Player Matchup

Artemis
Artemis
Kev3ra
Artemis
Level 12
God Stats
4W - 9L
1,551 SR
Queue Stats
54W - 87L
1,253 Elo+
Party 1
Cupid
Cupid
Kiabalo0
Cupid
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 35L
1,342 Elo+
Party 1
Cerberus
Cerberus
Nekozito
Cerberus
Level 14
God Stats
17W - 16L
1,555 SR
Queue Stats
50W - 66L
1,308 Elo+
Party 1
Scylla
Scylla
SidWaytor
Scylla
Level 4
God Stats
7W - 4L
1,556 SR
Queue Stats
7W - 4L
1,517 Elo+
Party 1
Yemoja
Yemoja
Wariteru
Yemoja
Level 5
God Stats
3W - 14L
1,512 SR
Queue Stats
3W - 15L
1,333 Elo+
Party 1
Team Averages
Level 12
1,535 SR
1,351 Elo+

VS

Team Averages
Level 30
1,452 SR
1,494 Elo+
King Arthur
King Arthur
ElCasana
King Arthur
Level 88
God Stats
3W - 10L
1,313 SR
Queue Stats
224W - 224L
1,489 Elo+
Party 2
Kukulkan
Kukulkan
GUSTAVOCORDERA
Kukulkan
Level 11
God Stats
8W - 1L
1,636 SR
Queue Stats
16W - 10L
1,526 Elo+
Party 2
Ne Zha
Ne Zha
KakunaZ
Ne Zha
Level 22
God Stats
1W - 3L
1,141 SR
Queue Stats
47W - 42L
1,544 Elo+
Solo
Ra
Ra
TomasElbecky
Ra
Level 8
God Stats
1W - 2L
1,660 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Izanami
Izanami
hatsustark
Izanami
Level 22
God Stats
25W - 12L
1,510 SR
Queue Stats
243W - 261L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kev3ra
Artemis
19
5 / 9 / 8
12,887
991
20,025
27,203
11,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
Kiabalo0
Cupid
19
7 / 9 / 8
14,622
1,125
17,933
23,183
9,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
Nekozito
Cerberus
19
3 / 9 / 11
13,492
1,038
14,933
39,513
52,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
SidWaytor
Scylla
19
1 / 9 / 10
11,547
888
12,775
19,281
7,131
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Wariteru
Yemoja
19
0 / 7 / 12
12,929
995
7,250
21,406
26,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElCasana
King Arthur
20
4 / 4 / 26
13,441
1,034
18,421
28,097
26,140
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
20
13 / 2 / 19
14,743
1,134
33,818
9,815
3,427
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
KakunaZ
Ne Zha
20
11 / 4 / 19
14,600
1,123
17,177
14,796
4,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 3 / 20
13,136
1,010
13,631
8,189
2,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
hatsustark
Izanami
20
10 / 3 / 24
14,241
1,095
41,050
16,996
5,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
151
16
Kills
43
43
Deaths
16
49
Assists
108
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ElCasana
King Arthur
4
4
26
4.25
W
Kukulkan
13
2
19
11.25
W
Ne Zha
KakunaZ
Ne Zha
11
4
19
5.13
L
Artemis
Kev3ra
Artemis
5
9
8
1
L
Cupid
Kiabalo0
Cupid
7
9
8
1.22
L
Cerberus
Nekozito
Cerberus
3
9
11
0.94
L
Scylla
SidWaytor
Scylla
1
9
10
0.67
W
5
3
20
5
L
Yemoja
Wariteru
Yemoja
0
7
12
0.86
W
Izanami
hatsustark
Izanami
10
3
24
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,916
Damage
124,097
130,586
Taken
77,893
107,968
Mitigated
42,231
18,995
Healing
13,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ElCasana
King Arthur
18,421
2,581
0
3,236
28,097
26,140
0
8,630
19,467
0
28,127
W
Kukulkan
33,818
2,124
0
859
9,815
3,427
0
3,609
6,206
56,175
0
W
Ne Zha
KakunaZ
Ne Zha
17,177
4,220
0
986
14,796
4,734
0
8,871
5,925
0
35,829
L
Artemis
Kev3ra
Artemis
20,025
15,243
0
4,046
27,203
11,907
0
10,892
16,311
0
45,243
L
Cupid
Kiabalo0
Cupid
17,933
6,973
1,720
1,640
23,183
9,880
0
9,174
14,009
0
57,808
L
Cerberus
Nekozito
Cerberus
14,933
647
0
6,348
39,513
52,645
0
11,877
27,636
32,002
0
L
Scylla
SidWaytor
Scylla
12,775
2,196
0
1,621
19,281
7,131
0
7,120
12,161
28,280
0
W
13,631
748
3,355
1,854
8,189
2,827
0
4,773
3,416
50,631
0
L
Yemoja
Wariteru
Yemoja
7,250
1,323
2,096
1,524
21,406
26,405
0
8,386
13,020
26,395
0
W
Izanami
hatsustark
Izanami
41,050
33,955
0
2,910
16,996
5,103
0
9,075
7,921
0
66,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,477
Gold Earned
70,161
247
Minions Killed
263
6
Camps Cleared
12
1,106,596
Distance Traveled
1,220,812
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,441
1,034
18
1
0
278,737
2
W
Kukulkan
14,743
1,134
64
5
2
260,936
1
W
Ne Zha
14,600
1,123
27
2
4
223,988
0
L
Artemis
12,887
991
61
5
1
196,335
1
L
Cupid
14,622
1,125
73
6
2
229,387
0
L
Cerberus
13,492
1,038
39
3
1
239,012
1
L
Scylla
11,547
888
36
3
2
216,737
2
W
Ra
13,136
1,010
99
8
3
237,893
0
L
Yemoja
12,929
995
38
3
0
225,125
0
W
Izanami
14,241
1,095
55
4
3
219,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role