Player Matchup

Anubis
Anubis
Django13420
Anubis
Level 27
God Stats
17W - 32L
1,355 SR
Queue Stats
63W - 136L
1,180 Elo+
Party 2
Hel
Hel
Sukarybka
Hel
Level 28
God Stats
0W - 3L
1,142 SR
Queue Stats
5W - 19L
1,172 Elo+
Party 2
Yemoja
Yemoja
sapo_brilloso
Yemoja
Level 96
God Stats
10W - 10L
1,444 SR
Queue Stats
287W - 468L
1,288 Elo+
Solo
Team Averages
Level 50
1,314 SR
1,213 Elo+

VS

Team Averages
Level 18
1,430 SR
1,266 Elo+
Neith
Neith
Dylanmc29
Neith
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 11L
1,295 Elo+
Party 1
Sol
Sol
GuiltySonic05-Gu
Sol
Level 6
God Stats
5W - 1L
1,500 SR
Queue Stats
13W - 7L
1,217 Elo+
Party 1
Geb
Geb
MF_BRAWLER
Geb
Level 35
God Stats
4W - 5L
1,290 SR
Queue Stats
44W - 32L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 6 / 0
5,939
594
2,625
11,773
5,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 6 / 1
5,630
563
2,133
10,700
4,079
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 5 / 1
5,759
576
4,632
9,214
3,583
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dylanmc29
Neith
10
0 / 0 / 13
6,902
690
2,972
3,608
1,149
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
16 / 0 / 1
9,551
955
20,503
7,348
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 1 / 15
8,209
821
4,538
5,807
5,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
17
17
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
6
0
0.17
W
Neith
Dylanmc29
Neith
0
0
13
6.5
W
16
0
1
16.5
W
1
1
15
8.5
L
0
6
1
0.08
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,390
Damage
28,013
31,687
Taken
16,763
13,542
Mitigated
9,625
11,144
Healing
3,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,625
548
0
2,663
11,773
5,880
0
8,813
2,960
18,088
0
W
Neith
Dylanmc29
Neith
2,972
504
0
320
3,608
1,149
417
2,551
1,057
0
8,662
W
20,503
7,690
0
2,257
7,348
2,713
2,128
3,399
3,949
44,643
3,572
W
4,538
163
0
1,212
5,807
5,763
26
3,444
2,363
12,413
0
L
2,133
628
2,862
4,031
10,700
4,079
0
7,887
2,813
7,296
0
L
4,632
865
862
726
9,214
3,583
0
6,871
2,343
14,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,328
Gold Earned
24,662
77
Minions Killed
91
3
Camps Cleared
3
414,151
Distance Traveled
514,223
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,939
594
45
5
2
127,010
0
W
Neith
6,902
690
17
2
0
168,371
0
W
Sol
9,551
955
62
6
3
165,450
1
W
Geb
8,209
821
12
1
0
180,402
1
L
Hel
5,630
563
12
1
1
149,527
0
L
Yemoja
5,759
576
20
2
0
137,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role