Player Matchup

Fenrir
Fenrir
Der7mmHannes
Fenrir
Level 48
God Stats
6W - 8L
1,379 SR
Queue Stats
194W - 182L
1,443 Elo+
Party 1
Odin
Odin
FynnFinsta44
Odin
Level 117
God Stats
17W - 11L
1,549 SR
Queue Stats
896W - 882L
1,441 Elo+
Party 1
Olorun
Olorun
Naturmilch65
Olorun
Level 58
God Stats
17W - 16L
1,529 SR
Queue Stats
240W - 234L
1,432 Elo+
Party 1
Jing Wei
Jing Wei
TomBoel
Jing Wei
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
157W - 191L
1,425 Elo+
Party 3
Xing Tian
Xing Tian
space gerbils
Xing Tian
Level 33
God Stats
15W - 11L
1,673 SR
Queue Stats
72W - 97L
1,366 Elo+
Party 3
Team Averages
Level 64
1,526 SR
1,421 Elo+

VS

Team Averages
Level 34
1,515 SR
1,379 Elo+
Sun Wukong
Sun Wukong
BoGumus_
Sun Wukong
Level 29
God Stats
3W - 7L
1,585 SR
Queue Stats
65W - 68L
1,432 Elo+
Party 2
Skadi
Skadi
FlowMarok1ry
Skadi
Level 45
God Stats
53W - 52L
1,534 SR
Queue Stats
287W - 292L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
Hasan11Alper
Gilgamesh
Level 38
God Stats
4W - 7L
1,479 SR
Queue Stats
69W - 84L
1,380 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mito__23
Tsukuyomi
Level 29
God Stats
2W - 6L
1,397 SR
Queue Stats
45W - 66L
1,331 Elo+
Party 2
Nu Wa
Nu Wa
TolgaIz6
Nu Wa
Level 29
God Stats
2W - 2L
1,584 SR
Queue Stats
34W - 44L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
9 / 0 / 2
7,297
730
5,758
6,098
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
3 / 1 / 1
6,475
648
1,798
5,264
4,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
12
4 / 1 / 4
6,923
692
5,644
6,372
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
TomBoel
Jing Wei
10
2 / 0 / 8
6,293
629
4,640
5,195
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
space gerbils
Xing Tian
9
1 / 0 / 7
5,914
591
3,110
6,391
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoGumus_
Sun Wukong
8
2 / 3 / 0
4,879
488
2,236
6,236
3,186
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 4 / 0
4,142
414
2,873
5,490
968
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Hasan11Alper
Gilgamesh
7
0 / 4 / 0
4,399
440
2,652
6,497
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
Mito__23
Tsukuyomi
7
0 / 5 / 0
4,567
457
4,070
6,909
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nu Wa
TolgaIz6
Nu Wa
6
0 / 3 / 0
4,164
416
2,076
3,907
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
19
Kills
2
2
Deaths
19
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BoGumus_
Sun Wukong
2
3
0
0.67
W
Fenrir
9
0
2
10
L
0
4
0
0
W
3
1
1
3.5
L
Gilgamesh
Hasan11Alper
Gilgamesh
0
4
0
0
L
Tsukuyomi
Mito__23
Tsukuyomi
0
5
0
0
W
Olorun
4
1
4
6
L
Nu Wa
TolgaIz6
Nu Wa
0
3
0
0
W
Jing Wei
TomBoel
Jing Wei
2
0
8
6
W
Xing Tian
space gerbils
Xing Tian
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,950
Damage
13,907
29,320
Taken
29,039
15,672
Mitigated
8,279
13,535
Healing
4,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BoGumus_
Sun Wukong
2,236
580
0
363
6,236
3,186
0
2,428
3,808
0
13,393
W
Fenrir
5,758
910
0
3,510
6,098
1,983
0
23
6,075
0
37,073
L
2,873
1,571
0
1,305
5,490
968
0
1,218
4,272
0
15,717
W
1,798
841
0
1,709
5,264
4,135
143
305
4,925
0
26,159
L
Gilgamesh
Hasan11Alper
Gilgamesh
2,652
846
0
593
6,497
1,443
0
1,585
4,912
0
9,798
L
Tsukuyomi
Mito__23
Tsukuyomi
4,070
1,338
0
1,799
6,909
1,880
39
1,667
5,242
0
19,713
W
Olorun
5,644
2,626
100
4,378
6,372
2,125
1,005
1,493
4,779
41,164
0
L
Nu Wa
TolgaIz6
Nu Wa
2,076
1,358
0
733
3,907
802
0
1,856
2,051
12,306
0
W
Jing Wei
TomBoel
Jing Wei
4,640
3,415
0
1,900
5,195
1,551
508
75
5,120
0
31,007
W
Xing Tian
space gerbils
Xing Tian
3,110
522
193
1,745
6,391
5,878
232
46
6,345
16,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,902
Gold Earned
22,151
295
Minions Killed
131
0
Camps Cleared
0
1,040,941
Distance Traveled
974,610
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,879
488
29
3
0
192,596
1
W
Fenrir
7,297
730
75
8
0
241,749
0
L
Skadi
4,142
414
27
3
0
153,116
1
W
Odin
6,475
648
62
6
0
219,552
3
L
Gilgamesh
4,399
440
25
3
0
208,478
2
L
Tsukuyomi
4,567
457
40
4
0
230,344
4
W
Olorun
6,923
692
67
7
0
200,755
3
L
Nu Wa
4,164
416
10
1
0
190,076
3
W
Jing Wei
6,293
629
65
7
0
189,632
3
W
Xing Tian
5,914
591
26
3
0
189,253
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role