Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ARSHIAAJ
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,392 Elo+
Solo
Chernobog
Chernobog
Lynxfay
Chernobog
Level 6
God Stats
6W - 16L
1,345 SR
Queue Stats
36W - 51L
1,248 Elo+
Party 1
Hel
Hel
Miloslav
Hel
Level 28
God Stats
0W - 2L
1,291 SR
Queue Stats
37W - 45L
1,341 Elo+
Party 1
Mulan
Mulan
Myoky
Mulan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 56L
1,371 Elo+
Solo
Team Averages
Level 16
1,427 SR
1,370 Elo+

VS

Team Averages
Level 16
1,515 SR
1,447 Elo+
Ymir
Ymir
 
Ymir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
DellSTM
Anubis
Level 14
God Stats
4W - 1L
1,315 SR
Queue Stats
16W - 18L
1,373 Elo+
Party 2
Zeus
Zeus
DurzaLord
Zeus
Level 25
God Stats
4W - 0L
1,710 SR
Queue Stats
4W - 0L
1,651 Elo+
Solo
Izanami
Izanami
G1veMeACookie
Izanami
Level 18
God Stats
12W - 18L
1,368 SR
Queue Stats
20W - 40L
1,309 Elo+
Solo
Loki
Loki
VladHunter24
Loki
Level 16
God Stats
3W - 0L
1,685 SR
Queue Stats
25W - 25L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
3 / 12 / 5
11,720
977
18,425
34,279
27,577
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ARSHIAAJ
Jormungandr
18
0 / 8 / 9
11,067
922
13,978
31,528
32,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
Lynxfay
Chernobog
17
3 / 13 / 7
11,539
962
18,461
24,281
8,797
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 3 / 2
12,111
1,009
14,657
23,987
10,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Myoky
Mulan
17
0 / 10 / 3
9,750
813
3,109
24,184
22,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
7 / 1 / 31
13,873
1,156
17,857
18,941
25,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
DellSTM
Anubis
20
15 / 3 / 23
13,835
1,153
41,201
19,191
11,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
19
9 / 4 / 21
13,145
1,095
30,958
11,933
5,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
20
8 / 0 / 21
13,221
1,102
26,779
8,770
4,161
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 3 / 19
11,843
987
15,841
15,067
9,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
161
11
Kills
46
46
Deaths
11
26
Assists
115
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
12
5
0.46
W
Ymir
 
Ymir
7
1
31
22.5
L
Jormungandr
ARSHIAAJ
Jormungandr
0
8
9
0.56
W
Anubis
DellSTM
Anubis
15
3
23
8.83
W
Zeus
9
4
21
4.88
W
Izanami
8
0
21
18.5
L
Chernobog
Lynxfay
Chernobog
3
13
7
0.5
L
5
3
2
2
L
Mulan
Myoky
Mulan
0
10
3
0.15
W
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,630
Damage
132,636
138,259
Taken
73,902
101,397
Mitigated
56,883
25,130
Healing
17,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
18,425
1,699
0
0
34,279
27,577
0
20,713
13,566
11,052
27,420
W
Ymir
 
Ymir
17,857
3,531
0
1,163
18,941
25,405
0
9,014
9,927
29,715
0
L
Jormungandr
ARSHIAAJ
Jormungandr
13,978
2,670
153
989
31,528
32,523
0
20,259
11,269
33,395
0
W
Anubis
DellSTM
Anubis
41,201
6,344
0
12,234
19,191
11,843
0
9,613
9,578
63,501
0
W
Zeus
30,958
4,779
111
2,620
11,933
5,679
0
3,462
8,471
44,228
0
W
Izanami
26,779
20,836
0
0
8,770
4,161
0
4,015
4,755
0
54,578
L
Chernobog
Lynxfay
Chernobog
18,461
13,417
0
1,167
24,281
8,797
0
13,652
10,629
0
39,109
L
14,657
1,049
12,931
9,890
23,987
10,481
0
18,513
5,474
38,140
0
L
Mulan
Myoky
Mulan
3,109
1,535
0
0
24,184
22,019
0
16,879
7,305
0
5,257
W
15,841
3,936
37
898
15,067
9,795
0
6,805
8,262
0
25,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,187
Gold Earned
65,917
172
Minions Killed
191
3
Camps Cleared
5
961,675
Distance Traveled
1,032,072
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,720
977
48
4
1
214,011
0
W
Ymir
13,873
1,156
27
2
0
203,969
0
L
Jormungandr
11,067
922
29
2
0
184,093
0
W
Anubis
13,835
1,153
57
5
1
197,273
0
W
Zeus
13,145
1,095
27
2
2
183,318
0
W
Izanami
13,221
1,102
68
6
1
216,780
0
L
Chernobog
11,539
962
22
2
0
187,936
0
L
Hel
12,111
1,009
64
5
1
239,243
0
L
Mulan
9,750
813
9
1
1
136,392
1
W
Loki
11,843
987
12
1
1
230,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role