Player Matchup

King Arthur
King Arthur
Benbenbond008
King Arthur
Level 28
God Stats
5W - 5L
1,459 SR
Queue Stats
74W - 71L
1,320 Elo+
Solo
Kukulkan
Kukulkan
GuardianDown94
Kukulkan
Level 29
God Stats
14W - 7L
1,649 SR
Queue Stats
121W - 138L
1,469 Elo+
Party 1
Ao Kuang
Ao Kuang
Squitty_
Ao Kuang
Level 29
God Stats
7W - 5L
1,379 SR
Queue Stats
114W - 138L
1,430 Elo+
Party 1
Jormungandr
Jormungandr
Zagatore
Jormungandr
Level 33
God Stats
3W - 2L
1,500 SR
Queue Stats
127W - 150L
1,454 Elo+
Party 1
Izanami
Izanami
spebblels
Izanami
Level 26
God Stats
8W - 17L
1,212 SR
Queue Stats
81W - 136L
1,275 Elo+
Party 1
Team Averages
Level 29
1,440 SR
1,390 Elo+

VS

Team Averages
Level 30
1,466 SR
1,258 Elo+
Izanami
Izanami
Killmushroom75
Izanami
Level 28
God Stats
19W - 27L
1,386 SR
Queue Stats
44W - 80L
1,196 Elo+
Party 2
Artemis
Artemis
Mitchlad420
Artemis
Level 10
God Stats
0W - 1L
1,547 SR
Queue Stats
2W - 2L
1,399 Elo+
Solo
Set
Set
Tdoc58
Set
Level 13
God Stats
1W - 3L
1,541 SR
Queue Stats
16W - 33L
1,091 Elo+
Party 2
Zeus
Zeus
The3rd_neliel
Zeus
Level 74
God Stats
4W - 8L
1,217 SR
Queue Stats
442W - 544L
1,317 Elo+
Party 2
Jing Wei
Jing Wei
therealyegor
Jing Wei
Level 25
God Stats
31W - 18L
1,641 SR
Queue Stats
40W - 29L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Benbenbond008
King Arthur
18
4 / 1 / 3
11,493
547
6,274
12,826
12,632
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
19
4 / 1 / 3
11,577
551
8,778
7,322
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Squitty_
Ao Kuang
17
8 / 2 / 3
11,442
545
9,350
14,272
5,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Zagatore
Jormungandr
14
3 / 3 / 5
9,304
443
5,396
18,334
14,886
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
spebblels
Izanami
13
2 / 4 / 4
8,759
417
3,841
9,946
3,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 4
10,907
519
8,111
10,865
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Mitchlad420
Artemis
9
1 / 8 / 3
7,305
348
3,766
7,737
2,347
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Set
Tdoc58
Set
15
4 / 4 / 2
9,479
451
8,556
14,793
9,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 3 / 3
9,525
454
16,874
8,783
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
therealyegor
Jing Wei
13
0 / 4 / 0
8,534
406
1,298
8,007
2,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
21
Kills
11
11
Deaths
21
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Benbenbond008
King Arthur
4
1
3
5.5
W
Kukulkan
4
1
3
5.5
L
3
2
4
2.5
L
Artemis
Mitchlad420
Artemis
1
8
3
0.31
W
Ao Kuang
Squitty_
Ao Kuang
8
2
3
4.75
L
Set
Tdoc58
Set
4
4
2
1.25
L
3
3
3
1.5
W
Jormungandr
Zagatore
Jormungandr
3
3
5
1.83
W
Izanami
spebblels
Izanami
2
4
4
1
L
Jing Wei
therealyegor
Jing Wei
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,639
Damage
38,605
62,700
Taken
50,185
39,165
Mitigated
19,972
8,416
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Benbenbond008
King Arthur
6,274
544
0
625
12,826
12,632
420
347
12,479
12,551
62,519
W
Kukulkan
8,778
556
0
2,186
7,322
3,050
3,471
2,415
4,907
91,944
0
L
8,111
5,520
254
3,149
10,865
3,383
2,223
5,866
4,999
0
94,080
L
Artemis
Mitchlad420
Artemis
3,766
2,483
0
0
7,737
2,347
144
4,923
2,814
0
6,845
W
Ao Kuang
Squitty_
Ao Kuang
9,350
2,516
193
3,349
14,272
5,476
912
5,679
8,593
68,806
0
L
Set
Tdoc58
Set
8,556
3,945
0
2,078
14,793
9,409
0
4,823
9,970
0
57,779
L
16,874
2,237
0
1,573
8,783
2,556
495
4,659
4,124
69,431
0
W
Jormungandr
Zagatore
Jormungandr
5,396
1,905
45
1,060
18,334
14,886
1,011
4,948
13,386
33,505
0
W
Izanami
spebblels
Izanami
3,841
2,424
0
958
9,946
3,121
1,650
3,485
6,461
0
45,697
L
Jing Wei
therealyegor
Jing Wei
1,298
829
0
945
8,007
2,277
1,234
4,024
3,983
0
42,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,575
Gold Earned
45,750
587
Minions Killed
473
0
Camps Cleared
0
1,983,048
Distance Traveled
1,752,237
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,493
547
150
7
0
396,094
2
W
Kukulkan
11,577
551
181
9
0
370,840
8
L
Izanami
10,907
519
156
7
0
370,056
4
L
Artemis
7,305
348
18
1
0
269,978
1
W
Ao Kuang
11,442
545
115
5
0
422,667
2
L
Set
9,479
451
102
5
0
421,735
0
L
Zeus
9,525
454
107
5
0
377,018
0
W
Jormungandr
9,304
443
64
3
0
387,261
0
W
Izanami
8,759
417
77
4
0
406,186
0
L
Jing Wei
8,534
406
90
4
0
313,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role