Player Matchup

Ullr
Ullr
B3NJ3MAN0_
Ullr
Level 160
God Stats
3W - 4L
1,586 SR
Queue Stats
66W - 41L
1,631 Elo+
Party 1
Chang'e
Chang'e
OminousUsurper
Chang'e
Level 123
God Stats
47W - 47L
1,601 SR
Queue Stats
531W - 635L
1,444 Elo+
Solo
Cabrakan
Cabrakan
Papi_Redbeard
Cabrakan
Level 158
God Stats
2W - 1L
1,666 SR
Queue Stats
69W - 35L
1,686 Elo+
Party 1
Team Averages
Level 147
1,618 SR
1,587 Elo+

VS

Team Averages
Level 115
1,594 SR
1,587 Elo+
Tiamat
Tiamat
AnDY10amo
Tiamat
Level 157
God Stats
5W - 8L
1,531 SR
Queue Stats
308W - 280L
1,674 Elo+
Solo
Achilles
Achilles
Rubio_mrlj17
Achilles
Level 92
God Stats
3W - 3L
1,557 SR
Queue Stats
243W - 234L
1,499 Elo+
Solo
Cliodhna
Cliodhna
xSamyp
Cliodhna
Level 96
God Stats
25W - 15L
1,694 SR
Queue Stats
217W - 219L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 14
13,315
740
20,390
18,425
7,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 3 / 15
11,467
637
8,640
14,120
6,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Papi_Redbeard
Cabrakan
18
13 / 0 / 9
14,207
789
17,357
21,754
32,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AnDY10amo
Tiamat
15
1 / 5 / 4
10,586
588
17,468
12,545
5,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Rubio_mrlj17
Achilles
15
1 / 9 / 4
10,256
570
10,219
23,478
21,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cliodhna
xSamyp
Cliodhna
13
3 / 10 / 2
10,738
597
12,453
17,795
5,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
24
Kills
5
6
Deaths
24
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AnDY10amo
Tiamat
1
5
4
0.6
W
9
3
14
5.33
W
2
3
15
3.17
W
Cabrakan
Papi_Redbeard
Cabrakan
13
0
9
17.5
L
Achilles
Rubio_mrlj17
Achilles
1
9
4
0.33
L
Cliodhna
xSamyp
Cliodhna
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,387
Damage
40,140
54,299
Taken
53,818
46,337
Mitigated
32,520
16,175
Healing
10,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AnDY10amo
Tiamat
17,468
1,529
0
2,317
12,545
5,937
0
6,676
5,793
61,907
0
W
20,390
8,084
0
644
18,425
7,264
2,212
5,787
12,154
0
74,183
W
8,640
290
5,880
6,568
14,120
6,587
368
6,128
7,730
25,265
0
W
Cabrakan
Papi_Redbeard
Cabrakan
17,357
1,807
0
3,083
21,754
32,486
24
8,171
12,846
37,413
0
L
Achilles
Rubio_mrlj17
Achilles
10,219
900
0
5,701
23,478
21,051
0
11,765
11,044
7,213
17,372
L
Cliodhna
xSamyp
Cliodhna
12,453
1,088
0
2,000
17,795
5,532
0
7,095
10,449
0
43,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,989
Gold Earned
31,580
220
Minions Killed
196
8
Camps Cleared
9
991,314
Distance Traveled
901,125
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,586
588
114
6
4
309,628
2
W
Ullr
13,315
740
119
7
5
312,956
3
W
Chang'e
11,467
637
53
3
3
348,626
11
W
Cabrakan
14,207
789
48
3
0
329,732
1
L
Achilles
10,256
570
31
2
1
326,238
3
L
Cliodhna
10,738
597
51
3
4
265,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role