Player Matchup

Artio
Artio
Naomi-S_O-Petty
Artio
Level 108
God Stats
12W - 15L
1,281 SR
Queue Stats
177W - 260L
1,252 Elo+
Solo
Jing Wei
Jing Wei
TheRealoFFicial
Jing Wei
Level 13
God Stats
3W - 1L
1,300 SR
Queue Stats
24W - 13L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
sigmamale1
Sun Wukong
Level 16
God Stats
29W - 27L
1,328 SR
Queue Stats
37W - 34L
1,339 Elo+
Solo
Team Averages
Level 46
1,303 SR
1,333 Elo+

VS

Team Averages
Level 37
1,396 SR
1,268 Elo+
Fenrir
Fenrir
Hawkeye-_-FBG
Fenrir
Level 18
God Stats
1W - 4L
1,310 SR
Queue Stats
4W - 10L
1,152 Elo+
Solo
Discordia
Discordia
Jossxlyn_
Discordia
Level 80
God Stats
122W - 107L
1,434 SR
Queue Stats
446W - 506L
1,398 Elo+
Solo
Geb
Geb
crazywy89
Geb
Level 13
God Stats
0W - 2L
1,443 SR
Queue Stats
0W - 4L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 12
12,395
620
6,659
29,838
32,109
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
18
11 / 7 / 9
14,768
738
20,178
20,300
6,791
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
sigmamale1
Sun Wukong
17
10 / 4 / 9
14,355
718
19,170
21,218
10,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 11 / 4
12,452
623
17,183
21,026
8,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Jossxlyn_
Discordia
18
9 / 2 / 5
13,439
672
30,609
13,789
5,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 11 / 8
11,844
592
8,839
27,549
28,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
24
Kills
16
16
Deaths
24
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
11
4
0.73
L
Discordia
Jossxlyn_
Discordia
9
2
5
5.75
W
3
5
12
1.8
W
Jing Wei
11
7
9
2.21
L
1
11
8
0.45
W
Sun Wukong
sigmamale1
Sun Wukong
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,007
Damage
56,631
71,356
Taken
62,364
49,484
Mitigated
42,174
23,792
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,183
4,809
0
1,204
21,026
8,572
294
3,298
17,728
0
39,275
L
Discordia
Jossxlyn_
Discordia
30,609
2,048
347
2,316
13,789
5,428
0
1,011
12,778
83,905
0
W
6,659
1,716
1,441
12,001
29,838
32,109
260
13,711
16,127
19,902
0
W
Jing Wei
20,178
17,275
0
6,445
20,300
6,791
1,706
11,939
8,361
0
64,560
L
8,839
1,560
0
576
27,549
28,174
261
2,909
24,640
22,373
0
W
Sun Wukong
sigmamale1
Sun Wukong
19,170
3,628
804
3,101
21,218
10,584
506
14,062
7,156
0
51,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,518
Gold Earned
37,735
173
Minions Killed
173
7
Camps Cleared
6
1,035,079
Distance Traveled
1,029,905
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,452
623
41
2
2
301,285
5
L
Discordia
13,439
672
110
6
4
365,855
8
W
Artio
12,395
620
30
2
0
316,187
0
W
Jing Wei
14,768
738
82
4
5
351,739
3
L
Geb
11,844
592
22
1
0
362,765
0
W
Sun Wukong
14,355
718
61
3
2
367,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role