Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DanTheMan1603
Ymir
Level 27
God Stats
2W - 4L
1,138 SR
Queue Stats
131W - 171L
1,400 Elo+
Solo
King Arthur
King Arthur
aminethegoat
King Arthur
Level 29
God Stats
1W - 13L
1,149 SR
Queue Stats
132W - 149L
1,457 Elo+
Solo
Team Averages
Level 25
1,357 SR
1,471 Elo+

VS

Team Averages
Level 15
1,562 SR
1,457 Elo+
Ymir
Ymir
Enmx
Ymir
Level 6
God Stats
2W - 1L
1,716 SR
Queue Stats
6W - 7L
1,457 Elo+
Party 1
Medusa
Medusa
JimiWarble
Medusa
Level 27
God Stats
7W - 3L
1,500 SR
Queue Stats
28W - 21L
1,354 Elo+
Solo
Cu Chulainn
Cu Chulainn
NotYinny
Cu Chulainn
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 29L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Paawa
Morgan Le Fay
Level 12
God Stats
1W - 1L
1,593 SR
Queue Stats
9W - 8L
1,491 Elo+
Party 1
Cliodhna
Cliodhna
leobr gamesbr
Cliodhna
Level 21
God Stats
5W - 4L
1,500 SR
Queue Stats
59W - 47L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
1 / 7 / 2
6,685
514
4,546
9,949
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
 
Sol
10
2 / 9 / 1
6,327
487
6,830
10,385
2,949
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
 
Neith
10
0 / 6 / 0
5,360
412
3,119
7,555
1,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 5 / 0
5,365
413
2,062
10,706
4,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
aminethegoat
King Arthur
10
2 / 6 / 2
6,807
524
3,102
10,641
5,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Enmx
Ymir
10
1 / 1 / 13
7,116
547
4,427
7,724
5,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
JimiWarble
Medusa
12
10 / 1 / 1
7,742
596
10,436
7,513
2,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
NotYinny
Cu Chulainn
13
10 / 3 / 6
8,034
618
11,818
10,218
8,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
Paawa
Morgan Le Fay
12
5 / 1 / 5
7,467
574
6,667
7,109
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
leobr gamesbr
Cliodhna
13
7 / 0 / 2
7,725
594
4,356
6,999
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
5
Kills
33
33
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
7
2
0.29
L
Sol
 
Sol
2
9
1
0.28
L
Neith
 
Neith
0
6
0
0
L
0
5
0
0
W
Ymir
Enmx
Ymir
1
1
13
7.5
W
Medusa
JimiWarble
Medusa
10
1
1
10.5
W
Cu Chulainn
NotYinny
Cu Chulainn
10
3
6
4.33
W
Morgan Le Fay
Paawa
Morgan Le Fay
5
1
5
7.5
L
King Arthur
aminethegoat
King Arthur
2
6
2
0.5
W
Cliodhna
leobr gamesbr
Cliodhna
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,659
Damage
37,704
49,236
Taken
39,563
17,074
Mitigated
22,104
8,291
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,546
734
0
1,604
9,949
2,880
0
2,091
7,586
0
25,251
L
Sol
 
Sol
6,830
2,317
0
1,771
10,385
2,949
181
5,205
4,625
29,860
0
L
Neith
 
Neith
3,119
1,990
0
1,024
7,555
1,868
0
1,174
6,381
0
27,107
L
2,062
0
968
1,692
10,706
4,365
0
2,707
7,891
13,286
0
W
Ymir
Enmx
Ymir
4,427
1,266
0
1,291
7,724
5,942
188
1,745
5,979
20,096
0
W
Medusa
JimiWarble
Medusa
10,436
5,266
0
1,156
7,513
2,758
1,196
1,760
5,753
0
38,122
W
Cu Chulainn
NotYinny
Cu Chulainn
11,818
2,335
0
2,262
10,218
8,567
58
1,390
8,828
6,658
28,502
W
Morgan Le Fay
Paawa
Morgan Le Fay
6,667
640
0
412
7,109
2,753
526
3,875
3,234
32,611
0
L
King Arthur
aminethegoat
King Arthur
3,102
663
0
1,232
10,641
5,012
0
1,252
8,658
0
18,268
W
Cliodhna
leobr gamesbr
Cliodhna
4,356
694
0
2,766
6,999
2,084
0
286
6,713
0
43,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,544
Gold Earned
38,084
218
Minions Killed
298
0
Camps Cleared
0
1,109,153
Distance Traveled
1,296,680
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,685
514
58
4
0
249,281
0
L
Sol
6,327
487
49
4
0
233,076
4
L
Neith
5,360
412
53
4
0
195,495
0
L
Ymir
5,365
413
26
2
0
197,548
2
W
Ymir
7,116
547
19
1
0
251,099
1
W
Medusa
7,742
596
61
5
0
249,715
0
W
Cu Chulainn
8,034
618
68
5
0
255,801
3
W
Morgan Le Fay
7,467
574
68
5
0
237,561
1
L
King Arthur
6,807
524
32
2
0
233,753
4
W
Cliodhna
7,725
594
82
6
0
302,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role