Player Matchup

Anubis
Anubis
Baltizare
Anubis
Level 108
God Stats
90W - 98L
1,468 SR
Queue Stats
269W - 295L
1,442 Elo+
Solo
Jing Wei
Jing Wei
Cheddarchy
Jing Wei
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 12L
1,428 Elo+
Party 2
Kuzenbo
Kuzenbo
MercySym
Kuzenbo
Level 56
God Stats
1W - 1L
1,298 SR
Queue Stats
239W - 269L
1,454 Elo+
Solo
Hercules
Hercules
ROSEnXOs
Hercules
Level 62
God Stats
6W - 6L
1,561 SR
Queue Stats
573W - 598L
1,546 Elo+
Solo
Bastet
Bastet
WizardOfEdge
Bastet
Level 121
God Stats
3W - 0L
1,698 SR
Queue Stats
74W - 68L
1,461 Elo+
Party 2
Team Averages
Level 86
1,505 SR
1,466 Elo+

VS

Team Averages
Level 101
1,491 SR
1,493 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
AgentOfThunder57
Hachiman
Level 65
God Stats
7W - 6L
1,453 SR
Queue Stats
90W - 89L
1,493 Elo+
Party 1
Geb
Geb
MasterSadChild
Geb
Level 127
God Stats
1W - 4L
1,606 SR
Queue Stats
28W - 32L
1,489 Elo+
Solo
Discordia
Discordia
Zeeroyo
Discordia
Level 143
God Stats
1W - 4L
1,374 SR
Queue Stats
21W - 27L
1,539 Elo+
Party 1
Nemesis
Nemesis
young 6euno
Nemesis
Level 156
God Stats
21W - 22L
1,523 SR
Queue Stats
1,160W - 1,208L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Baltizare
Anubis
18
3 / 2 / 15
10,755
978
12,283
10,507
5,267
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Cheddarchy
Jing Wei
18
8 / 5 / 16
11,935
1,085
20,906
15,200
6,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
MercySym
Kuzenbo
17
4 / 2 / 10
10,090
917
12,052
15,521
18,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
ROSEnXOs
Hercules
18
6 / 1 / 16
11,274
1,025
13,676
14,000
8,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bastet
18
10 / 2 / 14
12,615
1,147
19,825
14,071
5,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

240

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
0 / 7 / 3
9,395
854
9,962
21,857
13,009
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 2 / 4
10,378
943
7,405
11,284
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 7 / 9
11,018
1,002
13,530
23,399
13,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Zeeroyo
Discordia
17
4 / 5 / 4
11,308
1,028
17,486
9,141
2,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
young 6euno
Nemesis
16
3 / 10 / 6
10,529
957
16,550
22,494
9,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
38
31
Kills
12
12
Deaths
31
71
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
7
3
0.21
L
3
2
4
2.5
W
Anubis
Baltizare
Anubis
3
2
15
5.25
W
Jing Wei
Cheddarchy
Jing Wei
8
5
16
3.2
L
2
7
9
0.93
W
Kuzenbo
MercySym
Kuzenbo
4
2
10
4.5
W
Hercules
ROSEnXOs
Hercules
6
1
16
14
W
Bastet
10
2
14
8.5
L
Discordia
Zeeroyo
Discordia
4
5
4
1.2
L
Nemesis
young 6euno
Nemesis
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,742
Damage
64,933
69,299
Taken
88,175
43,986
Mitigated
43,124
11,274
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,962
815
86
2,537
21,857
13,009
0
7,266
14,315
29,323
0
L
7,405
4,649
0
2,429
11,284
4,395
0
1,850
9,259
0
26,164
W
Anubis
Baltizare
Anubis
12,283
603
330
1,560
10,507
5,267
0
4,830
5,313
35,977
0
W
Jing Wei
Cheddarchy
Jing Wei
20,906
14,863
0
2,793
15,200
6,027
0
9,084
5,845
0
33,245
L
13,530
1,376
751
1,980
23,399
13,088
0
10,268
12,859
22,498
0
W
Kuzenbo
MercySym
Kuzenbo
12,052
3,425
349
735
15,521
18,126
0
10,211
5,135
21,752
0
W
Hercules
ROSEnXOs
Hercules
13,676
4,912
0
3,109
14,000
8,883
0
8,924
4,853
0
25,884
W
Bastet
19,825
5,343
0
2,398
14,071
5,683
0
7,929
5,871
0
34,101
L
Discordia
Zeeroyo
Discordia
17,486
1,022
0
250
9,141
2,752
0
1,008
8,081
48,355
0
L
Nemesis
young 6euno
Nemesis
16,550
8,599
0
2,362
22,494
9,880
0
3,943
18,130
0
23,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,669
Gold Earned
52,628
154
Minions Killed
180
7
Camps Cleared
8
1,025,326
Distance Traveled
1,057,614
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,395
854
31
3
0
197,166
1
L
Hachiman
10,378
943
43
4
1
209,545
0
W
Anubis
10,755
978
50
5
4
178,872
1
W
Jing Wei
11,935
1,085
38
3
1
197,785
0
L
Geb
11,018
1,002
23
2
2
230,373
0
W
Kuzenbo
10,090
917
15
1
1
190,027
0
W
Hercules
11,274
1,025
27
2
1
220,977
2
W
Bastet
12,615
1,147
24
2
0
237,665
0
L
Discordia
11,308
1,028
68
6
2
191,621
1
L
Nemesis
10,529
957
15
1
3
228,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role