Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
aminethegoat
Xbalanque
Level 29
God Stats
12W - 18L
1,337 SR
Queue Stats
132W - 149L
1,447 Elo+
Solo
Tiamat
Tiamat
bulldozerjimmygo
Tiamat
Level 9
God Stats
3W - 7L
1,352 SR
Queue Stats
4W - 12L
1,204 Elo+
Party 1
Bellona
Bellona
carter3626
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,339 Elo+
Party 1
Geb
Geb
pointbrake96
Geb
Level 18
God Stats
4W - 3L
1,495 SR
Queue Stats
24W - 33L
1,352 Elo+
Party 1
Team Averages
Level 16
1,437 SR
1,368 Elo+

VS

Team Averages
Level 23
1,582 SR
1,463 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BigDaddyLoganUwU
Sol
Level 24
God Stats
8W - 3L
1,508 SR
Queue Stats
96W - 90L
1,523 Elo+
Party 2
Tiamat
Tiamat
DanTheMan1603
Tiamat
Level 27
God Stats
9W - 8L
1,675 SR
Queue Stats
131W - 171L
1,390 Elo+
Solo
Chiron
Chiron
DivineJumpman
Chiron
Level 27
God Stats
24W - 23L
1,546 SR
Queue Stats
43W - 49L
1,442 Elo+
Solo
Ares
Ares
buuGETmad
Ares
Level 13
God Stats
2W - 0L
1,680 SR
Queue Stats
3W - 1L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
3 / 7 / 2
6,274
627
4,575
9,395
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
aminethegoat
Xbalanque
7
1 / 5 / 1
4,744
474
4,355
6,314
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 4 / 2
5,085
509
834
4,735
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
carter3626
Bellona
9
1 / 8 / 0
5,613
561
3,496
8,816
5,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 6 / 1
4,875
488
2,763
9,970
4,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
7 / 2 / 1
6,597
660
5,569
7,466
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
10 / 1 / 2
7,667
767
7,430
5,084
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 5
6,139
614
1,644
3,447
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
8 / 0 / 6
6,866
687
10,077
5,882
1,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ares
9
5 / 2 / 8
6,260
626
4,589
8,045
5,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
30
30
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
7
2
0.57
W
Erlang Shen
 
Erlang Shen
7
2
1
3.75
W
10
1
2
11
W
0
1
5
2.5
W
8
0
6
11
L
Xbalanque
aminethegoat
Xbalanque
1
5
1
0.3
L
0
4
2
0.25
W
Ares
5
2
8
4.5
L
Bellona
carter3626
Bellona
1
8
0
0.13
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,023
Damage
29,309
39,230
Taken
29,924
16,456
Mitigated
15,129
6,697
Healing
11,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,575
2,084
0
2,907
9,395
2,626
0
3,053
6,308
0
27,553
W
Erlang Shen
 
Erlang Shen
5,569
3,013
0
2,642
7,466
3,933
0
650
6,778
0
33,034
W
7,430
2,855
0
2,413
5,084
2,229
373
0
5,084
34,323
3,260
W
1,644
62
0
1,336
3,447
1,228
401
162
3,239
26,224
0
W
10,077
5,975
254
2,861
5,882
1,935
2,204
1,214
4,668
0
41,852
L
Xbalanque
aminethegoat
Xbalanque
4,355
2,155
0
1,026
6,314
1,959
0
2,514
3,800
0
15,233
L
834
144
0
595
4,735
1,893
0
1,045
3,606
20,736
0
W
Ares
4,589
265
0
1,607
8,045
5,804
209
1,487
6,558
7,884
0
L
Bellona
carter3626
Bellona
3,496
1,065
0
855
8,816
5,449
0
5,010
3,748
0
17,646
L
2,763
359
0
1,314
9,970
4,529
0
1,261
8,709
14,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,591
Gold Earned
33,529
198
Minions Killed
287
0
Camps Cleared
0
859,026
Distance Traveled
862,472
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,274
627
56
6
0
194,187
1
W
Erlang Shen
6,597
660
61
6
0
201,647
3
W
Sol
7,667
767
75
8
0
153,063
4
W
Tiamat
6,139
614
70
7
0
169,368
3
W
Chiron
6,866
687
73
7
0
165,892
3
L
Xbalanque
4,744
474
26
3
0
178,496
2
L
Tiamat
5,085
509
50
5
0
155,849
2
W
Ares
6,260
626
8
1
0
172,502
4
L
Bellona
5,613
561
47
5
0
159,431
0
L
Geb
4,875
488
19
2
0
171,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role