Player Matchup

Horus
Horus
LigmaGherkin
Horus
Level 66
God Stats
2W - 1L
1,695 SR
Queue Stats
39W - 47L
1,319 Elo+
Party 1
Zeus
Zeus
enchiladamAn51
Zeus
Level 63
God Stats
5W - 1L
1,766 SR
Queue Stats
31W - 37L
1,362 Elo+
Party 1
Sun Wukong
Sun Wukong
huesterswag
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,438 Elo+
Party 1
Team Averages
Level 53
1,654 SR
1,373 Elo+

VS

Team Averages
Level 41
1,489 SR
1,273 Elo+
Kuzenbo
Kuzenbo
FRANKDIGITAL808
Kuzenbo
Level 66
God Stats
17W - 31L
1,429 SR
Queue Stats
168W - 162L
1,354 Elo+
Party 2
Xbalanque
Xbalanque
SirMintBunny
Xbalanque
Level 17
God Stats
1W - 1L
1,551 SR
Queue Stats
8W - 23L
1,128 Elo+
Solo
Baron Samedi
Baron Samedi
jaiiuzi4
Baron Samedi
Level 40
God Stats
12W - 19L
1,487 SR
Queue Stats
163W - 158L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 2
9,882
760
11,468
12,555
8,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 1 / 8
9,411
724
18,859
6,533
2,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
huesterswag
Sun Wukong
10
0 / 3 / 7
7,896
607
6,441
13,881
12,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
8,245
634
6,682
16,362
18,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
SirMintBunny
Xbalanque
11
3 / 4 / 2
8,241
634
6,830
11,359
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
jaiiuzi4
Baron Samedi
12
3 / 7 / 2
8,429
648
10,359
12,776
4,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
11
Kills
6
6
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
0
6
3
W
8
2
2
4.5
L
Xbalanque
SirMintBunny
Xbalanque
3
4
2
1
W
3
1
8
7
W
Sun Wukong
huesterswag
Sun Wukong
0
3
7
1.17
L
Baron Samedi
jaiiuzi4
Baron Samedi
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,768
Damage
23,871
32,969
Taken
40,497
24,278
Mitigated
26,974
9,403
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,682
2,546
180
3,304
16,362
18,495
66
7,004
8,783
15,484
0
W
11,468
4,341
1,426
2,682
12,555
8,635
465
6,745
5,810
0
30,091
L
Xbalanque
SirMintBunny
Xbalanque
6,830
1,086
0
445
11,359
3,557
0
4,889
6,261
0
22,289
W
18,859
465
926
508
6,533
2,724
680
3,658
2,875
43,893
0
W
Sun Wukong
huesterswag
Sun Wukong
6,441
1,020
644
3,217
13,881
12,919
129
7,011
6,870
0
19,073
L
Baron Samedi
jaiiuzi4
Baron Samedi
10,359
1,282
1,819
2,004
12,776
4,922
0
7,404
5,219
28,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,189
Gold Earned
24,915
149
Minions Killed
96
6
Camps Cleared
4
755,239
Distance Traveled
725,407
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,245
634
10
1
1
277,051
0
W
Horus
9,882
760
47
4
5
246,877
1
L
Xbalanque
8,241
634
51
4
2
247,344
0
W
Zeus
9,411
724
80
6
1
234,068
1
W
Sun Wukong
7,896
607
22
2
0
274,294
0
L
Baron Samedi
8,429
648
35
3
1
201,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role