Player Matchup

Cliodhna
Cliodhna
DeadlyWhim
Cliodhna
Level 26
God Stats
2W - 1L
1,569 SR
Queue Stats
12W - 13L
951 Elo+
Solo
Hades
Hades
FARTuzer
Hades
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 10L
1,283 Elo+
Party 2
Chaac
Chaac
Meliodas70053
Chaac
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,283 Elo+
Party 2
Nemesis
Nemesis
ZMxck72
Nemesis
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 5L
1,704 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zomok40
Morgan Le Fay
Level 65
God Stats
1W - 0L
1,599 SR
Queue Stats
33W - 41L
1,475 Elo+
Party 1
Team Averages
Level 23
1,534 SR
1,339 Elo+

VS

Team Averages
Level 15
1,390 SR
1,378 Elo+
Eset
Eset
JoyHarbinger
Eset
Level 21
God Stats
0W - 1L
1,282 SR
Queue Stats
71W - 61L
1,527 Elo+
Solo
Geb
Geb
Lionxjuniah
Geb
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,107 Elo+
Solo
King Arthur
King Arthur
Nitr0Zeu5
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,524 Elo+
Solo
Amaterasu
Amaterasu
Suruc
Amaterasu
Level 16
God Stats
2W - 6L
1,224 SR
Queue Stats
39W - 30L
1,192 Elo+
Solo
Neith
Neith
michyoyo92
Neith
Level 18
God Stats
7W - 6L
1,445 SR
Queue Stats
9W - 6L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DeadlyWhim
Cliodhna
20
8 / 4 / 3
13,640
593
12,450
18,141
8,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
FARTuzer
Hades
15
4 / 5 / 8
10,787
469
7,864
14,220
9,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 5 / 5
10,487
456
9,994
18,018
11,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
ZMxck72
Nemesis
19
18 / 1 / 14
13,752
598
18,074
11,454
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Zomok40
Morgan Le Fay
18
14 / 4 / 19
13,473
586
25,625
15,003
7,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
5,653
246
0
548
207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
1 / 13 / 3
8,586
373
4,834
27,094
23,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Nitr0Zeu5
King Arthur
11
0 / 14 / 1
7,768
338
1,539
16,941
6,035
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Suruc
Amaterasu
17
9 / 8 / 2
11,005
478
15,038
28,641
13,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
14
5 / 14 / 4
9,808
426
10,529
20,189
6,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
25
49
Kills
15
19
Deaths
50
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
DeadlyWhim
Cliodhna
8
4
3
2.38
W
Hades
FARTuzer
Hades
4
5
8
1.6
L
0
1
0
0
L
1
13
3
0.19
W
5
5
5
1.5
L
King Arthur
Nitr0Zeu5
King Arthur
0
14
1
0.04
L
Amaterasu
Suruc
Amaterasu
9
8
2
1.25
W
Nemesis
ZMxck72
Nemesis
18
1
14
25
W
Morgan Le Fay
Zomok40
Morgan Le Fay
14
4
19
5.88
L
Neith
5
14
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,007
Damage
31,940
76,836
Taken
93,413
40,444
Mitigated
49,227
21,312
Healing
12,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
DeadlyWhim
Cliodhna
12,450
2,248
0
3,006
18,141
8,060
1,797
1,112
17,029
0
126,018
W
Hades
FARTuzer
Hades
7,864
886
366
4,696
14,220
9,129
2,665
712
13,508
39,629
0
L
0
0
0
0
548
207
0
508
0
0
0
L
4,834
296
0
552
27,094
23,009
457
12,257
14,359
26,725
0
W
9,994
2,437
0
5,794
18,018
11,177
2,235
1,040
16,978
4,522
32,786
L
King Arthur
Nitr0Zeu5
King Arthur
1,539
464
0
466
16,941
6,035
100
4,009
12,694
0
26,920
L
Amaterasu
Suruc
Amaterasu
15,038
8,884
0
9,855
28,641
13,510
0
6,954
21,540
0
57,488
W
Nemesis
ZMxck72
Nemesis
18,074
8,617
0
3,900
11,454
5,069
726
1,683
9,771
0
70,340
W
Morgan Le Fay
Zomok40
Morgan Le Fay
25,625
2,338
0
3,550
15,003
7,009
4,051
2,169
12,834
76,545
0
L
Neith
10,529
5,139
0
1,743
20,189
6,466
410
9,484
10,419
0
44,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,139
Gold Earned
42,820
531
Minions Killed
251
0
Camps Cleared
0
2,054,986
Distance Traveled
1,413,055
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,640
593
193
8
0
401,953
0
W
Hades
10,787
469
68
3
0
344,260
1
L
Eset
5,653
246
0
0
0
18
0
L
Geb
8,586
373
28
1
0
377,784
1
W
Chaac
10,487
456
55
2
0
363,674
0
L
King Arthur
7,768
338
46
2
0
330,761
0
L
Amaterasu
11,005
478
92
4
0
389,865
6
W
Nemesis
13,752
598
81
4
0
518,204
0
W
Morgan Le Fay
13,473
586
134
6
0
426,895
0
L
Neith
9,808
426
85
4
0
314,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role