Player Matchup

Ymir
Ymir
Chipsek
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,266 Elo+
Party 1
Izanami
Izanami
Dxndycxz
Izanami
Level 6
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 11L
1,155 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PiPiska228aye
Morgan Le Fay
Level 18
God Stats
5W - 8L
1,369 SR
Queue Stats
43W - 49L
1,361 Elo+
Solo
Erlang Shen
Erlang Shen
StefanT24
Erlang Shen
Level 24
God Stats
4W - 4L
1,466 SR
Queue Stats
134W - 138L
1,366 Elo+
Solo
Arachne
Arachne
TopKor
Arachne
Level 27
God Stats
31W - 23L
1,479 SR
Queue Stats
106W - 103L
1,406 Elo+
Solo
Team Averages
Level 16
1,463 SR
1,311 Elo+

VS

Team Averages
Level 20
1,590 SR
1,380 Elo+
Arachne
Arachne
GaslightNova
Arachne
Level 34
God Stats
7W - 9L
1,511 SR
Queue Stats
57W - 87L
1,316 Elo+
Party 2
Olorun
Olorun
Kin0k0
Olorun
Level 26
God Stats
6W - 5L
1,576 SR
Queue Stats
55W - 86L
1,312 Elo+
Party 2
Skadi
Skadi
Mystic_flash12
Skadi
Level 12
God Stats
3W - 0L
1,647 SR
Queue Stats
4W - 8L
1,195 Elo+
Solo
Thanatos
Thanatos
RabidGorilla
Thanatos
Level 20
God Stats
11W - 12L
1,480 SR
Queue Stats
16W - 17L
1,377 Elo+
Solo
Neith
Neith
Veptar2
Neith
Level 7
God Stats
1W - 0L
1,737 SR
Queue Stats
33W - 17L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chipsek
Ymir
9
2 / 4 / 5
6,692
446
3,664
11,774
9,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Dxndycxz
Izanami
11
5 / 6 / 6
7,350
490
6,852
9,145
2,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
PiPiska228aye
Morgan Le Fay
12
5 / 7 / 5
7,225
482
7,061
13,285
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
StefanT24
Erlang Shen
12
2 / 7 / 1
6,803
454
4,167
10,272
6,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
TopKor
Arachne
9
1 / 4 / 1
6,014
401
1,261
6,745
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GaslightNova
Arachne
13
5 / 1 / 0
7,865
524
4,165
8,868
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Kin0k0
Olorun
11
2 / 6 / 6
7,274
485
7,351
10,416
4,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 6 / 9
7,022
468
5,723
9,475
2,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
RabidGorilla
Thanatos
12
4 / 1 / 1
7,707
514
2,664
5,850
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Veptar2
Neith
16
15 / 1 / 6
10,392
693
19,957
9,503
4,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
15
Kills
28
28
Deaths
15
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
Chipsek
Ymir
2
4
5
1.13
L
Izanami
Dxndycxz
Izanami
5
6
6
1.33
W
Arachne
GaslightNova
Arachne
5
1
0
5
W
Olorun
Kin0k0
Olorun
2
6
6
0.83
W
2
6
9
1.08
L
Morgan Le Fay
PiPiska228aye
Morgan Le Fay
5
7
5
1.07
W
Thanatos
RabidGorilla
Thanatos
4
1
1
4.5
L
Erlang Shen
StefanT24
Erlang Shen
2
7
1
0.36
L
Arachne
TopKor
Arachne
1
4
1
0.38
W
Neith
Veptar2
Neith
15
1
6
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,005
Damage
39,860
51,221
Taken
44,112
24,633
Mitigated
16,361
6,181
Healing
20,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Chipsek
Ymir
3,664
872
0
940
11,774
9,444
147
1,011
10,763
12,952
0
L
Izanami
Dxndycxz
Izanami
6,852
3,761
0
1,550
9,145
2,477
965
1,066
8,079
0
35,480
W
Arachne
GaslightNova
Arachne
4,165
3,270
0
5,630
8,868
2,892
0
718
8,150
0
44,332
W
Olorun
Kin0k0
Olorun
7,351
3,114
0
3,797
10,416
4,075
968
4,806
5,610
32,351
3,626
W
5,723
2,831
0
1,079
9,475
2,800
51
3,141
6,334
0
28,951
L
Morgan Le Fay
PiPiska228aye
Morgan Le Fay
7,061
1,156
56
612
13,285
4,171
0
3,133
10,152
33,863
0
W
Thanatos
RabidGorilla
Thanatos
2,664
769
0
4,802
5,850
1,934
1,417
426
5,424
0
29,573
L
Erlang Shen
StefanT24
Erlang Shen
4,167
1,895
0
861
10,272
6,611
0
1,146
9,126
0
21,103
L
Arachne
TopKor
Arachne
1,261
884
0
2,162
6,745
1,930
0
258
6,487
0
22,389
W
Neith
Veptar2
Neith
19,957
8,404
0
5,412
9,503
4,660
1,286
1,634
7,869
0
76,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,084
Gold Earned
40,260
223
Minions Killed
412
0
Camps Cleared
0
1,252,716
Distance Traveled
1,270,782
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,692
446
15
1
0
251,753
0
L
Izanami
7,350
490
67
4
0
246,891
2
W
Arachne
7,865
524
107
7
0
219,169
3
W
Olorun
7,274
485
58
4
0
255,594
2
W
Skadi
7,022
468
54
4
0
274,060
0
L
Morgan Le Fay
7,225
482
48
3
0
249,361
0
W
Thanatos
7,707
514
70
5
0
251,655
3
L
Erlang Shen
6,803
454
43
3
0
271,511
0
L
Arachne
6,014
401
50
3
0
233,200
3
W
Neith
10,392
693
123
8
0
270,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role