Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
DiamondHandJay
Geb
Level 104
God Stats
3W - 3L
1,432 SR
Queue Stats
517W - 531L
1,422 Elo+
Solo
Cthulhu
Cthulhu
Erretede
Cthulhu
Level 68
God Stats
14W - 7L
1,595 SR
Queue Stats
42W - 29L
1,470 Elo+
Party 2
Ao Kuang
Ao Kuang
Sgt Klepto
Ao Kuang
Level 52
God Stats
2W - 1L
1,269 SR
Queue Stats
196W - 234L
1,371 Elo+
Solo
Nu Wa
Nu Wa
VergilVongola
Nu Wa
Level 69
God Stats
28W - 31L
1,460 SR
Queue Stats
261W - 265L
1,497 Elo+
Solo
Team Averages
Level 79
1,451 SR
1,452 Elo+

VS

Team Averages
Level 79
1,423 SR
1,471 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
I Netflix1 I
Agni
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 16L
1,556 Elo+
Solo
Nemesis
Nemesis
Kelantodd_08
Nemesis
Level 66
God Stats
2W - 4L
1,155 SR
Queue Stats
271W - 262L
1,399 Elo+
Party 3
Jing Wei
Jing Wei
OldManCreed
Jing Wei
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 219L
1,440 Elo+
Party 1
Xing Tian
Xing Tian
WrathOfCosby
Xing Tian
Level 61
God Stats
3W - 3L
1,459 SR
Queue Stats
193W - 225L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
3 / 2 / 1
5,009
557
3,876
4,454
1,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 1
5,297
589
1,828
4,591
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Erretede
Cthulhu
7
1 / 1 / 3
4,993
555
2,210
5,684
2,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Sgt Klepto
Ao Kuang
9
3 / 0 / 0
5,398
600
3,431
4,683
1,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 0 / 0
6,591
732
4,536
1,720
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
0 / 3 / 0
4,643
516
2,663
5,287
2,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 3 / 0
4,864
540
803
3,774
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Kelantodd_08
Nemesis
7
0 / 2 / 0
4,285
476
1,332
6,086
1,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jing Wei
OldManCreed
Jing Wei
8
2 / 2 / 1
4,710
523
3,431
4,377
933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
WrathOfCosby
Xing Tian
7
1 / 2 / 2
4,555
506
2,447
6,341
2,995
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
12
Kills
3
3
Deaths
12
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
2
1
1.75
L
Cu Chulainn
 
Cu Chulainn
0
3
0
0
W
1
0
1
1.5
W
Cthulhu
Erretede
Cthulhu
1
1
3
2.5
L
0
3
0
0
L
Nemesis
Kelantodd_08
Nemesis
0
2
0
0
L
Jing Wei
OldManCreed
Jing Wei
2
2
1
1.25
W
Ao Kuang
Sgt Klepto
Ao Kuang
3
0
0
3
W
4
0
0
4
L
Xing Tian
WrathOfCosby
Xing Tian
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,881
Damage
10,676
21,132
Taken
25,865
7,946
Mitigated
9,159
6,784
Healing
4,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,876
2,100
0
731
4,454
1,177
924
1,562
2,892
0
26,449
L
Cu Chulainn
 
Cu Chulainn
2,663
361
0
847
5,287
2,646
0
3,031
2,072
0
18,657
W
1,828
121
0
750
4,591
2,327
288
0
4,200
22,816
0
W
Cthulhu
Erretede
Cthulhu
2,210
189
942
854
5,684
2,267
123
1,279
4,405
8,237
0
L
803
0
0
250
3,774
868
0
2,218
1,369
27,773
0
L
Nemesis
Kelantodd_08
Nemesis
1,332
358
0
350
6,086
1,717
0
2,822
3,174
0
19,393
L
Jing Wei
OldManCreed
Jing Wei
3,431
2,263
0
1,172
4,377
933
0
1,186
3,169
0
20,273
W
Ao Kuang
Sgt Klepto
Ao Kuang
3,431
775
0
2,676
4,683
1,677
0
76
4,524
20,617
7,733
W
4,536
749
0
831
1,720
498
0
565
1,155
36,379
0
L
Xing Tian
WrathOfCosby
Xing Tian
2,447
385
198
1,295
6,341
2,995
0
1,856
4,449
13,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,288
Gold Earned
23,057
250
Minions Killed
197
0
Camps Cleared
0
860,027
Distance Traveled
825,596
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,009
557
41
5
0
168,672
5
L
Cu Chulainn
4,643
516
42
5
0
143,437
0
W
Geb
5,297
589
57
6
0
167,491
1
W
Cthulhu
4,993
555
9
1
0
154,178
0
L
Agni
4,864
540
56
6
0
161,595
1
L
Nemesis
4,285
476
41
5
0
190,318
4
L
Jing Wei
4,710
523
37
4
0
178,141
0
W
Ao Kuang
5,398
600
65
7
0
192,361
1
W
Nu Wa
6,591
732
78
9
0
177,325
4
L
Xing Tian
4,555
506
21
2
0
152,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role