Player Matchup

Awilix
Awilix
 
Awilix
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Telluright
Aphrodite
Level 89
God Stats
2W - 1L
1,512 SR
Queue Stats
134W - 93L
1,627 Elo+
Party 1
Medusa
Medusa
TiSkotina
Medusa
Level 94
God Stats
2W - 1L
1,746 SR
Queue Stats
11W - 4L
1,688 Elo+
Party 1
Baron Samedi
Baron Samedi
VeggetaDark
Baron Samedi
Level 28
God Stats
1W - 0L
1,891 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Ganesha
Ganesha
goldenlanz
Ganesha
Level 69
God Stats
1W - 0L
1,727 SR
Queue Stats
57W - 37L
1,574 Elo+
Party 1
Team Averages
Level 87
1,675 SR
1,578 Elo+

VS

Team Averages
Level 81
1,499 SR
1,510 Elo+
Zeus
Zeus
 
Zeus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AmazingNiara
Nu Wa
Level 15
God Stats
13W - 20L
1,414 SR
Queue Stats
14W - 24L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Elfydia
Sylvanus
Level 48
God Stats
23W - 25L
1,560 SR
Queue Stats
79W - 81L
1,478 Elo+
Party 2
Hou Yi
Hou Yi
Heriidor
Hou Yi
Level 140
God Stats
1W - 4L
1,308 SR
Queue Stats
116W - 99L
1,544 Elo+
Party 2
Ah Puch
Ah Puch
Hoers
Ah Puch
Level 98
God Stats
1W - 1L
1,715 SR
Queue Stats
34W - 36L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
11 / 2 / 7
9,233
1,154
8,249
8,476
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Telluright
Aphrodite
13
3 / 2 / 16
7,635
954
5,139
8,270
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
TiSkotina
Medusa
16
9 / 0 / 8
9,469
1,184
11,990
5,458
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
VeggetaDark
Baron Samedi
11
3 / 1 / 11
7,249
906
3,897
6,200
2,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
goldenlanz
Ganesha
13
0 / 1 / 17
7,813
977
7,554
11,884
9,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
4 / 8 / 1
6,799
850
8,751
7,812
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 4 / 2
5,002
625
2,013
6,053
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Elfydia
Sylvanus
11
1 / 5 / 3
6,461
808
3,799
10,264
8,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Heriidor
Hou Yi
11
0 / 2 / 6
6,095
762
5,864
7,994
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Hoers
Ah Puch
12
1 / 7 / 4
6,373
797
8,743
7,985
2,555
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
26
Kills
6
6
Deaths
26
59
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
11
2
7
7.25
L
Zeus
 
Zeus
4
8
1
0.56
L
0
4
2
0.25
L
Sylvanus
Elfydia
Sylvanus
1
5
3
0.5
L
Hou Yi
Heriidor
Hou Yi
0
2
6
1.5
L
Ah Puch
Hoers
Ah Puch
1
7
4
0.43
W
Aphrodite
Telluright
Aphrodite
3
2
16
5.5
W
Medusa
TiSkotina
Medusa
9
0
8
13
W
Baron Samedi
VeggetaDark
Baron Samedi
3
1
11
8.5
W
Ganesha
goldenlanz
Ganesha
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,829
Damage
29,170
40,288
Taken
40,108
20,685
Mitigated
17,116
19,339
Healing
3,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,249
2,905
0
581
8,476
3,147
703
5,839
2,637
0
17,778
L
Zeus
 
Zeus
8,751
1,548
0
0
7,812
2,216
0
2,466
5,346
16,888
0
L
2,013
510
0
100
6,053
1,570
0
3,005
3,048
5,847
0
L
Sylvanus
Elfydia
Sylvanus
3,799
726
1,171
1,578
10,264
8,394
0
4,155
6,109
6,545
0
L
Hou Yi
Heriidor
Hou Yi
5,864
2,721
0
500
7,994
2,381
0
4,319
3,675
0
23,307
L
Ah Puch
Hoers
Ah Puch
8,743
86
0
0
7,985
2,555
0
2,645
5,340
19,299
0
W
Aphrodite
Telluright
Aphrodite
5,139
749
5,321
5,789
8,270
3,756
240
5,323
2,947
16,340
0
W
Medusa
TiSkotina
Medusa
11,990
4,871
0
1,885
5,458
2,136
3,778
3,515
1,943
0
46,310
W
Baron Samedi
VeggetaDark
Baron Samedi
3,897
679
1,927
1,332
6,200
2,492
278
2,989
3,211
12,826
0
W
Ganesha
goldenlanz
Ganesha
7,554
454
0
2,504
11,884
9,154
0
5,840
6,044
20,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,399
Gold Earned
30,730
200
Minions Killed
109
8
Camps Cleared
2
856,201
Distance Traveled
655,848
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,233
1,154
26
3
4
195,311
1
L
Zeus
6,799
850
18
2
1
113,252
2
L
Nu Wa
5,002
625
7
1
0
128,193
0
L
Sylvanus
6,461
808
10
1
0
135,916
1
L
Hou Yi
6,095
762
45
6
0
147,430
4
L
Ah Puch
6,373
797
29
4
1
131,057
1
W
Aphrodite
7,635
954
34
4
0
170,007
0
W
Medusa
9,469
1,184
112
14
3
170,166
1
W
Baron Samedi
7,249
906
22
3
0
133,078
0
W
Ganesha
7,813
977
6
1
1
187,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role