stats
6W - 6L
1,500 SR
Queue Stats
75W - 87L
1,389 Elo+
Party 2
Sol
Sol
BeOneWithNATURE
Sol
Level 81
God Stats
4W - 12L
1,284 SR
Queue Stats
253W - 307L
1,341 Elo+
Solo
Artemis
Artemis
QSM THUNDER
Artemis
Level 119
God Stats
3W - 6L
1,607 SR
Queue Stats
85W - 76L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MrSTBcuz
Baron Samedi
17
9 / 3 / 10
12,473
693
15,346
20,025
10,462
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 0 / 16
11,477
638
9,274
15,205
20,599
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charybdis
wofl0513
Charybdis
17
11 / 2 / 9
13,019
723
14,772
13,590
6,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
10,439
580
6,828
11,980
4,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 12 / 3
11,248
625
14,138
20,281
6,417
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
QSM THUNDER
Artemis
14
2 / 4 / 2
10,833
602
13,335
12,637
5,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
22
Kills
5
5
Deaths
22
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
2
12
3
0.29
W
Baron Samedi
MrSTBcuz
Baron Samedi
9
3
10
4.67
L
Artemis
QSM THUNDER
Artemis
2
4
2
0.75
W
2
0
16
10
W
Charybdis
wofl0513
Charybdis
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,392
Damage
34,301
48,820
Taken
44,898
37,444
Mitigated
15,953
16,631
Healing
6,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,828
917
385
812
11,980
4,536
0
4,081
7,899
20,074
0
L
14,138
4,735
0
2,743
20,281
6,417
0
7,432
12,849
41,973
0
W
Baron Samedi
MrSTBcuz
Baron Samedi
15,346
1,421
2,328
9,218
20,025
10,462
1,113
10,029
9,776
51,509
0
L
Artemis
QSM THUNDER
Artemis
13,335
5,727
0
2,467
12,637
5,000
52
4,351
8,286
0
43,293
W
9,274
1,604
0
1,854
15,205
20,599
404
6,446
8,585
0
28,074
W
Charybdis
wofl0513
Charybdis
14,772
7,310
0
3,231
13,590
6,383
1,812
5,180
8,370
0
59,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,969
Gold Earned
32,520
198
Minions Killed
163
9
Camps Cleared
5
948,609
Distance Traveled
787,789
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,439
580
31
2
1
287,970
7
L
Sol
11,248
625
67
4
3
228,683
2
W
Baron Samedi
12,473
693
85
5
1
287,201
2
L
Artemis
10,833
602
65
4
1
271,136
4
W
Bellona
11,477
638
32
2
2
357,231
4
W
Charybdis
13,019
723
81
5
6
304,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role